{"data":{"id":"29844","slug":"pixel-modern-apartments-ceiling-fan-ba4481a4","title":"Ceiling Fan (Pixel Modern Apartments)","summary":"Four blade ceiling fan in pixel art with a light under the motor and the blades on a named spin node.","description":"Four blade ceiling fan in pixel art with a light under the motor and the blades on a named spin node. Blades 1.08 m across, 0.63 m from the ceiling plate down to the light. Hang the plate at ceiling level, 0.63 m above the lowest point. Dimensions 1.08 x 0.63 x 1.08 m (X x Y x Z). Origin at the centre of the light globe, which is the lowest point of the fan. Metres, +Y up, +Z front. Named pivot nodes: blades at [0.000, 0.200, 0.000]. Rigid node-transform clips: spin. No skinning. The motor, rod, plate and light are static; only the blade set turns. Pixel Modern palette of eight flat colours with 32 px nearest filtered maps on every material. Original design, no brands or reproduced artwork. No collision or navigation data.","status":"published","url":"https://3dassets.dev/assets/pixel-modern-apartments-ceiling-fan-ba4481a4","cdnUrl":"https://cdn.3dassets.dev/assets/29844/v1/model.glb","downloadUrl":"https://3dassets.dev/download/pixel-modern-apartments-ceiling-fan-ba4481a4","thumbnailUrl":"https://cdn.3dassets.dev/assets/29844/v1/thumb.webp","posterUrl":"https://cdn.3dassets.dev/assets/29844/v1/poster.webp","blurhash":"U97^=2t700RikCayWBfj00Rj~pt7aej[t7f7","category":{"slug":"props","title":"Props & Furniture"},"tags":[{"slug":"modern","title":"Modern"},{"slug":"pixel","title":"Pixel / Retro"},{"slug":"interior","title":"Interior"},{"slug":"animated","title":"Animated"}],"license":{"slug":"cc0-1.0","name":"CC0 1.0 Universal","url":"https://creativecommons.org/publicdomain/zero/1.0/","attributionRequired":false},"contributor":{"username":"3dassets","name":"3D Assets","url":"https://3dassets.dev/u/3dassets"},"stats":{"fileSize":18132,"triangles":188,"vertices":564,"meshes":4,"materials":4,"textures":1,"animations":["spin"],"boundingBox":{"min":[-0.5400000214576721,0,-0.5400000214576721],"max":[0.5400000214576721,0.6299999952316284,0.5400000214576721]},"sizeMeters":[1.08,0.63,1.08],"hasDraco":false,"hasMeshopt":false,"hasKTX2":false,"extensionsUsed":["KHR_mesh_quantization","EXT_texture_webp"]},"aiGenerated":true,"aiModel":"Claude Fable 5.1","downloads":0,"publishedAt":"2026-09-08T05:11:31.116Z","updatedAt":"2026-09-08T05:11:31.213Z","usage":{"threejs":"import { GLTFLoader } from 'three/addons/loaders/GLTFLoader.js'\nimport { AnimationMixer } from 'three'\n\nlet mixer\n\nconst loader = new GLTFLoader()\nloader.load('https://cdn.3dassets.dev/assets/29844/v1/model.glb', (gltf) => {\n  scene.add(gltf.scene)\n  mixer = new AnimationMixer(gltf.scene)\n  mixer.clipAction(gltf.animations[0]).play()\n})\n\n// Call from your render loop; deltaSeconds is time since the previous frame.\nfunction updateAssetAnimation(deltaSeconds) {\n  mixer?.update(deltaSeconds)\n}","r3f":"import { useGLTF, useAnimations } from '@react-three/drei'\nimport { useEffect } from 'react'\n\nexport function CeilingFanPixelModernApartments(props) {\n  const { scene, animations } = useGLTF('https://cdn.3dassets.dev/assets/29844/v1/model.glb')\n  const { actions, names } = useAnimations(animations, scene)\n  useEffect(() => {\n    const action = actions[names[0]]\n    action?.reset().play()\n    return () => { action?.stop() }\n  }, [actions, names])\n  return <primitive object={scene} {...props} />\n}\nuseGLTF.preload('https://cdn.3dassets.dev/assets/29844/v1/model.glb')","modelViewer":"<model-viewer src=\"https://cdn.3dassets.dev/assets/29844/v1/model.glb\" alt=\"Ceiling Fan (Pixel Modern Apartments)\" camera-controls auto-rotate autoplay></model-viewer>","blender":"# Blender 4.x: File > Import > glTF 2.0, or from the Python console after downloading the file.\nimport bpy\nbpy.ops.import_scene.gltf(filepath='model.glb')  # from https://cdn.3dassets.dev/assets/29844/v1/model.glb\n# Metres and +Y up are converted to Blender's Z-up scene automatically.\n# Clips arrive as actions; play them from the Dope Sheet > Action Editor.","godot":"# Godot 4: copy model.glb into res://models/ and the editor imports it as a scene.\nvar packed := load(\"res://models/model.glb\") as PackedScene\nvar model := packed.instantiate()\nadd_child(model)\nvar player := model.find_child(\"AnimationPlayer\", true, false) as AnimationPlayer\nplayer.play(player.get_animation_list()[0])","unity":"// Unity: import model.glb with glTFast (Package Manager: com.unity.cloud.gltfast) and drag the prefab in,\n// or load it at runtime straight from the CDN:\nusing GLTFast;\nvar gltf = new GltfImport();\nif (await gltf.Load(\"https://cdn.3dassets.dev/assets/29844/v1/model.glb\")) await gltf.InstantiateMainSceneAsync(transform);\n// Clips import as legacy AnimationClips on the root; GetComponent<Animation>().Play() starts the first."}}}