{"data":{"id":"28144","slug":"pets-and-companions-hd-poodle-apricot-23bf1989","title":"Standard Poodle (Apricot) (Pets and Companions HD)","summary":"Standard Poodle in a apricot coat, standing square.","description":"Standard Poodle in a apricot coat, standing square. Overall 0.275 x 0.665 x 0.932 m (X x Y x Z), metre units, +Y up, facing +Z, footprint-centred origin resting on y=0. Cosmetic colour variant of poodle; the geometry is unchanged. Smooth-shaded natural colours with 1024 px procedural coat and fabric maps. Coat colour variant; the geometry is unchanged. Static posed study: the animal is modelled in this pose and carries no rig, skinning or animation. Static geometry; no rig or animation. No collision or navigation data.","status":"published","url":"https://3dassets.dev/assets/pets-and-companions-hd-poodle-apricot-23bf1989","cdnUrl":"https://cdn.3dassets.dev/assets/28144/v1/model.glb","downloadUrl":"https://3dassets.dev/download/pets-and-companions-hd-poodle-apricot-23bf1989","thumbnailUrl":"https://cdn.3dassets.dev/assets/28144/v1/thumb.webp","posterUrl":"https://cdn.3dassets.dev/assets/28144/v1/poster.webp","blurhash":"U7BM6zI@02%G^$M}NH-m03RR}?oe0gNI%0f8","category":{"slug":"animals","title":"Animals"},"tags":[{"slug":"modern","title":"Modern"},{"slug":"realistic","title":"Realistic"}],"license":{"slug":"cc0-1.0","name":"CC0 1.0 Universal","url":"https://creativecommons.org/publicdomain/zero/1.0/","attributionRequired":false},"contributor":{"username":"3dassets","name":"3D Assets","url":"https://3dassets.dev/u/3dassets"},"stats":{"fileSize":366896,"triangles":19866,"vertices":11799,"meshes":2,"materials":2,"textures":1,"animations":[],"boundingBox":{"min":[-0.1374269727489373,-0.000023613011145395824,-0.4661273658275604],"max":[0.1374269727489373,0.6648536420219181,0.4661273658275604]},"sizeMeters":[0.275,0.665,0.932],"hasDraco":false,"hasMeshopt":false,"hasKTX2":false,"extensionsUsed":["KHR_mesh_quantization","EXT_texture_webp"]},"aiGenerated":true,"aiModel":"Claude Fable 5.1","downloads":0,"publishedAt":"2026-09-08T02:23:05.287Z","updatedAt":"2026-09-08T02:24:24.445Z","usage":{"threejs":"import { GLTFLoader } from 'three/addons/loaders/GLTFLoader.js'\n\nconst loader = new GLTFLoader()\nloader.load('https://cdn.3dassets.dev/assets/28144/v1/model.glb', (gltf) => {\n  scene.add(gltf.scene)\n})","r3f":"import { useGLTF } from '@react-three/drei'\n\nexport function StandardPoodleApricotPetsAndCompanionsHD(props) {\n  const { scene } = useGLTF('https://cdn.3dassets.dev/assets/28144/v1/model.glb')\n  return <primitive object={scene} {...props} />\n}\nuseGLTF.preload('https://cdn.3dassets.dev/assets/28144/v1/model.glb')","modelViewer":"<model-viewer src=\"https://cdn.3dassets.dev/assets/28144/v1/model.glb\" alt=\"Standard Poodle (Apricot) (Pets and Companions HD)\" camera-controls auto-rotate></model-viewer>","blender":"# Blender 4.x: File > Import > glTF 2.0, or from the Python console after downloading the file.\nimport bpy\nbpy.ops.import_scene.gltf(filepath='model.glb')  # from https://cdn.3dassets.dev/assets/28144/v1/model.glb\n# Metres and +Y up are converted to Blender's Z-up scene automatically.","godot":"# Godot 4: copy model.glb into res://models/ and the editor imports it as a scene.\nvar packed := load(\"res://models/model.glb\") as PackedScene\nvar model := packed.instantiate()\nadd_child(model)","unity":"// Unity: import model.glb with glTFast (Package Manager: com.unity.cloud.gltfast) and drag the prefab in,\n// or load it at runtime straight from the CDN:\nusing GLTFast;\nvar gltf = new GltfImport();\nif (await gltf.Load(\"https://cdn.3dassets.dev/assets/28144/v1/model.glb\")) await gltf.InstantiateMainSceneAsync(transform);"}}}