{"data":{"id":"34831","slug":"parcel-depot-and-sorting-hall-parcel-depot-and-sorting-8674e42f","title":"High bay light unit (Parcel Depot and Sorting Hall)","summary":"Linear high bay light 1.6 m long: a charcoal extrusion with a lit diffuser, a steel reflector wing each side and two drop rods to the roof steel, for lighting a sorting hall from above.","description":"Linear high bay light 1.6 m long: a charcoal extrusion with a lit diffuser, a steel reflector wing each side and two drop rods to the roof steel, for lighting a sorting hall from above. Overall 1.64 by 1.01 by 0.46 m (X by Y by Z). Metre units, +Y up, the working face toward +Z, with a free origin on its fixing surface. The origin is the fixing point at the top of the drop rods, so the unit hangs 0.9 m below whatever it is mounted to. Static fitting; the light is an emissive diffuser face, not a real light source. Static geometry; no rig, collision or navigation data. Original CC0 geometry: no maker, courier or brand marks anywhere, and every livery and sign is invented.","status":"published","url":"https://3dassets.dev/assets/parcel-depot-and-sorting-hall-parcel-depot-and-sorting-8674e42f","cdnUrl":"https://cdn.3dassets.dev/assets/34831/v1/model.glb","downloadUrl":"https://3dassets.dev/download/parcel-depot-and-sorting-hall-parcel-depot-and-sorting-8674e42f","thumbnailUrl":"https://cdn.3dassets.dev/assets/34831/v1/thumb.webp","posterUrl":"https://cdn.3dassets.dev/assets/34831/v1/poster.webp","blurhash":"U79tP[x]D%tR4n-;-=M_00M_jZay_4RjD$Rj","category":{"slug":"props","title":"Props & Furniture"},"tags":[{"slug":"modern","title":"Modern"},{"slug":"realistic","title":"Realistic"},{"slug":"interior","title":"Interior"},{"slug":"kit","title":"Kit / Set"}],"license":{"slug":"cc0-1.0","name":"CC0 1.0 Universal","url":"https://creativecommons.org/publicdomain/zero/1.0/","attributionRequired":false},"contributor":{"username":"3dassets","name":"3D Assets","url":"https://3dassets.dev/u/3dassets"},"stats":{"fileSize":8912,"triangles":136,"vertices":314,"meshes":3,"materials":3,"textures":0,"animations":[],"boundingBox":{"min":[-0.8199999928474426,-1.0100410325523117,-0.2299746612017143],"max":[0.8199999928474426,0.00003812062560970553,0.2299746612017143]},"sizeMeters":[1.64,1.01,0.46],"hasDraco":false,"hasMeshopt":false,"hasKTX2":false,"extensionsUsed":["KHR_mesh_quantization"]},"aiGenerated":true,"aiModel":"Claude Opus 5","downloads":0,"publishedAt":"2026-09-11T10:16:34.656Z","updatedAt":"2026-09-11T10:16:34.852Z","usage":{"threejs":"import { GLTFLoader } from 'three/addons/loaders/GLTFLoader.js'\n\nconst loader = new GLTFLoader()\nloader.load('https://cdn.3dassets.dev/assets/34831/v1/model.glb', (gltf) => {\n  scene.add(gltf.scene)\n})","r3f":"import { useGLTF } from '@react-three/drei'\n\nexport function HighBayLightUnitParcelDepotAndSortingHall(props) {\n  const { scene } = useGLTF('https://cdn.3dassets.dev/assets/34831/v1/model.glb')\n  return <primitive object={scene} {...props} />\n}\nuseGLTF.preload('https://cdn.3dassets.dev/assets/34831/v1/model.glb')","modelViewer":"<model-viewer src=\"https://cdn.3dassets.dev/assets/34831/v1/model.glb\" alt=\"High bay light unit (Parcel Depot and Sorting Hall)\" camera-controls auto-rotate></model-viewer>","blender":"# Blender 4.x: File > Import > glTF 2.0, or from the Python console after downloading the file.\nimport bpy\nbpy.ops.import_scene.gltf(filepath='model.glb')  # from https://cdn.3dassets.dev/assets/34831/v1/model.glb\n# Metres and +Y up are converted to Blender's Z-up scene automatically.","godot":"# Godot 4: copy model.glb into res://models/ and the editor imports it as a scene.\nvar packed := load(\"res://models/model.glb\") as PackedScene\nvar model := packed.instantiate()\nadd_child(model)","unity":"// Unity: import model.glb with glTFast (Package Manager: com.unity.cloud.gltfast) and drag the prefab in,\n// or load it at runtime straight from the CDN:\nusing GLTFast;\nvar gltf = new GltfImport();\nif (await gltf.Load(\"https://cdn.3dassets.dev/assets/34831/v1/model.glb\")) await gltf.InstantiateMainSceneAsync(transform);"}}}