{"data":{"id":"20251","slug":"paranormal-investigation-house-garage-door-0a340ac1","title":"Sectional garage door (Paranormal Investigation House)","summary":"Eight connected steel panels form a named static garage leaf in a frame.","description":"Eight connected steel panels form a named static garage leaf in a frame. Dimensions 2.40 × 2.30 × 0.07 m (X × Y × Z). Metre units, +Y up, +Z front; origin on the ground at the footprint centre unless stated. Faded modern house palette, timber, metal, fabric and restrained luminous device indicators. Static geometry; no rig, animation, collision or navigation data. Original static geometry. Named nodes support manual placement; no rig, animation, physics or functioning electronics.","status":"published","url":"https://3dassets.dev/assets/paranormal-investigation-house-garage-door-0a340ac1","cdnUrl":"https://cdn.3dassets.dev/assets/20251/v1/model.glb","downloadUrl":"https://3dassets.dev/download/paranormal-investigation-house-garage-door-0a340ac1","thumbnailUrl":"https://cdn.3dassets.dev/assets/20251/v1/thumb.webp","posterUrl":"https://cdn.3dassets.dev/assets/20251/v1/poster.webp","blurhash":"U6B3.^j[00s:~p-;9Z9Ft7xuM{M{%M?bRj4n","category":{"slug":"buildings","title":"Buildings & Architecture"},"tags":[{"slug":"horror","title":"Horror"},{"slug":"realistic","title":"Realistic"},{"slug":"interior","title":"Interior"}],"license":{"slug":"cc0-1.0","name":"CC0 1.0 Universal","url":"https://creativecommons.org/publicdomain/zero/1.0/","attributionRequired":false},"contributor":{"username":"3dassets","name":"3D Assets","url":"https://3dassets.dev/u/3dassets"},"stats":{"fileSize":174500,"triangles":3600,"vertices":10800,"meshes":2,"materials":2,"textures":0,"animations":[],"boundingBox":{"min":[-1.2000000476837158,-0.000047373006802242656,-0.035019989623706775],"max":[1.2000000476837158,2.3000473257701213,0.035019989623706775]},"sizeMeters":[2.4,2.3,0.07],"hasDraco":false,"hasMeshopt":false,"hasKTX2":false,"extensionsUsed":["KHR_mesh_quantization"]},"aiGenerated":true,"aiModel":"Claude Fable 5.1","downloads":0,"publishedAt":"2026-09-07T17:11:15.646Z","updatedAt":"2026-09-07T17:11:15.737Z","usage":{"threejs":"import { GLTFLoader } from 'three/addons/loaders/GLTFLoader.js'\n\nconst loader = new GLTFLoader()\nloader.load('https://cdn.3dassets.dev/assets/20251/v1/model.glb', (gltf) => {\n  scene.add(gltf.scene)\n})","r3f":"import { useGLTF } from '@react-three/drei'\n\nexport function SectionalGarageDoorParanormalInvestigationHouse(props) {\n  const { scene } = useGLTF('https://cdn.3dassets.dev/assets/20251/v1/model.glb')\n  return <primitive object={scene} {...props} />\n}\nuseGLTF.preload('https://cdn.3dassets.dev/assets/20251/v1/model.glb')","modelViewer":"<model-viewer src=\"https://cdn.3dassets.dev/assets/20251/v1/model.glb\" alt=\"Sectional garage door (Paranormal Investigation House)\" camera-controls auto-rotate></model-viewer>","blender":"# Blender 4.x: File > Import > glTF 2.0, or from the Python console after downloading the file.\nimport bpy\nbpy.ops.import_scene.gltf(filepath='model.glb')  # from https://cdn.3dassets.dev/assets/20251/v1/model.glb\n# Metres and +Y up are converted to Blender's Z-up scene automatically.","godot":"# Godot 4: copy model.glb into res://models/ and the editor imports it as a scene.\nvar packed := load(\"res://models/model.glb\") as PackedScene\nvar model := packed.instantiate()\nadd_child(model)","unity":"// Unity: import model.glb with glTFast (Package Manager: com.unity.cloud.gltfast) and drag the prefab in,\n// or load it at runtime straight from the CDN:\nusing GLTFast;\nvar gltf = new GltfImport();\nif (await gltf.Load(\"https://cdn.3dassets.dev/assets/20251/v1/model.glb\")) await gltf.InstantiateMainSceneAsync(transform);"}}}