{"data":{"id":"13393","slug":"ore-processing-and-haulage-plant-conveyor-curve-30deg-abac40f2","title":"Overland conveyor module, 30 degree horizontal curve (Ore Processing and Haulage Plant)","summary":"A 12 m conveyor module turning 30 degrees on a 22.9 m radius: curved stringers on braced bents set square to the arc, the troughed belt and idler frames rotated to follow the curve, and a curved walkway with handrails and a toe board on the outside of the turn.","description":"A 12 m conveyor module turning 30 degrees on a 22.9 m radius: curved stringers on braced bents set square to the arc, the troughed belt and idler frames rotated to follow the curve, and a curved walkway with handrails and a toe board on the outside of the turn. Dimensions 4.04 by 2.92 by 12.84 m (X by Y by Z), metre units, +Y up, +Z forward, resting on y=0. Belt ports belt-a at 0.78, 2.40, -5.93; belt-b at 0.78, 2.40, 5.93. Static geometry; no rig, collision or navigation data.","status":"published","url":"https://3dassets.dev/assets/ore-processing-and-haulage-plant-conveyor-curve-30deg-abac40f2","cdnUrl":"https://cdn.3dassets.dev/assets/13393/v1/model.glb","downloadUrl":"https://3dassets.dev/download/ore-processing-and-haulage-plant-conveyor-curve-30deg-abac40f2","thumbnailUrl":"https://cdn.3dassets.dev/assets/13393/v1/thumb.webp","posterUrl":"https://cdn.3dassets.dev/assets/13393/v1/poster.webp","blurhash":"U89jiYoI0Noz~SIVD-xt00E3%L$}04%M^#oI","category":{"slug":"roads-infrastructure","title":"Roads & Infrastructure"},"tags":[{"slug":"modern","title":"Modern"},{"slug":"realistic","title":"Realistic"},{"slug":"modular","title":"Modular"},{"slug":"kit","title":"Kit / Set"},{"slug":"exterior","title":"Exterior"}],"license":{"slug":"cc0-1.0","name":"CC0 1.0 Universal","url":"https://creativecommons.org/publicdomain/zero/1.0/","attributionRequired":false},"contributor":{"username":"3dassets","name":"3D Assets","url":"https://3dassets.dev/u/3dassets"},"stats":{"fileSize":157540,"triangles":3198,"vertices":9594,"meshes":5,"materials":5,"textures":0,"animations":[],"boundingBox":{"min":[-2.049490153905939,0.00001831531568319278,-6.418951511383057],"max":[1.9924338461132756,2.9221175916373108,6.418280601501465]},"sizeMeters":[4.042,2.922,12.837],"hasDraco":false,"hasMeshopt":false,"hasKTX2":false,"extensionsUsed":["KHR_mesh_quantization"]},"aiGenerated":true,"aiModel":"Claude Fable 5.1","downloads":0,"publishedAt":"2026-09-07T15:37:42.623Z","updatedAt":"2026-09-07T15:37:42.721Z","usage":{"threejs":"import { GLTFLoader } from 'three/addons/loaders/GLTFLoader.js'\n\nconst loader = new GLTFLoader()\nloader.load('https://cdn.3dassets.dev/assets/13393/v1/model.glb', (gltf) => {\n  scene.add(gltf.scene)\n})","r3f":"import { useGLTF } from '@react-three/drei'\n\nexport function OverlandConveyorModule30DegreeHorizontalCurveOreProcessingAndHaulagePlant(props) {\n  const { scene } = useGLTF('https://cdn.3dassets.dev/assets/13393/v1/model.glb')\n  return <primitive object={scene} {...props} />\n}\nuseGLTF.preload('https://cdn.3dassets.dev/assets/13393/v1/model.glb')","modelViewer":"<model-viewer src=\"https://cdn.3dassets.dev/assets/13393/v1/model.glb\" alt=\"Overland conveyor module, 30 degree horizontal curve (Ore Processing and Haulage Plant)\" camera-controls auto-rotate></model-viewer>","blender":"# Blender 4.x: File > Import > glTF 2.0, or from the Python console after downloading the file.\nimport bpy\nbpy.ops.import_scene.gltf(filepath='model.glb')  # from https://cdn.3dassets.dev/assets/13393/v1/model.glb\n# Metres and +Y up are converted to Blender's Z-up scene automatically.","godot":"# Godot 4: copy model.glb into res://models/ and the editor imports it as a scene.\nvar packed := load(\"res://models/model.glb\") as PackedScene\nvar model := packed.instantiate()\nadd_child(model)","unity":"// Unity: import model.glb with glTFast (Package Manager: com.unity.cloud.gltfast) and drag the prefab in,\n// or load it at runtime straight from the CDN:\nusing GLTFast;\nvar gltf = new GltfImport();\nif (await gltf.Load(\"https://cdn.3dassets.dev/assets/13393/v1/model.glb\")) await gltf.InstantiateMainSceneAsync(transform);"}}}