{"data":{"id":"24554","slug":"orbital-station-and-docking-bays-manipulator-arm-368e8e4a","title":"Station manipulator arm (Space Station and Docking Bays)","summary":"An 11 m six-joint station manipulator posed mid-reach: a latching base platform with a grapple fixture, two blanketed booms with cable conduits, six named joint nodes, an elbow camera with work lights and a snare end effector.","description":"An 11 m six-joint station manipulator posed mid-reach: a latching base platform with a grapple fixture, two blanketed booms with cable conduits, six named joint nodes, an elbow camera with work lights and a snare end effector. Bounding size 1.42 x 6.22 x 11.21 m (X x Y x Z). Metre units, +Y up, +Z forward, lowest geometry resting on y=0. Movable parts are separate named nodes with local pivots: joint-shoulder-yaw, joint-shoulder-pitch, joint-elbow, joint-wrist-pitch, joint-wrist-yaw, joint-wrist-roll. Joint nodes are ordered joint-shoulder-yaw, joint-shoulder-pitch, joint-elbow, joint-wrist-pitch, joint-wrist-yaw, joint-wrist-roll; each rotates about its own housing axis. Static geometry; no rig, collision or navigation data.","status":"published","url":"https://3dassets.dev/assets/orbital-station-and-docking-bays-manipulator-arm-368e8e4a","cdnUrl":"https://cdn.3dassets.dev/assets/24554/v1/model.glb","downloadUrl":"https://3dassets.dev/download/orbital-station-and-docking-bays-manipulator-arm-368e8e4a","thumbnailUrl":"https://cdn.3dassets.dev/assets/24554/v1/thumb.webp","posterUrl":"https://cdn.3dassets.dev/assets/24554/v1/poster.webp","blurhash":"U77-c%IU8{xv~pt79Goe00xufkRj00IU?bf,","category":{"slug":"props","title":"Props & Furniture"},"tags":[{"slug":"sci-fi","title":"Sci-Fi"},{"slug":"realistic","title":"Realistic"},{"slug":"exterior","title":"Exterior"}],"license":{"slug":"cc0-1.0","name":"CC0 1.0 Universal","url":"https://creativecommons.org/publicdomain/zero/1.0/","attributionRequired":false},"contributor":{"username":"3dassets","name":"3D Assets","url":"https://3dassets.dev/u/3dassets"},"stats":{"fileSize":103284,"triangles":2088,"vertices":6264,"meshes":19,"materials":7,"textures":0,"animations":[],"boundingBox":{"min":[-0.700214965192058,0.00003930166053089934,-0.699999988079071],"max":[0.7162149976169847,6.2199998021125795,10.510000228881836]},"sizeMeters":[1.416,6.22,11.21],"hasDraco":false,"hasMeshopt":false,"hasKTX2":false,"extensionsUsed":["KHR_mesh_quantization"]},"aiGenerated":true,"aiModel":"Claude Fable 5.1","downloads":0,"publishedAt":"2026-09-07T20:26:07.878Z","updatedAt":"2026-09-07T21:20:22.873Z","usage":{"threejs":"import { GLTFLoader } from 'three/addons/loaders/GLTFLoader.js'\n\nconst loader = new GLTFLoader()\nloader.load('https://cdn.3dassets.dev/assets/24554/v1/model.glb', (gltf) => {\n  scene.add(gltf.scene)\n})","r3f":"import { useGLTF } from '@react-three/drei'\n\nexport function StationManipulatorArmSpaceStationAndDockingBays(props) {\n  const { scene } = useGLTF('https://cdn.3dassets.dev/assets/24554/v1/model.glb')\n  return <primitive object={scene} {...props} />\n}\nuseGLTF.preload('https://cdn.3dassets.dev/assets/24554/v1/model.glb')","modelViewer":"<model-viewer src=\"https://cdn.3dassets.dev/assets/24554/v1/model.glb\" alt=\"Station manipulator arm (Space Station and Docking Bays)\" camera-controls auto-rotate></model-viewer>","blender":"# Blender 4.x: File > Import > glTF 2.0, or from the Python console after downloading the file.\nimport bpy\nbpy.ops.import_scene.gltf(filepath='model.glb')  # from https://cdn.3dassets.dev/assets/24554/v1/model.glb\n# Metres and +Y up are converted to Blender's Z-up scene automatically.","godot":"# Godot 4: copy model.glb into res://models/ and the editor imports it as a scene.\nvar packed := load(\"res://models/model.glb\") as PackedScene\nvar model := packed.instantiate()\nadd_child(model)","unity":"// Unity: import model.glb with glTFast (Package Manager: com.unity.cloud.gltfast) and drag the prefab in,\n// or load it at runtime straight from the CDN:\nusing GLTFast;\nvar gltf = new GltfImport();\nif (await gltf.Load(\"https://cdn.3dassets.dev/assets/24554/v1/model.glb\")) await gltf.InstantiateMainSceneAsync(transform);"}}}