{"data":{"id":"24555","slug":"orbital-station-and-docking-bays-latching-end-effector-6337cf2d","title":"Latching end effector (Space Station and Docking Bays)","summary":"A 1 m robotic end effector: a bolted interface plate, a blanketed barrel, an electrical connector face and a rotating snare ring carrying three capture cables, with a camera and two work lights.","description":"A 1 m robotic end effector: a bolted interface plate, a blanketed barrel, an electrical connector face and a rotating snare ring carrying three capture cables, with a camera and two work lights. Bounding size 0.78 x 0.63 x 1.04 m (X x Y x Z). Metre units, +Y up, +Z forward, lowest geometry resting on y=0. Movable parts are separate named nodes with local pivots: snare-ring. Static geometry; no rig, collision or navigation data.","status":"published","url":"https://3dassets.dev/assets/orbital-station-and-docking-bays-latching-end-effector-6337cf2d","cdnUrl":"https://cdn.3dassets.dev/assets/24555/v1/model.glb","downloadUrl":"https://3dassets.dev/download/orbital-station-and-docking-bays-latching-end-effector-6337cf2d","thumbnailUrl":"https://cdn.3dassets.dev/assets/24555/v1/thumb.webp","posterUrl":"https://cdn.3dassets.dev/assets/24555/v1/poster.webp","blurhash":"UDCGS#Ri00xv~qIUD%%g00WB?aj[00%M-:M{","category":{"slug":"props","title":"Props & Furniture"},"tags":[{"slug":"sci-fi","title":"Sci-Fi"},{"slug":"realistic","title":"Realistic"},{"slug":"exterior","title":"Exterior"}],"license":{"slug":"cc0-1.0","name":"CC0 1.0 Universal","url":"https://creativecommons.org/publicdomain/zero/1.0/","attributionRequired":false},"contributor":{"username":"3dassets","name":"3D Assets","url":"https://3dassets.dev/u/3dassets"},"stats":{"fileSize":47820,"triangles":942,"vertices":2826,"meshes":8,"materials":7,"textures":0,"animations":[],"boundingBox":{"min":[-0.3199999928474426,0,-0.0012016932236960237],"max":[0.46000000834465027,0.632662296295166,1.0357599525816452]},"sizeMeters":[0.78,0.633,1.037],"hasDraco":false,"hasMeshopt":false,"hasKTX2":false,"extensionsUsed":["KHR_mesh_quantization"]},"aiGenerated":true,"aiModel":"Claude Fable 5.1","downloads":0,"publishedAt":"2026-09-07T20:26:07.927Z","updatedAt":"2026-09-07T21:20:22.881Z","usage":{"threejs":"import { GLTFLoader } from 'three/addons/loaders/GLTFLoader.js'\n\nconst loader = new GLTFLoader()\nloader.load('https://cdn.3dassets.dev/assets/24555/v1/model.glb', (gltf) => {\n  scene.add(gltf.scene)\n})","r3f":"import { useGLTF } from '@react-three/drei'\n\nexport function LatchingEndEffectorSpaceStationAndDockingBays(props) {\n  const { scene } = useGLTF('https://cdn.3dassets.dev/assets/24555/v1/model.glb')\n  return <primitive object={scene} {...props} />\n}\nuseGLTF.preload('https://cdn.3dassets.dev/assets/24555/v1/model.glb')","modelViewer":"<model-viewer src=\"https://cdn.3dassets.dev/assets/24555/v1/model.glb\" alt=\"Latching end effector (Space Station and Docking Bays)\" camera-controls auto-rotate></model-viewer>","blender":"# Blender 4.x: File > Import > glTF 2.0, or from the Python console after downloading the file.\nimport bpy\nbpy.ops.import_scene.gltf(filepath='model.glb')  # from https://cdn.3dassets.dev/assets/24555/v1/model.glb\n# Metres and +Y up are converted to Blender's Z-up scene automatically.","godot":"# Godot 4: copy model.glb into res://models/ and the editor imports it as a scene.\nvar packed := load(\"res://models/model.glb\") as PackedScene\nvar model := packed.instantiate()\nadd_child(model)","unity":"// Unity: import model.glb with glTFast (Package Manager: com.unity.cloud.gltfast) and drag the prefab in,\n// or load it at runtime straight from the CDN:\nusing GLTFast;\nvar gltf = new GltfImport();\nif (await gltf.Load(\"https://cdn.3dassets.dev/assets/24555/v1/model.glb\")) await gltf.InstantiateMainSceneAsync(transform);"}}}