{"data":{"id":"35038","slug":"opticians-and-eyewear-showroom-frame-display-island-fa2bc895","title":"Frame Display Island (Opticians and Eyewear Showroom)","summary":"A freestanding display island: a glass fronted case on a plinth with a wood top, twelve pairs laid out on the top in their trays and a standing mirror at one end.","description":"A freestanding display island: a glass fronted case on a plinth with a wood top, twelve pairs laid out on the top in their trays and a standing mirror at one end. Overall 1.62 by 1.52 by 0.82 m (X by Y by Z). Metre units, +Y up, the side a customer or a patient approaches from toward +Z, resting on y=0. The mirror face is a flat emissive panel, not a reflection: a real mirror needs a render target the consumer supplies. Nothing on the island moves. Static geometry; no rig, collision or navigation data.","status":"published","url":"https://3dassets.dev/assets/opticians-and-eyewear-showroom-frame-display-island-fa2bc895","cdnUrl":"https://cdn.3dassets.dev/assets/35038/v1/model.glb","downloadUrl":"https://3dassets.dev/download/opticians-and-eyewear-showroom-frame-display-island-fa2bc895","thumbnailUrl":"https://cdn.3dassets.dev/assets/35038/v1/thumb.webp","posterUrl":"https://cdn.3dassets.dev/assets/35038/v1/poster.webp","blurhash":"U9E{kJ-:00oO00xt?bIp009F~pxu?wNJROac","category":{"slug":"props","title":"Props & Furniture"},"tags":[{"slug":"modern","title":"Modern"},{"slug":"realistic","title":"Realistic"},{"slug":"interior","title":"Interior"}],"license":{"slug":"cc0-1.0","name":"CC0 1.0 Universal","url":"https://creativecommons.org/publicdomain/zero/1.0/","attributionRequired":false},"contributor":{"username":"3dassets","name":"3D Assets","url":"https://3dassets.dev/u/3dassets"},"stats":{"fileSize":133872,"triangles":4116,"vertices":8677,"meshes":11,"materials":11,"textures":0,"animations":[],"boundingBox":{"min":[-0.8100000023841858,0.000007460372890788491,-0.41000579972362766],"max":[0.8100000023841858,1.5199925198085646,0.41000579972362766]},"sizeMeters":[1.62,1.52,0.82],"hasDraco":false,"hasMeshopt":false,"hasKTX2":false,"extensionsUsed":["KHR_mesh_quantization"]},"aiGenerated":true,"aiModel":"Claude Opus 5","downloads":0,"publishedAt":"2026-09-11T11:15:23.452Z","updatedAt":"2026-09-11T11:15:23.567Z","usage":{"threejs":"import { GLTFLoader } from 'three/addons/loaders/GLTFLoader.js'\n\nconst loader = new GLTFLoader()\nloader.load('https://cdn.3dassets.dev/assets/35038/v1/model.glb', (gltf) => {\n  scene.add(gltf.scene)\n})","r3f":"import { useGLTF } from '@react-three/drei'\n\nexport function FrameDisplayIslandOpticiansAndEyewearShowroom(props) {\n  const { scene } = useGLTF('https://cdn.3dassets.dev/assets/35038/v1/model.glb')\n  return <primitive object={scene} {...props} />\n}\nuseGLTF.preload('https://cdn.3dassets.dev/assets/35038/v1/model.glb')","modelViewer":"<model-viewer src=\"https://cdn.3dassets.dev/assets/35038/v1/model.glb\" alt=\"Frame Display Island (Opticians and Eyewear Showroom)\" camera-controls auto-rotate></model-viewer>","blender":"# Blender 4.x: File > Import > glTF 2.0, or from the Python console after downloading the file.\nimport bpy\nbpy.ops.import_scene.gltf(filepath='model.glb')  # from https://cdn.3dassets.dev/assets/35038/v1/model.glb\n# Metres and +Y up are converted to Blender's Z-up scene automatically.","godot":"# Godot 4: copy model.glb into res://models/ and the editor imports it as a scene.\nvar packed := load(\"res://models/model.glb\") as PackedScene\nvar model := packed.instantiate()\nadd_child(model)","unity":"// Unity: import model.glb with glTFast (Package Manager: com.unity.cloud.gltfast) and drag the prefab in,\n// or load it at runtime straight from the CDN:\nusing GLTFast;\nvar gltf = new GltfImport();\nif (await gltf.Load(\"https://cdn.3dassets.dev/assets/35038/v1/model.glb\")) await gltf.InstantiateMainSceneAsync(transform);"}}}