{"data":{"id":"5885","slug":"open-ocean-and-deep-sea-life-vampire-squid-b6524bb7","title":"vampire squid (Ocean Animals: Whales, Sharks and Fish)","summary":"vampire squid with mantle, visible eyes and 8 tapering arms.","description":"vampire squid with mantle, visible eyes and 8 tapering arms. Natural smooth-shaded untextured materials. Dimensions 0.18 × 0.08 × 0.30 metres. Metres, +Y up, +Z forward, footprint-centred pivot and lowest point at y=0. Swimming studies are intended to be positioned at least 0.6 m above the seabed. Static posed study; no rig, animation, collision or navigation data.","status":"published","url":"https://3dassets.dev/assets/open-ocean-and-deep-sea-life-vampire-squid-b6524bb7","cdnUrl":"https://cdn.3dassets.dev/assets/5885/v1/model.glb","downloadUrl":"https://3dassets.dev/download/open-ocean-and-deep-sea-life-vampire-squid-b6524bb7","thumbnailUrl":"https://cdn.3dassets.dev/assets/5885/v1/thumb.webp","posterUrl":"https://cdn.3dassets.dev/assets/5885/v1/poster.webp","blurhash":"UA9ioA%10fI:RkI:j]$*0eI:}txaxZ-Uj@EM","category":{"slug":"animals","title":"Animals"},"tags":[{"slug":"modern","title":"Modern"},{"slug":"realistic","title":"Realistic"},{"slug":"exterior","title":"Exterior"}],"license":{"slug":"cc0-1.0","name":"CC0 1.0 Universal","url":"https://creativecommons.org/publicdomain/zero/1.0/","attributionRequired":false},"contributor":{"username":"3dassets","name":"3D Assets","url":"https://3dassets.dev/u/3dassets"},"stats":{"fileSize":217212,"triangles":4472,"vertices":13416,"meshes":3,"materials":3,"textures":0,"animations":[],"boundingBox":{"min":[-0.09061251008580078,-0.000008707760738586867,-0.15000000596046448],"max":[0.09061251008580078,0.07954389405147955,0.15000000596046448]},"sizeMeters":[0.181,0.08,0.3],"hasDraco":false,"hasMeshopt":false,"hasKTX2":false,"extensionsUsed":["KHR_mesh_quantization"]},"aiGenerated":true,"aiModel":"Claude Fable 5.1; GPT-6 via Codex","downloads":0,"publishedAt":"2026-09-06T06:11:30.747Z","updatedAt":"2026-09-07T21:20:21.543Z","usage":{"threejs":"import { GLTFLoader } from 'three/addons/loaders/GLTFLoader.js'\n\nconst loader = new GLTFLoader()\nloader.load('https://cdn.3dassets.dev/assets/5885/v1/model.glb', (gltf) => {\n  scene.add(gltf.scene)\n})","r3f":"import { useGLTF } from '@react-three/drei'\n\nexport function VampireSquidOceanAnimalsWhalesSharksAndFish(props) {\n  const { scene } = useGLTF('https://cdn.3dassets.dev/assets/5885/v1/model.glb')\n  return <primitive object={scene} {...props} />\n}\nuseGLTF.preload('https://cdn.3dassets.dev/assets/5885/v1/model.glb')","modelViewer":"<model-viewer src=\"https://cdn.3dassets.dev/assets/5885/v1/model.glb\" alt=\"vampire squid (Ocean Animals: Whales, Sharks and Fish)\" camera-controls auto-rotate></model-viewer>","blender":"# Blender 4.x: File > Import > glTF 2.0, or from the Python console after downloading the file.\nimport bpy\nbpy.ops.import_scene.gltf(filepath='model.glb')  # from https://cdn.3dassets.dev/assets/5885/v1/model.glb\n# Metres and +Y up are converted to Blender's Z-up scene automatically.","godot":"# Godot 4: copy model.glb into res://models/ and the editor imports it as a scene.\nvar packed := load(\"res://models/model.glb\") as PackedScene\nvar model := packed.instantiate()\nadd_child(model)","unity":"// Unity: import model.glb with glTFast (Package Manager: com.unity.cloud.gltfast) and drag the prefab in,\n// or load it at runtime straight from the CDN:\nusing GLTFast;\nvar gltf = new GltfImport();\nif (await gltf.Load(\"https://cdn.3dassets.dev/assets/5885/v1/model.glb\")) await gltf.InstantiateMainSceneAsync(transform);"}}}