{"data":{"id":"5901","slug":"open-ocean-and-deep-sea-life-pelagic-wat-772a1856-starter-scene","title":"Pelagic water column (Open Ocean and Deep Sea Life)","summary":"Composed example for Open Ocean and Deep Sea Life.","description":"Blue whale, orca and tuna at true relative lengths in a separated open-water arrangement.","status":"published","url":"https://3dassets.dev/assets/open-ocean-and-deep-sea-life-pelagic-wat-772a1856-starter-scene","cdnUrl":"https://cdn.3dassets.dev/assets/5901/v1/model.glb","downloadUrl":"https://3dassets.dev/download/open-ocean-and-deep-sea-life-pelagic-wat-772a1856-starter-scene","thumbnailUrl":"https://cdn.3dassets.dev/assets/5901/v1/thumb.webp","posterUrl":"https://cdn.3dassets.dev/assets/5901/v1/poster.webp","blurhash":"U35h#@%N00WA.TRPIAyC00Di.9%h00tk.8Mx","category":{"slug":"environments","title":"Environments & Scenes"},"tags":[{"slug":"modern","title":"Modern"},{"slug":"realistic","title":"Realistic"},{"slug":"kit","title":"Kit / Set"}],"license":{"slug":"cc0-1.0","name":"CC0 1.0 Universal","url":"https://creativecommons.org/publicdomain/zero/1.0/","attributionRequired":false},"contributor":{"username":"3dassets","name":"3D Assets","url":"https://3dassets.dev/u/3dassets"},"stats":{"fileSize":111264,"triangles":6764,"vertices":4401,"meshes":12,"materials":4,"textures":0,"animations":[],"boundingBox":{"min":[-10.383846552934354,0.9998838003020729,-12.5],"max":[6.665770547749383,12.47464415308328,12.5]},"sizeMeters":[17.05,11.475,25],"hasDraco":false,"hasMeshopt":false,"hasKTX2":false,"extensionsUsed":["KHR_mesh_quantization"]},"aiGenerated":true,"aiModel":"Claude Fable 5.1; GPT-6 via Codex","downloads":0,"publishedAt":"2026-09-06T06:11:35.857Z","updatedAt":"2026-09-06T06:11:36.716Z","usage":{"threejs":"import { GLTFLoader } from 'three/addons/loaders/GLTFLoader.js'\n\nconst loader = new GLTFLoader()\nloader.load('https://cdn.3dassets.dev/assets/5901/v1/model.glb', (gltf) => {\n  scene.add(gltf.scene)\n})","r3f":"import { useGLTF } from '@react-three/drei'\n\nexport function PelagicWaterColumnOpenOceanAndDeepSeaLife(props) {\n  const { scene } = useGLTF('https://cdn.3dassets.dev/assets/5901/v1/model.glb')\n  return <primitive object={scene} {...props} />\n}\nuseGLTF.preload('https://cdn.3dassets.dev/assets/5901/v1/model.glb')","modelViewer":"<model-viewer src=\"https://cdn.3dassets.dev/assets/5901/v1/model.glb\" alt=\"Pelagic water column (Open Ocean and Deep Sea Life)\" camera-controls auto-rotate></model-viewer>","blender":"# Blender 4.x: File > Import > glTF 2.0, or from the Python console after downloading the file.\nimport bpy\nbpy.ops.import_scene.gltf(filepath='model.glb')  # from https://cdn.3dassets.dev/assets/5901/v1/model.glb\n# Metres and +Y up are converted to Blender's Z-up scene automatically.","godot":"# Godot 4: copy model.glb into res://models/ and the editor imports it as a scene.\nvar packed := load(\"res://models/model.glb\") as PackedScene\nvar model := packed.instantiate()\nadd_child(model)","unity":"// Unity: import model.glb with glTFast (Package Manager: com.unity.cloud.gltfast) and drag the prefab in,\n// or load it at runtime straight from the CDN:\nusing GLTFast;\nvar gltf = new GltfImport();\nif (await gltf.Load(\"https://cdn.3dassets.dev/assets/5901/v1/model.glb\")) await gltf.InstantiateMainSceneAsync(transform);"}}}