{"data":{"id":"5898","slug":"open-ocean-and-deep-sea-life-basalt-outcrop-7982a8cd","title":"basalt outcrop (Ocean Animals: Whales, Sharks and Fish)","summary":"basalt outcrop as a static seabed geology prop.","description":"basalt outcrop as a static seabed geology prop. Natural smooth-shaded untextured materials. Dimensions 3.33 × 2.00 × 2.50 metres. Metres, +Y up, +Z forward, footprint-centred pivot and lowest point at y=0. Swimming studies are intended to be positioned at least 2.5 m above the seabed. Static posed study; no rig, animation, collision or navigation data.","status":"published","url":"https://3dassets.dev/assets/open-ocean-and-deep-sea-life-basalt-outcrop-7982a8cd","cdnUrl":"https://cdn.3dassets.dev/assets/5898/v1/model.glb","downloadUrl":"https://3dassets.dev/download/open-ocean-and-deep-sea-life-basalt-outcrop-7982a8cd","thumbnailUrl":"https://cdn.3dassets.dev/assets/5898/v1/thumb.webp","posterUrl":"https://cdn.3dassets.dev/assets/5898/v1/poster.webp","blurhash":"U69tS~?I00M{-;%MM{Rj00M{_4ofD%D$t7t7","category":{"slug":"nature","title":"Nature & Landscape"},"tags":[{"slug":"modern","title":"Modern"},{"slug":"realistic","title":"Realistic"},{"slug":"exterior","title":"Exterior"}],"license":{"slug":"cc0-1.0","name":"CC0 1.0 Universal","url":"https://creativecommons.org/publicdomain/zero/1.0/","attributionRequired":false},"contributor":{"username":"3dassets","name":"3D Assets","url":"https://3dassets.dev/u/3dassets"},"stats":{"fileSize":35592,"triangles":720,"vertices":2160,"meshes":1,"materials":1,"textures":0,"animations":[],"boundingBox":{"min":[-1.6666666269302368,-0.00009153168438724713,-1.2499363899711184],"max":[1.6666666269302368,2.0000915316843875,1.2499363899711184]},"sizeMeters":[3.333,2,2.5],"hasDraco":false,"hasMeshopt":false,"hasKTX2":false,"extensionsUsed":["KHR_mesh_quantization"]},"aiGenerated":true,"aiModel":"Claude Fable 5.1; GPT-6 via Codex","downloads":0,"publishedAt":"2026-09-06T06:11:34.709Z","updatedAt":"2026-09-07T21:20:21.321Z","usage":{"threejs":"import { GLTFLoader } from 'three/addons/loaders/GLTFLoader.js'\n\nconst loader = new GLTFLoader()\nloader.load('https://cdn.3dassets.dev/assets/5898/v1/model.glb', (gltf) => {\n  scene.add(gltf.scene)\n})","r3f":"import { useGLTF } from '@react-three/drei'\n\nexport function BasaltOutcropOceanAnimalsWhalesSharksAndFish(props) {\n  const { scene } = useGLTF('https://cdn.3dassets.dev/assets/5898/v1/model.glb')\n  return <primitive object={scene} {...props} />\n}\nuseGLTF.preload('https://cdn.3dassets.dev/assets/5898/v1/model.glb')","modelViewer":"<model-viewer src=\"https://cdn.3dassets.dev/assets/5898/v1/model.glb\" alt=\"basalt outcrop (Ocean Animals: Whales, Sharks and Fish)\" camera-controls auto-rotate></model-viewer>","blender":"# Blender 4.x: File > Import > glTF 2.0, or from the Python console after downloading the file.\nimport bpy\nbpy.ops.import_scene.gltf(filepath='model.glb')  # from https://cdn.3dassets.dev/assets/5898/v1/model.glb\n# Metres and +Y up are converted to Blender's Z-up scene automatically.","godot":"# Godot 4: copy model.glb into res://models/ and the editor imports it as a scene.\nvar packed := load(\"res://models/model.glb\") as PackedScene\nvar model := packed.instantiate()\nadd_child(model)","unity":"// Unity: import model.glb with glTFast (Package Manager: com.unity.cloud.gltfast) and drag the prefab in,\n// or load it at runtime straight from the CDN:\nusing GLTFast;\nvar gltf = new GltfImport();\nif (await gltf.Load(\"https://cdn.3dassets.dev/assets/5898/v1/model.glb\")) await gltf.InstantiateMainSceneAsync(transform);"}}}