{"data":{"id":"37002","slug":"offshore-oil-rig-and-platform-jacket-leg-section-0a2f885c","title":"Jacket leg section, 6 m (Offshore Oil Rig and Platform)","summary":"A 6 m flanged tubular leg of a fixed steel jacket, with the darkened splash zone band, four sacrificial anodes and a hazard ring at each brace level. Stack the sections to reach any water depth and tie them with bracing panels.","description":"A 6 m flanged tubular leg of a fixed steel jacket, with the darkened splash zone band, four sacrificial anodes and a hazard ring at each brace level. Stack the sections to reach any water depth and tie them with bracing panels. Dimensions 1.59 by 6.00 by 1.59 m (X by Y by Z). Metre units, +Y up, working or access side toward +Z, resting on y=0. Connectors: leg-bottom, leg-top, leg-brace-a, leg-brace-b (type jacket-leg, jacket-brace). Legs stand on an 18 m square, which is three deck modules. Every plate, sign face, screen and nameplate is blank: no operator, contractor, equipment maker or real platform appears anywhere in this pack. Static geometry; no rig, collision or navigation data.","status":"published","url":"https://3dassets.dev/assets/offshore-oil-rig-and-platform-jacket-leg-section-0a2f885c","cdnUrl":"https://cdn.3dassets.dev/assets/37002/v1/model.glb","downloadUrl":"https://3dassets.dev/download/offshore-oil-rig-and-platform-jacket-leg-section-0a2f885c","thumbnailUrl":"https://cdn.3dassets.dev/assets/37002/v1/thumb.webp","posterUrl":"https://cdn.3dassets.dev/assets/37002/v1/poster.webp","blurhash":"U59%#N%M009F?cj[9Fax.AWXH=s,-=ayD%of","category":{"slug":"buildings","title":"Buildings & Architecture"},"tags":[{"slug":"modern","title":"Modern"},{"slug":"realistic","title":"Realistic"},{"slug":"exterior","title":"Exterior"},{"slug":"modular","title":"Modular"}],"license":{"slug":"cc0-1.0","name":"CC0 1.0 Universal","url":"https://creativecommons.org/publicdomain/zero/1.0/","attributionRequired":false},"contributor":{"username":"3dassets","name":"3D Assets","url":"https://3dassets.dev/u/3dassets"},"stats":{"fileSize":53264,"triangles":1216,"vertices":2654,"meshes":4,"materials":4,"textures":0,"animations":[],"boundingBox":{"min":[-0.7936948759422588,0,-0.7936948759422588],"max":[0.7936948759422588,6,0.7936948759422588]},"sizeMeters":[1.587,6,1.587],"hasDraco":false,"hasMeshopt":false,"hasKTX2":false,"extensionsUsed":["KHR_mesh_quantization"]},"aiGenerated":true,"aiModel":"Claude Opus 5","downloads":0,"publishedAt":"2026-09-12T04:43:21.446Z","updatedAt":"2026-09-12T04:43:21.539Z","usage":{"threejs":"import { GLTFLoader } from 'three/addons/loaders/GLTFLoader.js'\n\nconst loader = new GLTFLoader()\nloader.load('https://cdn.3dassets.dev/assets/37002/v1/model.glb', (gltf) => {\n  scene.add(gltf.scene)\n})","r3f":"import { useGLTF } from '@react-three/drei'\n\nexport function JacketLegSection6MOffshoreOilRigAndPlatform(props) {\n  const { scene } = useGLTF('https://cdn.3dassets.dev/assets/37002/v1/model.glb')\n  return <primitive object={scene} {...props} />\n}\nuseGLTF.preload('https://cdn.3dassets.dev/assets/37002/v1/model.glb')","modelViewer":"<model-viewer src=\"https://cdn.3dassets.dev/assets/37002/v1/model.glb\" alt=\"Jacket leg section, 6 m (Offshore Oil Rig and Platform)\" camera-controls auto-rotate></model-viewer>","blender":"# Blender 4.x: File > Import > glTF 2.0, or from the Python console after downloading the file.\nimport bpy\nbpy.ops.import_scene.gltf(filepath='model.glb')  # from https://cdn.3dassets.dev/assets/37002/v1/model.glb\n# Metres and +Y up are converted to Blender's Z-up scene automatically.","godot":"# Godot 4: copy model.glb into res://models/ and the editor imports it as a scene.\nvar packed := load(\"res://models/model.glb\") as PackedScene\nvar model := packed.instantiate()\nadd_child(model)","unity":"// Unity: import model.glb with glTFast (Package Manager: com.unity.cloud.gltfast) and drag the prefab in,\n// or load it at runtime straight from the CDN:\nusing GLTFast;\nvar gltf = new GltfImport();\nif (await gltf.Load(\"https://cdn.3dassets.dev/assets/37002/v1/model.glb\")) await gltf.InstantiateMainSceneAsync(transform);"}}}