{"data":{"id":"3031","slug":"off-grid-power-and-controls-small-power--d72e9c95-starter-scene","title":"Small Power Corner (Off-Grid Power and Controls)","summary":"Small Power Corner assembled from canonical models in this pack. Demonstration layout only; systems are not simulated.","description":"Small Power Corner assembled from canonical models in this pack. Demonstration layout only; systems are not simulated.","status":"published","url":"https://3dassets.dev/assets/off-grid-power-and-controls-small-power--d72e9c95-starter-scene","cdnUrl":"https://cdn.3dassets.dev/assets/3031/v1/model.glb","downloadUrl":"https://3dassets.dev/download/off-grid-power-and-controls-small-power--d72e9c95-starter-scene","thumbnailUrl":"https://cdn.3dassets.dev/assets/3031/v1/thumb.webp","posterUrl":"https://cdn.3dassets.dev/assets/3031/v1/poster.webp","blurhash":"U58g?Ex[4o8{01IVxt%L00RP-;%M_MtPkCR%","category":{"slug":"environments","title":"Environments & Scenes"},"tags":[{"slug":"post-apocalyptic","title":"Post-apocalyptic"},{"slug":"low-poly","title":"Low Poly"},{"slug":"kit","title":"Kit / Set"}],"license":{"slug":"cc0-1.0","name":"CC0 1.0 Universal","url":"https://creativecommons.org/publicdomain/zero/1.0/","attributionRequired":false},"contributor":{"username":"3dassets","name":"3D Assets","url":"https://3dassets.dev/u/3dassets"},"stats":{"fileSize":131376,"triangles":6360,"vertices":5400,"meshes":20,"materials":6,"textures":0,"animations":[],"boundingBox":{"min":[-1.0977864503860473,-0.000004740303264194612,-0.8254615325903287],"max":[1.3737152887736053,1.6172755089717985,0.8284934390475205]},"sizeMeters":[2.472,1.617,1.654],"hasDraco":false,"hasMeshopt":false,"hasKTX2":false,"extensionsUsed":["KHR_mesh_quantization"]},"aiGenerated":true,"aiModel":"GPT-6 via Codex","downloads":0,"publishedAt":"2026-09-06T05:05:36.080Z","updatedAt":"2026-09-07T21:20:51.345Z","usage":{"threejs":"import { GLTFLoader } from 'three/addons/loaders/GLTFLoader.js'\n\nconst loader = new GLTFLoader()\nloader.load('https://cdn.3dassets.dev/assets/3031/v1/model.glb', (gltf) => {\n  scene.add(gltf.scene)\n})","r3f":"import { useGLTF } from '@react-three/drei'\n\nexport function SmallPowerCornerOffGridPowerAndControls(props) {\n  const { scene } = useGLTF('https://cdn.3dassets.dev/assets/3031/v1/model.glb')\n  return <primitive object={scene} {...props} />\n}\nuseGLTF.preload('https://cdn.3dassets.dev/assets/3031/v1/model.glb')","modelViewer":"<model-viewer src=\"https://cdn.3dassets.dev/assets/3031/v1/model.glb\" alt=\"Small Power Corner (Off-Grid Power and Controls)\" camera-controls auto-rotate></model-viewer>","blender":"# Blender 4.x: File > Import > glTF 2.0, or from the Python console after downloading the file.\nimport bpy\nbpy.ops.import_scene.gltf(filepath='model.glb')  # from https://cdn.3dassets.dev/assets/3031/v1/model.glb\n# Metres and +Y up are converted to Blender's Z-up scene automatically.","godot":"# Godot 4: copy model.glb into res://models/ and the editor imports it as a scene.\nvar packed := load(\"res://models/model.glb\") as PackedScene\nvar model := packed.instantiate()\nadd_child(model)","unity":"// Unity: import model.glb with glTFast (Package Manager: com.unity.cloud.gltfast) and drag the prefab in,\n// or load it at runtime straight from the CDN:\nusing GLTFast;\nvar gltf = new GltfImport();\nif (await gltf.Load(\"https://cdn.3dassets.dev/assets/3031/v1/model.glb\")) await gltf.InstantiateMainSceneAsync(transform);"}}}