{"data":{"id":"3014","slug":"off-grid-power-and-controls-current-meter-4927fb4c","title":"Current Meter (Off-Grid Power and Controls)","summary":"Current Meter, an original survival prop measuring 0.15 × 0.09 × 0.07 m.","description":"Current Meter. Purpose-built power equipment with constructed hardware and material separation. Dimensions 0.15 × 0.09 × 0.07 m (X × Y × Z). Metre units, +Y up, +Z front; origin on the ground at the footprint centre unless stated. Weathered survival palette. Static geometry; no rig, animation, collision or navigation data. Movable named parts are separate static nodes; consumer supplies interaction. No functional medical, electrical or food-safety simulation.","status":"published","url":"https://3dassets.dev/assets/off-grid-power-and-controls-current-meter-4927fb4c","cdnUrl":"https://cdn.3dassets.dev/assets/3014/v1/model.glb","downloadUrl":"https://3dassets.dev/download/off-grid-power-and-controls-current-meter-4927fb4c","thumbnailUrl":"https://cdn.3dassets.dev/assets/3014/v1/thumb.webp","posterUrl":"https://cdn.3dassets.dev/assets/3014/v1/poster.webp","blurhash":"UFGlYGNy00xG~q?bIVIU00-oS$E2E1s:xEE1","category":{"slug":"props","title":"Props & Furniture"},"tags":[{"slug":"post-apocalyptic","title":"Post-apocalyptic"},{"slug":"low-poly","title":"Low Poly"}],"license":{"slug":"cc0-1.0","name":"CC0 1.0 Universal","url":"https://creativecommons.org/publicdomain/zero/1.0/","attributionRequired":false},"contributor":{"username":"3dassets","name":"3D Assets","url":"https://3dassets.dev/u/3dassets"},"stats":{"fileSize":12732,"triangles":324,"vertices":972,"meshes":3,"materials":3,"textures":0,"animations":[],"boundingBox":{"min":[-0.07500000298023224,-0.000004655314643456365,-0.036995882340539334],"max":[0.07500000298023224,0.08500465620871313,0.03699941979733979]},"sizeMeters":[0.15,0.085,0.074],"hasDraco":false,"hasMeshopt":false,"hasKTX2":false,"extensionsUsed":["KHR_mesh_quantization"]},"aiGenerated":true,"aiModel":"GPT-6 via Codex","downloads":0,"publishedAt":"2026-09-06T05:05:28.070Z","updatedAt":"2026-09-06T05:05:28.159Z","usage":{"threejs":"import { GLTFLoader } from 'three/addons/loaders/GLTFLoader.js'\n\nconst loader = new GLTFLoader()\nloader.load('https://cdn.3dassets.dev/assets/3014/v1/model.glb', (gltf) => {\n  scene.add(gltf.scene)\n})","r3f":"import { useGLTF } from '@react-three/drei'\n\nexport function CurrentMeterOffGridPowerAndControls(props) {\n  const { scene } = useGLTF('https://cdn.3dassets.dev/assets/3014/v1/model.glb')\n  return <primitive object={scene} {...props} />\n}\nuseGLTF.preload('https://cdn.3dassets.dev/assets/3014/v1/model.glb')","modelViewer":"<model-viewer src=\"https://cdn.3dassets.dev/assets/3014/v1/model.glb\" alt=\"Current Meter (Off-Grid Power and Controls)\" camera-controls auto-rotate></model-viewer>","blender":"# Blender 4.x: File > Import > glTF 2.0, or from the Python console after downloading the file.\nimport bpy\nbpy.ops.import_scene.gltf(filepath='model.glb')  # from https://cdn.3dassets.dev/assets/3014/v1/model.glb\n# Metres and +Y up are converted to Blender's Z-up scene automatically.","godot":"# Godot 4: copy model.glb into res://models/ and the editor imports it as a scene.\nvar packed := load(\"res://models/model.glb\") as PackedScene\nvar model := packed.instantiate()\nadd_child(model)","unity":"// Unity: import model.glb with glTFast (Package Manager: com.unity.cloud.gltfast) and drag the prefab in,\n// or load it at runtime straight from the CDN:\nusing GLTFast;\nvar gltf = new GltfImport();\nif (await gltf.Load(\"https://cdn.3dassets.dev/assets/3014/v1/model.glb\")) await gltf.InstantiateMainSceneAsync(transform);"}}}