{"data":{"id":"28923","slug":"ocean-raft-settlement-ocean-raft-settlem-2e9902c0-starter-scene","title":"Bluewater floating homestead (Ocean Raft Settlement)","summary":"Connected 12 by 10 metre raft with finished triangular foredeck, enclosed roofed cabin, working garden, desalination corner, cooking hearth, salvage nets and twin paddle wheels. Furnishings inside the complete cabin remain partly hidden from an exterior camera.","description":"Connected 12 by 10 metre raft with finished triangular foredeck, enclosed roofed cabin, working garden, desalination corner, cooking hearth, salvage nets and twin paddle wheels. Furnishings inside the complete cabin remain partly hidden from an exterior camera.","status":"published","url":"https://3dassets.dev/assets/ocean-raft-settlement-ocean-raft-settlem-2e9902c0-starter-scene","cdnUrl":"https://cdn.3dassets.dev/assets/28923/v1/model.glb","downloadUrl":"https://3dassets.dev/download/ocean-raft-settlement-ocean-raft-settlem-2e9902c0-starter-scene","thumbnailUrl":"https://cdn.3dassets.dev/assets/28923/v1/thumb.webp","posterUrl":"https://cdn.3dassets.dev/assets/28923/v1/poster.webp","blurhash":"UA8q$*nk4:t8HrkCt8WB00WU,BWB.TnOpIoM","category":{"slug":"environments","title":"Environments & Scenes"},"tags":[{"slug":"post-apocalyptic","title":"Post-apocalyptic"},{"slug":"stylized","title":"Stylized"},{"slug":"kit","title":"Kit / Set"}],"license":{"slug":"cc0-1.0","name":"CC0 1.0 Universal","url":"https://creativecommons.org/publicdomain/zero/1.0/","attributionRequired":false},"contributor":{"username":"3dassets","name":"3D Assets","url":"https://3dassets.dev/u/3dassets"},"stats":{"fileSize":883180,"triangles":21314,"vertices":46174,"meshes":101,"materials":11,"textures":1,"animations":[],"boundingBox":{"min":[-8.5,-0.18980620671976936,-7.499725333414716],"max":[8.5,5.819999904632568,7.499725333414716]},"sizeMeters":[17,6.01,14.999],"hasDraco":false,"hasMeshopt":false,"hasKTX2":false,"extensionsUsed":["KHR_mesh_quantization","EXT_texture_webp"]},"aiGenerated":true,"aiModel":"Claude Fable 5.1","downloads":0,"publishedAt":"2026-09-08T03:57:48.261Z","updatedAt":"2026-09-08T03:57:48.378Z","usage":{"threejs":"import { GLTFLoader } from 'three/addons/loaders/GLTFLoader.js'\n\nconst loader = new GLTFLoader()\nloader.load('https://cdn.3dassets.dev/assets/28923/v1/model.glb', (gltf) => {\n  scene.add(gltf.scene)\n})","r3f":"import { useGLTF } from '@react-three/drei'\n\nexport function BluewaterFloatingHomesteadOceanRaftSettlement(props) {\n  const { scene } = useGLTF('https://cdn.3dassets.dev/assets/28923/v1/model.glb')\n  return <primitive object={scene} {...props} />\n}\nuseGLTF.preload('https://cdn.3dassets.dev/assets/28923/v1/model.glb')","modelViewer":"<model-viewer src=\"https://cdn.3dassets.dev/assets/28923/v1/model.glb\" alt=\"Bluewater floating homestead (Ocean Raft Settlement)\" camera-controls auto-rotate></model-viewer>","blender":"# Blender 4.x: File > Import > glTF 2.0, or from the Python console after downloading the file.\nimport bpy\nbpy.ops.import_scene.gltf(filepath='model.glb')  # from https://cdn.3dassets.dev/assets/28923/v1/model.glb\n# Metres and +Y up are converted to Blender's Z-up scene automatically.","godot":"# Godot 4: copy model.glb into res://models/ and the editor imports it as a scene.\nvar packed := load(\"res://models/model.glb\") as PackedScene\nvar model := packed.instantiate()\nadd_child(model)","unity":"// Unity: import model.glb with glTFast (Package Manager: com.unity.cloud.gltfast) and drag the prefab in,\n// or load it at runtime straight from the CDN:\nusing GLTFast;\nvar gltf = new GltfImport();\nif (await gltf.Load(\"https://cdn.3dassets.dev/assets/28923/v1/model.glb\")) await gltf.InstantiateMainSceneAsync(transform);"}}}