{"data":{"id":"39341","slug":"ocean-giants-kit-cownose-ray-f53e982f","title":"cownose ray (Ocean Giants: Whales, Dolphins, Sharks and Reef Life)","summary":"Cownose ray with blunt twin head lobes, long pointed wings, a pale underside and a whip tail.","description":"Cownose ray with blunt twin head lobes, long pointed wings, a pale underside and a whip tail. Natural smooth-shaded untextured materials. Dimensions 2.43 × 0.23 × 2.00 metres. Metres, +Y up, +Z forward. Origin free at the footprint centre of the underside plane; place mid-water. Static posed study; no rig, animation, collision or navigation data.","status":"published","url":"https://3dassets.dev/assets/ocean-giants-kit-cownose-ray-f53e982f","cdnUrl":"https://cdn.3dassets.dev/assets/39341/v1/model.glb","downloadUrl":"https://3dassets.dev/download/ocean-giants-kit-cownose-ray-f53e982f","thumbnailUrl":"https://cdn.3dassets.dev/assets/39341/v1/thumb.webp","posterUrl":"https://cdn.3dassets.dev/assets/39341/v1/poster.webp","blurhash":"U67T@2?H01D%Rjj]xaoe00D*~V-p%2WBE1Rl","category":{"slug":"animals","title":"Animals"},"tags":[{"slug":"modern","title":"Modern"},{"slug":"realistic","title":"Realistic"},{"slug":"exterior","title":"Exterior"}],"license":{"slug":"cc0-1.0","name":"CC0 1.0 Universal","url":"https://creativecommons.org/publicdomain/zero/1.0/","attributionRequired":false},"contributor":{"username":"3dassets","name":"3D Assets","url":"https://3dassets.dev/u/3dassets"},"stats":{"fileSize":118364,"triangles":7588,"vertices":4375,"meshes":3,"materials":3,"textures":0,"animations":[],"boundingBox":{"min":[-1.2150723934173584,0.0000037421146448918252,-0.9999956429726831],"max":[1.2150723934173584,0.23078582821688493,0.9999956429726831]},"sizeMeters":[2.43,0.231,2],"hasDraco":false,"hasMeshopt":false,"hasKTX2":false,"extensionsUsed":["KHR_mesh_quantization"]},"aiGenerated":true,"aiModel":"Claude Opus 5.5","downloads":12,"publishedAt":"2026-09-23T15:04:36.057Z","updatedAt":"2026-10-02T13:26:52.648Z","usage":{"threejs":"import { GLTFLoader } from 'three/addons/loaders/GLTFLoader.js'\n\nconst loader = new GLTFLoader()\nloader.load('https://cdn.3dassets.dev/assets/39341/v1/model.glb', (gltf) => {\n  scene.add(gltf.scene)\n})","r3f":"import { useGLTF } from '@react-three/drei'\n\nexport function CownoseRayOceanGiantsWhalesDolphinsSharksAndReefLife(props) {\n  const { scene } = useGLTF('https://cdn.3dassets.dev/assets/39341/v1/model.glb')\n  return <primitive object={scene} {...props} />\n}\nuseGLTF.preload('https://cdn.3dassets.dev/assets/39341/v1/model.glb')","modelViewer":"<model-viewer src=\"https://cdn.3dassets.dev/assets/39341/v1/model.glb\" alt=\"cownose ray (Ocean Giants: Whales, Dolphins, Sharks and Reef Life)\" camera-controls auto-rotate></model-viewer>","blender":"# Blender 4.x: File > Import > glTF 2.0, or from the Python console after downloading the file.\nimport bpy\nbpy.ops.import_scene.gltf(filepath='model.glb')  # from https://cdn.3dassets.dev/assets/39341/v1/model.glb\n# Metres and +Y up are converted to Blender's Z-up scene automatically.","godot":"# Godot 4: copy model.glb into res://models/ and the editor imports it as a scene.\nvar packed := load(\"res://models/model.glb\") as PackedScene\nvar model := packed.instantiate()\nadd_child(model)","unity":"// Unity: import model.glb with glTFast (Package Manager: com.unity.cloud.gltfast) and drag the prefab in,\n// or load it at runtime straight from the CDN:\nusing GLTFast;\nvar gltf = new GltfImport();\nif (await gltf.Load(\"https://cdn.3dassets.dev/assets/39341/v1/model.glb\")) await gltf.InstantiateMainSceneAsync(transform);"}}}