{"data":{"id":"35031","slug":"nursery-and-primary-classroom-nursery-cl-ed2d1cbb-starter-scene","title":"Nursery and Primary Classroom (Nursery and Primary Classroom)","summary":"A working early years classroom: a carpet story corner of mat tiles facing an interactive whiteboard and the teacher's desk, three table groups of child height tables and coloured chairs, a wall run of tray units under display boards and a number frieze, a cloakroom of peg...","description":"A working early years classroom: a carpet story corner of mat tiles facing an interactive whiteboard and the teacher's desk, three table groups of child height tables and coloured chairs, a wall run of tray units under display boards and a number frieze, a cloakroom of peg rails, a bench, a welly rack and a buggy park by the fire exit, a play corner of the role play kitchen, dressing up rail, sand and water tray, small world table and soft play shapes, and a practical corner with the child height sink run, the art drying rack and the paint trolley. Static geometry; no rig, collision or navigation data.","status":"published","url":"https://3dassets.dev/assets/nursery-and-primary-classroom-nursery-cl-ed2d1cbb-starter-scene","cdnUrl":"https://cdn.3dassets.dev/assets/35031/v1/model.glb","downloadUrl":"https://3dassets.dev/download/nursery-and-primary-classroom-nursery-cl-ed2d1cbb-starter-scene","thumbnailUrl":"https://cdn.3dassets.dev/assets/35031/v1/thumb.webp","posterUrl":"https://cdn.3dassets.dev/assets/35031/v1/poster.webp","blurhash":"U5Fr;SyC00-;_4xuaKR*00r^?G9F4mV[EMIU","category":{"slug":"environments","title":"Environments & Scenes"},"tags":[{"slug":"modern","title":"Modern"},{"slug":"realistic","title":"Realistic"},{"slug":"kit","title":"Kit / Set"}],"license":{"slug":"cc0-1.0","name":"CC0 1.0 Universal","url":"https://creativecommons.org/publicdomain/zero/1.0/","attributionRequired":false},"contributor":{"username":"3dassets","name":"3D Assets","url":"https://3dassets.dev/u/3dassets"},"stats":{"fileSize":2724228,"triangles":78170,"vertices":167333,"meshes":319,"materials":12,"textures":0,"animations":[],"boundingBox":{"min":[-4.32497665000747,-0.000009064742732602452,-3.7249766500074695],"max":[4.32497665000747,2.625999904632568,3.600000023841858]},"sizeMeters":[8.65,2.626,7.325],"hasDraco":false,"hasMeshopt":false,"hasKTX2":false,"extensionsUsed":["KHR_mesh_quantization"]},"aiGenerated":true,"aiModel":"Claude Opus 5","downloads":0,"publishedAt":"2026-09-11T10:55:34.773Z","updatedAt":"2026-09-11T10:55:34.874Z","usage":{"threejs":"import { GLTFLoader } from 'three/addons/loaders/GLTFLoader.js'\n\nconst loader = new GLTFLoader()\nloader.load('https://cdn.3dassets.dev/assets/35031/v1/model.glb', (gltf) => {\n  scene.add(gltf.scene)\n})","r3f":"import { useGLTF } from '@react-three/drei'\n\nexport function NurseryAndPrimaryClassroomNurseryAndPrimaryClassroom(props) {\n  const { scene } = useGLTF('https://cdn.3dassets.dev/assets/35031/v1/model.glb')\n  return <primitive object={scene} {...props} />\n}\nuseGLTF.preload('https://cdn.3dassets.dev/assets/35031/v1/model.glb')","modelViewer":"<model-viewer src=\"https://cdn.3dassets.dev/assets/35031/v1/model.glb\" alt=\"Nursery and Primary Classroom (Nursery and Primary Classroom)\" camera-controls auto-rotate></model-viewer>","blender":"# Blender 4.x: File > Import > glTF 2.0, or from the Python console after downloading the file.\nimport bpy\nbpy.ops.import_scene.gltf(filepath='model.glb')  # from https://cdn.3dassets.dev/assets/35031/v1/model.glb\n# Metres and +Y up are converted to Blender's Z-up scene automatically.","godot":"# Godot 4: copy model.glb into res://models/ and the editor imports it as a scene.\nvar packed := load(\"res://models/model.glb\") as PackedScene\nvar model := packed.instantiate()\nadd_child(model)","unity":"// Unity: import model.glb with glTFast (Package Manager: com.unity.cloud.gltfast) and drag the prefab in,\n// or load it at runtime straight from the CDN:\nusing GLTFast;\nvar gltf = new GltfImport();\nif (await gltf.Load(\"https://cdn.3dassets.dev/assets/35031/v1/model.glb\")) await gltf.InstantiateMainSceneAsync(transform);"}}}