{"data":{"id":"34101","slug":"nightclub-and-dj-booth-hanging-speaker-c73e7811","title":"Hanging Speaker on a Fly Frame (Nightclub and DJ Booth)","summary":"The mid cabinet in a fly frame: the box slung between two steel straps under a bumper bar with shackles at both pick points, for flying delay boxes off the truss over the floor.","description":"The mid cabinet in a fly frame: the box slung between two steel straps under a bumper bar with shackles at both pick points, for flying delay boxes off the truss over the floor. Modelled resting on y=0 so it can be checked on the ground; lift the whole model to trim height to hang it. The frame angle is baked in, not rigged. Metre units, +Y up, the dance floor side toward +Z, resting on y=0. Static geometry; no rig, collision or navigation data.","status":"published","url":"https://3dassets.dev/assets/nightclub-and-dj-booth-hanging-speaker-c73e7811","cdnUrl":"https://cdn.3dassets.dev/assets/34101/v1/model.glb","downloadUrl":"https://3dassets.dev/download/nightclub-and-dj-booth-hanging-speaker-c73e7811","thumbnailUrl":"https://cdn.3dassets.dev/assets/34101/v1/thumb.webp","posterUrl":"https://cdn.3dassets.dev/assets/34101/v1/poster.webp","blurhash":"UAB48s_N004THrVYx]tl00IUr@xa%M%gSeIU","category":{"slug":"props","title":"Props & Furniture"},"tags":[{"slug":"modern","title":"Modern"},{"slug":"realistic","title":"Realistic"},{"slug":"interior","title":"Interior"}],"license":{"slug":"cc0-1.0","name":"CC0 1.0 Universal","url":"https://creativecommons.org/publicdomain/zero/1.0/","attributionRequired":false},"contributor":{"username":"3dassets","name":"3D Assets","url":"https://3dassets.dev/u/3dassets"},"stats":{"fileSize":38764,"triangles":852,"vertices":1881,"meshes":5,"materials":5,"textures":0,"animations":[],"boundingBox":{"min":[-0.37559884786605835,-0.000011826283024866935,-0.23001495015251192],"max":[0.37559884786605835,0.7329803957455308,0.25998363899869753]},"sizeMeters":[0.751,0.733,0.49],"hasDraco":false,"hasMeshopt":false,"hasKTX2":false,"extensionsUsed":["KHR_mesh_quantization"]},"aiGenerated":true,"aiModel":"Claude Opus 5","downloads":0,"publishedAt":"2026-09-11T06:24:27.414Z","updatedAt":"2026-09-11T06:24:27.576Z","usage":{"threejs":"import { GLTFLoader } from 'three/addons/loaders/GLTFLoader.js'\n\nconst loader = new GLTFLoader()\nloader.load('https://cdn.3dassets.dev/assets/34101/v1/model.glb', (gltf) => {\n  scene.add(gltf.scene)\n})","r3f":"import { useGLTF } from '@react-three/drei'\n\nexport function HangingSpeakerOnAFlyFrameNightclubAndDJBooth(props) {\n  const { scene } = useGLTF('https://cdn.3dassets.dev/assets/34101/v1/model.glb')\n  return <primitive object={scene} {...props} />\n}\nuseGLTF.preload('https://cdn.3dassets.dev/assets/34101/v1/model.glb')","modelViewer":"<model-viewer src=\"https://cdn.3dassets.dev/assets/34101/v1/model.glb\" alt=\"Hanging Speaker on a Fly Frame (Nightclub and DJ Booth)\" camera-controls auto-rotate></model-viewer>","blender":"# Blender 4.x: File > Import > glTF 2.0, or from the Python console after downloading the file.\nimport bpy\nbpy.ops.import_scene.gltf(filepath='model.glb')  # from https://cdn.3dassets.dev/assets/34101/v1/model.glb\n# Metres and +Y up are converted to Blender's Z-up scene automatically.","godot":"# Godot 4: copy model.glb into res://models/ and the editor imports it as a scene.\nvar packed := load(\"res://models/model.glb\") as PackedScene\nvar model := packed.instantiate()\nadd_child(model)","unity":"// Unity: import model.glb with glTFast (Package Manager: com.unity.cloud.gltfast) and drag the prefab in,\n// or load it at runtime straight from the CDN:\nusing GLTFast;\nvar gltf = new GltfImport();\nif (await gltf.Load(\"https://cdn.3dassets.dev/assets/34101/v1/model.glb\")) await gltf.InstantiateMainSceneAsync(transform);"}}}