{"data":{"id":"21352","slug":"mythic-underworld-and-olympus-cavern-arch-5689bc45","title":"Cavern Arch (Greek Mythology: Underworld and Olympus)","summary":"Squared cavern arch of cut obsidian framing a passage.","description":"Cavern arch 6.2 m wide and 5.0 m tall in cut obsidian with chamfered head, framing an underworld passage. Dimensions 6.63 x 5.80 x 1.60 m (X x Y x Z). Footprint-centred origin resting on the ground; metre units, +Y up, +Z forward. Mythic stylized palette of pale marble, gold and underworld darks, no textures. Static geometry; no rig, collision or navigation data.","status":"published","url":"https://3dassets.dev/assets/mythic-underworld-and-olympus-cavern-arch-5689bc45","cdnUrl":"https://cdn.3dassets.dev/assets/21352/v1/model.glb","downloadUrl":"https://3dassets.dev/download/mythic-underworld-and-olympus-cavern-arch-5689bc45","thumbnailUrl":"https://cdn.3dassets.dev/assets/21352/v1/thumb.webp","posterUrl":"https://cdn.3dassets.dev/assets/21352/v1/poster.webp","blurhash":"U171f:~o00?cji?JD|00S]D+00t3S7~q?c00","category":{"slug":"buildings","title":"Buildings & Architecture"},"tags":[{"slug":"fantasy","title":"Fantasy"},{"slug":"stylized","title":"Stylized"},{"slug":"exterior","title":"Exterior"},{"slug":"kit","title":"Kit / Set"}],"license":{"slug":"cc0-1.0","name":"CC0 1.0 Universal","url":"https://creativecommons.org/publicdomain/zero/1.0/","attributionRequired":false},"contributor":{"username":"3dassets","name":"3D Assets","url":"https://3dassets.dev/u/3dassets"},"stats":{"fileSize":5980,"triangles":88,"vertices":264,"meshes":2,"materials":2,"textures":0,"animations":[],"boundingBox":{"min":[-3.1050000190734863,0.00019608569577406199,-0.7998689279152592],"max":[3.5299999713897705,5.79998323607842,0.7998689279152592]},"sizeMeters":[6.635,5.8,1.6],"hasDraco":false,"hasMeshopt":false,"hasKTX2":false,"extensionsUsed":["KHR_mesh_quantization"]},"aiGenerated":true,"aiModel":"Claude Fable 5.1","downloads":0,"publishedAt":"2026-09-07T17:24:33.888Z","updatedAt":"2026-09-07T21:20:20.815Z","usage":{"threejs":"import { GLTFLoader } from 'three/addons/loaders/GLTFLoader.js'\n\nconst loader = new GLTFLoader()\nloader.load('https://cdn.3dassets.dev/assets/21352/v1/model.glb', (gltf) => {\n  scene.add(gltf.scene)\n})","r3f":"import { useGLTF } from '@react-three/drei'\n\nexport function CavernArchGreekMythologyUnderworldAndOlympus(props) {\n  const { scene } = useGLTF('https://cdn.3dassets.dev/assets/21352/v1/model.glb')\n  return <primitive object={scene} {...props} />\n}\nuseGLTF.preload('https://cdn.3dassets.dev/assets/21352/v1/model.glb')","modelViewer":"<model-viewer src=\"https://cdn.3dassets.dev/assets/21352/v1/model.glb\" alt=\"Cavern Arch (Greek Mythology: Underworld and Olympus)\" camera-controls auto-rotate></model-viewer>","blender":"# Blender 4.x: File > Import > glTF 2.0, or from the Python console after downloading the file.\nimport bpy\nbpy.ops.import_scene.gltf(filepath='model.glb')  # from https://cdn.3dassets.dev/assets/21352/v1/model.glb\n# Metres and +Y up are converted to Blender's Z-up scene automatically.","godot":"# Godot 4: copy model.glb into res://models/ and the editor imports it as a scene.\nvar packed := load(\"res://models/model.glb\") as PackedScene\nvar model := packed.instantiate()\nadd_child(model)","unity":"// Unity: import model.glb with glTFast (Package Manager: com.unity.cloud.gltfast) and drag the prefab in,\n// or load it at runtime straight from the CDN:\nusing GLTFast;\nvar gltf = new GltfImport();\nif (await gltf.Load(\"https://cdn.3dassets.dev/assets/21352/v1/model.glb\")) await gltf.InstantiateMainSceneAsync(transform);"}}}