{"data":{"id":"30332","slug":"mountain-border-checkpoint-mountain-border-checkpoint--3f7a2298","title":"Staff Locker (Mountain Border Checkpoint)","summary":"Tall staff clothing locker with ventilation louvers, label holder, latch and hinged door.","description":"Tall staff clothing locker with ventilation louvers, label holder, latch and hinged door. Original unbranded passenger border equipment. Metres, Y up, Z forward, ground-contact origin. Static model; no biometric processing, electrical operation or certified barrier performance.","status":"published","url":"https://3dassets.dev/assets/mountain-border-checkpoint-mountain-border-checkpoint--3f7a2298","cdnUrl":"https://cdn.3dassets.dev/assets/30332/v1/model.glb","downloadUrl":"https://3dassets.dev/download/mountain-border-checkpoint-mountain-border-checkpoint--3f7a2298","thumbnailUrl":"https://cdn.3dassets.dev/assets/30332/v1/thumb.webp","posterUrl":"https://cdn.3dassets.dev/assets/30332/v1/poster.webp","blurhash":"U8BN4d~q0000%faeMzoz4nIU?b^,.6oxIBRR","category":{"slug":"props","title":"Props & Furniture"},"tags":[{"slug":"modern","title":"Modern"},{"slug":"realistic","title":"Realistic"},{"slug":"kit","title":"Kit / Set"}],"license":{"slug":"cc0-1.0","name":"CC0 1.0 Universal","url":"https://creativecommons.org/publicdomain/zero/1.0/","attributionRequired":false},"contributor":{"username":"3dassets","name":"3D Assets","url":"https://3dassets.dev/u/3dassets"},"stats":{"fileSize":123044,"triangles":4944,"vertices":5591,"meshes":4,"materials":4,"textures":0,"animations":[],"boundingBox":{"min":[-0.31103673570108303,6.705522803684971e-10,-0.26045102231666206],"max":[0.31103673570108303,1.8250000476837158,0.33003247317781553]},"sizeMeters":[0.622,1.825,0.59],"hasDraco":false,"hasMeshopt":false,"hasKTX2":false,"extensionsUsed":["KHR_mesh_quantization"]},"aiGenerated":true,"aiModel":"GPT-6","downloads":0,"publishedAt":"2026-09-08T10:37:08.550Z","updatedAt":"2026-09-08T10:37:08.661Z","usage":{"threejs":"import { GLTFLoader } from 'three/addons/loaders/GLTFLoader.js'\n\nconst loader = new GLTFLoader()\nloader.load('https://cdn.3dassets.dev/assets/30332/v1/model.glb', (gltf) => {\n  scene.add(gltf.scene)\n})","r3f":"import { useGLTF } from '@react-three/drei'\n\nexport function StaffLockerMountainBorderCheckpoint(props) {\n  const { scene } = useGLTF('https://cdn.3dassets.dev/assets/30332/v1/model.glb')\n  return <primitive object={scene} {...props} />\n}\nuseGLTF.preload('https://cdn.3dassets.dev/assets/30332/v1/model.glb')","modelViewer":"<model-viewer src=\"https://cdn.3dassets.dev/assets/30332/v1/model.glb\" alt=\"Staff Locker (Mountain Border Checkpoint)\" camera-controls auto-rotate></model-viewer>","blender":"# Blender 4.x: File > Import > glTF 2.0, or from the Python console after downloading the file.\nimport bpy\nbpy.ops.import_scene.gltf(filepath='model.glb')  # from https://cdn.3dassets.dev/assets/30332/v1/model.glb\n# Metres and +Y up are converted to Blender's Z-up scene automatically.","godot":"# Godot 4: copy model.glb into res://models/ and the editor imports it as a scene.\nvar packed := load(\"res://models/model.glb\") as PackedScene\nvar model := packed.instantiate()\nadd_child(model)","unity":"// Unity: import model.glb with glTFast (Package Manager: com.unity.cloud.gltfast) and drag the prefab in,\n// or load it at runtime straight from the CDN:\nusing GLTFast;\nvar gltf = new GltfImport();\nif (await gltf.Load(\"https://cdn.3dassets.dev/assets/30332/v1/model.glb\")) await gltf.InstantiateMainSceneAsync(transform);"}}}