{"data":{"id":"2413","slug":"moonsteel-convergence-binding-cage-4846b8d1","title":"Binding cage (Moonsteel Convergence: MOBA collection)","summary":"Eight inward-curving spell ribs joined by ground and shoulder rings; open snare silhouette. No collision included.","description":"Eight inward-curving spell ribs joined by ground and shoulder rings; open snare silhouette. No collision included. Dimensions 2.24 × 1.82 × 2.24 m (X × Y × Z). Metre units, +Y up, +Z front; origin on the ground at the footprint centre unless stated. Moonsteel Convergence: blue slate, moonstone, brushed silver, antique gold, dark violet cloth, jade foliage and violet/amber magic. Static geometry; no rig, animation, collision or navigation data. Static model. Emissive effects are opaque meshes. No skeleton, animation, collision, navigation or gameplay systems. Named mechanical meshes can be grouped with the included mechanics.js pivot helper.","status":"published","url":"https://3dassets.dev/assets/moonsteel-convergence-binding-cage-4846b8d1","cdnUrl":"https://cdn.3dassets.dev/assets/2413/v1/model.glb","downloadUrl":"https://3dassets.dev/download/moonsteel-convergence-binding-cage-4846b8d1","thumbnailUrl":"https://cdn.3dassets.dev/assets/2413/v1/thumb.webp","posterUrl":"https://cdn.3dassets.dev/assets/2413/v1/poster.webp","blurhash":"U5E,|B=$00j02#Scz}WF00Ri?1NY:un,tmxa","category":{"slug":"effects-primitives","title":"Effects & Primitives"},"tags":[{"slug":"fantasy","title":"Fantasy"},{"slug":"stylized","title":"Stylized"},{"slug":"kit","title":"Kit / Set"},{"slug":"pbr","title":"PBR textures"}],"license":{"slug":"cc0-1.0","name":"CC0 1.0 Universal","url":"https://creativecommons.org/publicdomain/zero/1.0/","attributionRequired":false},"contributor":{"username":"3dassets","name":"3D Assets","url":"https://3dassets.dev/u/3dassets"},"stats":{"fileSize":204560,"triangles":4224,"vertices":12672,"meshes":2,"materials":2,"textures":0,"animations":[],"boundingBox":{"min":[-1.1216195821762085,0.000009898467521862742,-1.1216195821762085],"max":[1.1216195821762085,1.8239980895085524,1.1216195821762085]},"sizeMeters":[2.243,1.824,2.243],"hasDraco":false,"hasMeshopt":false,"hasKTX2":false,"extensionsUsed":["KHR_mesh_quantization"]},"aiGenerated":true,"aiModel":"GPT-6 via Codex","downloads":0,"publishedAt":"2026-09-06T05:00:54.054Z","updatedAt":"2026-09-06T05:00:54.489Z","usage":{"threejs":"import { GLTFLoader } from 'three/addons/loaders/GLTFLoader.js'\n\nconst loader = new GLTFLoader()\nloader.load('https://cdn.3dassets.dev/assets/2413/v1/model.glb', (gltf) => {\n  scene.add(gltf.scene)\n})","r3f":"import { useGLTF } from '@react-three/drei'\n\nexport function BindingCageMoonsteelConvergenceMOBACollection(props) {\n  const { scene } = useGLTF('https://cdn.3dassets.dev/assets/2413/v1/model.glb')\n  return <primitive object={scene} {...props} />\n}\nuseGLTF.preload('https://cdn.3dassets.dev/assets/2413/v1/model.glb')","modelViewer":"<model-viewer src=\"https://cdn.3dassets.dev/assets/2413/v1/model.glb\" alt=\"Binding cage (Moonsteel Convergence: MOBA collection)\" camera-controls auto-rotate></model-viewer>","blender":"# Blender 4.x: File > Import > glTF 2.0, or from the Python console after downloading the file.\nimport bpy\nbpy.ops.import_scene.gltf(filepath='model.glb')  # from https://cdn.3dassets.dev/assets/2413/v1/model.glb\n# Metres and +Y up are converted to Blender's Z-up scene automatically.","godot":"# Godot 4: copy model.glb into res://models/ and the editor imports it as a scene.\nvar packed := load(\"res://models/model.glb\") as PackedScene\nvar model := packed.instantiate()\nadd_child(model)","unity":"// Unity: import model.glb with glTFast (Package Manager: com.unity.cloud.gltfast) and drag the prefab in,\n// or load it at runtime straight from the CDN:\nusing GLTFast;\nvar gltf = new GltfImport();\nif (await gltf.Load(\"https://cdn.3dassets.dev/assets/2413/v1/model.glb\")) await gltf.InstantiateMainSceneAsync(transform);"}}}