{"data":{"id":"13674","slug":"modern-rail-and-metro-network-metro-intermediate-car-a708f3de","title":"Metro intermediate car (Modern Rail and Metro Network)","summary":"A 17.7 m metro intermediate car with gangway bellows at both ends and five double doors a side.","description":"The intermediate car of the metro formation: the same 17.7 m body shell without a cab, with rubber gangway bellows at both ends, five double leaf sliding doors on each side, a continuous glazing band, two motor bogies with collector shoegear and roof air conditioning. Wheel flanges rest on y=0 so the rail plane sits at y=0.03; place the vehicle at y=0.57 over a track module to stand it on the railhead. Automatic coupler ports sit at each end at y=1.07. Bounding size 3.06 x 4.00 x 17.66 m (X x Y x Z). Metre units, +Y up, +Z forward, resting at y=0. Named pivot nodes: door-r1-a, door-r1-b, door-r2-a, door-r2-b, door-r3-a, door-r3-b, door-r4-a, door-r4-b, door-r5-a, door-r5-b and 18 more. Rigid node-transform clips: open, close and wheel-roll. No skinning. No collision or navigation data.","status":"published","url":"https://3dassets.dev/assets/modern-rail-and-metro-network-metro-intermediate-car-a708f3de","cdnUrl":"https://cdn.3dassets.dev/assets/13674/v1/model.glb","downloadUrl":"https://3dassets.dev/download/modern-rail-and-metro-network-metro-intermediate-car-a708f3de","thumbnailUrl":"https://cdn.3dassets.dev/assets/13674/v1/thumb.webp","posterUrl":"https://cdn.3dassets.dev/assets/13674/v1/poster.webp","blurhash":"U8AK5Q%MRPWC?b4nV@xu004o%Mxu4n~q%MM_","category":{"slug":"vehicles","title":"Vehicles"},"tags":[{"slug":"modern","title":"Modern"},{"slug":"realistic","title":"Realistic"},{"slug":"exterior","title":"Exterior"}],"license":{"slug":"cc0-1.0","name":"CC0 1.0 Universal","url":"https://creativecommons.org/publicdomain/zero/1.0/","attributionRequired":false},"contributor":{"username":"3dassets","name":"3D Assets","url":"https://3dassets.dev/u/3dassets"},"stats":{"fileSize":288104,"triangles":7168,"vertices":21504,"meshes":48,"materials":6,"textures":0,"animations":["open","close","wheel-roll"],"boundingBox":{"min":[-1.5295596046923907,2.38418573772492e-9,-8.829999923706055],"max":[1.5295596046923907,4.000036757974401,8.829999923706055]},"sizeMeters":[3.059,4,17.66],"hasDraco":false,"hasMeshopt":false,"hasKTX2":false,"extensionsUsed":["KHR_mesh_quantization"]},"aiGenerated":true,"aiModel":"Claude Fable 5.1","downloads":1,"publishedAt":"2026-09-07T15:40:33.928Z","updatedAt":"2026-09-08T15:04:48.896Z","usage":{"threejs":"import { GLTFLoader } from 'three/addons/loaders/GLTFLoader.js'\nimport { AnimationMixer } from 'three'\n\nlet mixer\n\nconst loader = new GLTFLoader()\nloader.load('https://cdn.3dassets.dev/assets/13674/v1/model.glb', (gltf) => {\n  scene.add(gltf.scene)\n  mixer = new AnimationMixer(gltf.scene)\n  mixer.clipAction(gltf.animations[0]).play()\n})\n\n// Call from your render loop; deltaSeconds is time since the previous frame.\nfunction updateAssetAnimation(deltaSeconds) {\n  mixer?.update(deltaSeconds)\n}","r3f":"import { useGLTF, useAnimations } from '@react-three/drei'\nimport { useEffect } from 'react'\n\nexport function MetroIntermediateCarModernRailAndMetroNetwork(props) {\n  const { scene, animations } = useGLTF('https://cdn.3dassets.dev/assets/13674/v1/model.glb')\n  const { actions, names } = useAnimations(animations, scene)\n  useEffect(() => {\n    const action = actions[names[0]]\n    action?.reset().play()\n    return () => { action?.stop() }\n  }, [actions, names])\n  return <primitive object={scene} {...props} />\n}\nuseGLTF.preload('https://cdn.3dassets.dev/assets/13674/v1/model.glb')","modelViewer":"<model-viewer src=\"https://cdn.3dassets.dev/assets/13674/v1/model.glb\" alt=\"Metro intermediate car (Modern Rail and Metro Network)\" camera-controls auto-rotate autoplay></model-viewer>","blender":"# Blender 4.x: File > Import > glTF 2.0, or from the Python console after downloading the file.\nimport bpy\nbpy.ops.import_scene.gltf(filepath='model.glb')  # from https://cdn.3dassets.dev/assets/13674/v1/model.glb\n# Metres and +Y up are converted to Blender's Z-up scene automatically.\n# Clips arrive as actions; play them from the Dope Sheet > Action Editor.","godot":"# Godot 4: copy model.glb into res://models/ and the editor imports it as a scene.\nvar packed := load(\"res://models/model.glb\") as PackedScene\nvar model := packed.instantiate()\nadd_child(model)\nvar player := model.find_child(\"AnimationPlayer\", true, false) as AnimationPlayer\nplayer.play(player.get_animation_list()[0])","unity":"// Unity: import model.glb with glTFast (Package Manager: com.unity.cloud.gltfast) and drag the prefab in,\n// or load it at runtime straight from the CDN:\nusing GLTFast;\nvar gltf = new GltfImport();\nif (await gltf.Load(\"https://cdn.3dassets.dev/assets/13674/v1/model.glb\")) await gltf.InstantiateMainSceneAsync(transform);\n// Clips import as legacy AnimationClips on the root; GetComponent<Animation>().Play() starts the first."}}}