{"data":{"id":"37226","slug":"medieval-tournament-and-jousting-ground-tack-rack-0a9e68a1","title":"Tack Rack (Medieval Tournament and Jousting Ground)","summary":"Standing rack of four bridles with stirrup irons and two girths, for the tourney camp lines.","description":"A braced oak rack 1.9 m wide and 1.75 m high hanging four bridles on pegs with stirrup irons below them and two girth cloths on the back rail. Tack only: there are no animals in this pack. Dimensions 2.04 × 1.75 × 0.86 m (X × Y × Z). Ground-contact origin under the footprint. Metre units, +Y up, +Z forward. Kingdom limestone, ashlar, timber, oak, iron, cloth, slate and straw with tournament grass, earth and canvas, flat shaded with no textures so the file loads in every engine. Static geometry; no rig, animation, collision or navigation data.","status":"published","url":"https://3dassets.dev/assets/medieval-tournament-and-jousting-ground-tack-rack-0a9e68a1","cdnUrl":"https://cdn.3dassets.dev/assets/37226/v1/model.glb","downloadUrl":"https://3dassets.dev/download/medieval-tournament-and-jousting-ground-tack-rack-0a9e68a1","thumbnailUrl":"https://cdn.3dassets.dev/assets/37226/v1/thumb.webp","posterUrl":"https://cdn.3dassets.dev/assets/37226/v1/poster.webp","blurhash":"U6D+PG-.00xZ~T~A0g0g01ru%MEN9$-B};E2","category":{"slug":"props","title":"Props & Furniture"},"tags":[{"slug":"medieval","title":"Medieval"},{"slug":"realistic","title":"Realistic"},{"slug":"exterior","title":"Exterior"}],"license":{"slug":"cc0-1.0","name":"CC0 1.0 Universal","url":"https://creativecommons.org/publicdomain/zero/1.0/","attributionRequired":false},"contributor":{"username":"3dassets","name":"3D Assets","url":"https://3dassets.dev/u/3dassets"},"stats":{"fileSize":52628,"triangles":1188,"vertices":2620,"meshes":5,"materials":5,"textures":0,"animations":[],"boundingBox":{"min":[-1.0199999809265137,-0.00003478159585634799,-0.4299832067793186],"max":[1.0199999809265137,1.7499627696495343,0.4299832067793186]},"sizeMeters":[2.04,1.75,0.86],"hasDraco":false,"hasMeshopt":false,"hasKTX2":false,"extensionsUsed":["KHR_mesh_quantization"]},"aiGenerated":true,"aiModel":"Claude Opus 5","downloads":0,"publishedAt":"2026-09-12T04:48:54.185Z","updatedAt":"2026-09-12T04:48:54.402Z","usage":{"threejs":"import { GLTFLoader } from 'three/addons/loaders/GLTFLoader.js'\n\nconst loader = new GLTFLoader()\nloader.load('https://cdn.3dassets.dev/assets/37226/v1/model.glb', (gltf) => {\n  scene.add(gltf.scene)\n})","r3f":"import { useGLTF } from '@react-three/drei'\n\nexport function TackRackMedievalTournamentAndJoustingGround(props) {\n  const { scene } = useGLTF('https://cdn.3dassets.dev/assets/37226/v1/model.glb')\n  return <primitive object={scene} {...props} />\n}\nuseGLTF.preload('https://cdn.3dassets.dev/assets/37226/v1/model.glb')","modelViewer":"<model-viewer src=\"https://cdn.3dassets.dev/assets/37226/v1/model.glb\" alt=\"Tack Rack (Medieval Tournament and Jousting Ground)\" camera-controls auto-rotate></model-viewer>","blender":"# Blender 4.x: File > Import > glTF 2.0, or from the Python console after downloading the file.\nimport bpy\nbpy.ops.import_scene.gltf(filepath='model.glb')  # from https://cdn.3dassets.dev/assets/37226/v1/model.glb\n# Metres and +Y up are converted to Blender's Z-up scene automatically.","godot":"# Godot 4: copy model.glb into res://models/ and the editor imports it as a scene.\nvar packed := load(\"res://models/model.glb\") as PackedScene\nvar model := packed.instantiate()\nadd_child(model)","unity":"// Unity: import model.glb with glTFast (Package Manager: com.unity.cloud.gltfast) and drag the prefab in,\n// or load it at runtime straight from the CDN:\nusing GLTFast;\nvar gltf = new GltfImport();\nif (await gltf.Load(\"https://cdn.3dassets.dev/assets/37226/v1/model.glb\")) await gltf.InstantiateMainSceneAsync(transform);"}}}