{"data":{"id":"37428","slug":"medieval-monastery-and-scriptorium-wood-stack-dfc7f574","title":"Wood Stack (Medieval Monastery and Scriptorium)","summary":"Free 3D model of a medieval firewood stack between two pairs of driven stakes: seventy six split logs in seven courses under a board cover, 2.8 m long.","description":"Free 3D model of a medieval firewood stack between two pairs of driven stakes: seventy six split logs in seven courses under a board cover, 2.8 m long. Dimensions 2.73 by 1.80 by 0.66 m (X by Y by Z). Metre units, +Y up, +Z front, origin on the footprint at ground level. Yard dressing for a kitchen, brewhouse or bakehouse. Every log is a separate round of its own diameter, so the end grain reads at close range. Static geometry, no moving parts. Invented throughout: no real building, institution or text is reproduced, and any written surface carries abstract marks rather than letters. Claustral palette: limestone ashlar and darker rubble stone, lime plaster, oak and pine, lead, wrought iron, brass, parchment, undyed linen, madder and garden green. Static geometry; no rig, animation, collision or navigation data.","status":"published","url":"https://3dassets.dev/assets/medieval-monastery-and-scriptorium-wood-stack-dfc7f574","cdnUrl":"https://cdn.3dassets.dev/assets/37428/v1/model.glb","downloadUrl":"https://3dassets.dev/download/medieval-monastery-and-scriptorium-wood-stack-dfc7f574","thumbnailUrl":"https://cdn.3dassets.dev/assets/37428/v1/thumb.webp","posterUrl":"https://cdn.3dassets.dev/assets/37428/v1/poster.webp","blurhash":"U7DIgx-.02WT%g~BovE202o#-oM{Djt7s:Ip","category":{"slug":"props","title":"Props & Furniture"},"tags":[{"slug":"medieval","title":"Medieval"},{"slug":"realistic","title":"Realistic"},{"slug":"exterior","title":"Exterior"},{"slug":"kit","title":"Kit / Set"}],"license":{"slug":"cc0-1.0","name":"CC0 1.0 Universal","url":"https://creativecommons.org/publicdomain/zero/1.0/","attributionRequired":false},"contributor":{"username":"3dassets","name":"3D Assets","url":"https://3dassets.dev/u/3dassets"},"stats":{"fileSize":66784,"triangles":2768,"vertices":3012,"meshes":2,"materials":2,"textures":0,"animations":[],"boundingBox":{"min":[-1.3650000095367432,-0.00005771011313304708,-0.3299295080698751],"max":[1.3650000095367432,1.8000576624294173,0.3299295080698751]},"sizeMeters":[2.73,1.8,0.66],"hasDraco":false,"hasMeshopt":false,"hasKTX2":false,"extensionsUsed":["KHR_mesh_quantization"]},"aiGenerated":true,"aiModel":"Claude Opus 5","downloads":0,"publishedAt":"2026-09-12T04:54:17.423Z","updatedAt":"2026-09-12T04:54:17.533Z","usage":{"threejs":"import { GLTFLoader } from 'three/addons/loaders/GLTFLoader.js'\n\nconst loader = new GLTFLoader()\nloader.load('https://cdn.3dassets.dev/assets/37428/v1/model.glb', (gltf) => {\n  scene.add(gltf.scene)\n})","r3f":"import { useGLTF } from '@react-three/drei'\n\nexport function WoodStackMedievalMonasteryAndScriptorium(props) {\n  const { scene } = useGLTF('https://cdn.3dassets.dev/assets/37428/v1/model.glb')\n  return <primitive object={scene} {...props} />\n}\nuseGLTF.preload('https://cdn.3dassets.dev/assets/37428/v1/model.glb')","modelViewer":"<model-viewer src=\"https://cdn.3dassets.dev/assets/37428/v1/model.glb\" alt=\"Wood Stack (Medieval Monastery and Scriptorium)\" camera-controls auto-rotate></model-viewer>","blender":"# Blender 4.x: File > Import > glTF 2.0, or from the Python console after downloading the file.\nimport bpy\nbpy.ops.import_scene.gltf(filepath='model.glb')  # from https://cdn.3dassets.dev/assets/37428/v1/model.glb\n# Metres and +Y up are converted to Blender's Z-up scene automatically.","godot":"# Godot 4: copy model.glb into res://models/ and the editor imports it as a scene.\nvar packed := load(\"res://models/model.glb\") as PackedScene\nvar model := packed.instantiate()\nadd_child(model)","unity":"// Unity: import model.glb with glTFast (Package Manager: com.unity.cloud.gltfast) and drag the prefab in,\n// or load it at runtime straight from the CDN:\nusing GLTFast;\nvar gltf = new GltfImport();\nif (await gltf.Load(\"https://cdn.3dassets.dev/assets/37428/v1/model.glb\")) await gltf.InstantiateMainSceneAsync(transform);"}}}