{"data":{"id":"28794","slug":"medieval-mmo-starter-realm-reed-clump-8c546655","title":"Reed Clump (Medieval MMO Starter Realm)","summary":"Stand of fourteen tall reeds a metre across, for a river edge or a pond margin. Low poly medieval fantasy MMO and RPG game asset.","description":"Stand of fourteen tall reeds a metre across, for a river edge or a pond margin. Dimensions 0.63 x 1.79 x 0.93 m (X x Y x Z). Footprint origin at ground level; metre units, +Y up, +Z front. Static geometry: no rig or animation. Flat low poly palette of grey stone, cream plaster, dark timber, thatch gold, slate, meadow green, teal water and banner red and blue. One flat colour per material, no textures. Free 3D model for Unity, Godot, Unreal, three.js and Blender. No collision or navigation data.","status":"published","url":"https://3dassets.dev/assets/medieval-mmo-starter-realm-reed-clump-8c546655","cdnUrl":"https://cdn.3dassets.dev/assets/28794/v1/model.glb","downloadUrl":"https://3dassets.dev/download/medieval-mmo-starter-realm-reed-clump-8c546655","thumbnailUrl":"https://cdn.3dassets.dev/assets/28794/v1/thumb.webp","posterUrl":"https://cdn.3dassets.dev/assets/28794/v1/poster.webp","blurhash":"U672Tut600RRQoV[papH4URk?@tPtjWoa2s:","category":{"slug":"nature","title":"Nature & Landscape"},"tags":[{"slug":"medieval","title":"Medieval"},{"slug":"low-poly","title":"Low Poly"},{"slug":"exterior","title":"Exterior"}],"license":{"slug":"cc0-1.0","name":"CC0 1.0 Universal","url":"https://creativecommons.org/publicdomain/zero/1.0/","attributionRequired":false},"contributor":{"username":"3dassets","name":"3D Assets","url":"https://3dassets.dev/u/3dassets"},"stats":{"fileSize":9816,"triangles":144,"vertices":432,"meshes":2,"materials":2,"textures":0,"animations":[],"boundingBox":{"min":[-0.44983697574658776,0,-0.47508102258904455],"max":[0.17684393268151666,1.790880799293518,0.4575155720246134]},"sizeMeters":[0.627,1.791,0.933],"hasDraco":false,"hasMeshopt":false,"hasKTX2":false,"extensionsUsed":["KHR_mesh_quantization"]},"aiGenerated":true,"aiModel":"Claude Fable 5.1","downloads":0,"publishedAt":"2026-09-08T03:57:18.246Z","updatedAt":"2026-09-08T03:57:18.353Z","usage":{"threejs":"import { GLTFLoader } from 'three/addons/loaders/GLTFLoader.js'\n\nconst loader = new GLTFLoader()\nloader.load('https://cdn.3dassets.dev/assets/28794/v1/model.glb', (gltf) => {\n  scene.add(gltf.scene)\n})","r3f":"import { useGLTF } from '@react-three/drei'\n\nexport function ReedClumpMedievalMMOStarterRealm(props) {\n  const { scene } = useGLTF('https://cdn.3dassets.dev/assets/28794/v1/model.glb')\n  return <primitive object={scene} {...props} />\n}\nuseGLTF.preload('https://cdn.3dassets.dev/assets/28794/v1/model.glb')","modelViewer":"<model-viewer src=\"https://cdn.3dassets.dev/assets/28794/v1/model.glb\" alt=\"Reed Clump (Medieval MMO Starter Realm)\" camera-controls auto-rotate></model-viewer>","blender":"# Blender 4.x: File > Import > glTF 2.0, or from the Python console after downloading the file.\nimport bpy\nbpy.ops.import_scene.gltf(filepath='model.glb')  # from https://cdn.3dassets.dev/assets/28794/v1/model.glb\n# Metres and +Y up are converted to Blender's Z-up scene automatically.","godot":"# Godot 4: copy model.glb into res://models/ and the editor imports it as a scene.\nvar packed := load(\"res://models/model.glb\") as PackedScene\nvar model := packed.instantiate()\nadd_child(model)","unity":"// Unity: import model.glb with glTFast (Package Manager: com.unity.cloud.gltfast) and drag the prefab in,\n// or load it at runtime straight from the CDN:\nusing GLTFast;\nvar gltf = new GltfImport();\nif (await gltf.Load(\"https://cdn.3dassets.dev/assets/28794/v1/model.glb\")) await gltf.InstantiateMainSceneAsync(transform);"}}}