{"data":{"id":"28731","slug":"medieval-mmo-starter-realm-plaza-paving-tile-6d950a64","title":"Plaza Paving Tile (Medieval MMO Starter Realm)","summary":"Eight metre market square paving tile with a raised kerb on every side and a turned centre stone the town cross or well stands on. Low poly medieval fantasy MMO and RPG game asset.","description":"Eight metre market square paving tile with a raised kerb on every side and a turned centre stone the town cross or well stands on. Dimensions 8.00 x 0.26 x 8.00 m (X x Y x Z). Pivot on the 8 m tile centre, paving 0.14 m above it; the eight ports sit two to a side so 4 m road tiles meet it squarely; metre units, +Y up, +Z front. Connectors: n1 road at (-2, 0.07, 4) facing +Z; n2 road at (2, 0.07, 4) facing +Z; s1 road at (-2, 0.07, -4) facing -Z; s2 road at (2, 0.07, -4) facing -Z; e1 road at (4, 0.07, -2) facing +X; e2 road at (4, 0.07, 2) facing +X; w1 road at (-4, 0.07, -2) facing -X; w2 road at (-4, 0.07, 2) facing -X. Static geometry: no rig or animation. Flat low poly palette of grey stone, cream plaster, dark timber, thatch gold, slate, meadow green, teal water and banner red and blue. One flat colour per material, no textures. Free 3D model for Unity, Godot, Unreal, three.js and Blender. No collision or navigation data.","status":"published","url":"https://3dassets.dev/assets/medieval-mmo-starter-realm-plaza-paving-tile-6d950a64","cdnUrl":"https://cdn.3dassets.dev/assets/28731/v1/model.glb","downloadUrl":"https://3dassets.dev/download/medieval-mmo-starter-realm-plaza-paving-tile-6d950a64","thumbnailUrl":"https://cdn.3dassets.dev/assets/28731/v1/thumb.webp","posterUrl":"https://cdn.3dassets.dev/assets/28731/v1/poster.webp","blurhash":"U7D0Gn-;00WB%NayRjof00IU~qWB9FofogRj","category":{"slug":"roads-infrastructure","title":"Roads & Infrastructure"},"tags":[{"slug":"medieval","title":"Medieval"},{"slug":"low-poly","title":"Low Poly"},{"slug":"exterior","title":"Exterior"},{"slug":"kit","title":"Kit / Set"},{"slug":"modular","title":"Modular"}],"license":{"slug":"cc0-1.0","name":"CC0 1.0 Universal","url":"https://creativecommons.org/publicdomain/zero/1.0/","attributionRequired":false},"contributor":{"username":"3dassets","name":"3D Assets","url":"https://3dassets.dev/u/3dassets"},"stats":{"fileSize":43460,"triangles":1028,"vertices":2258,"meshes":1,"materials":1,"textures":0,"animations":[],"boundingBox":{"min":[-4,0.00011321890178436766,-4],"max":[4,0.25988677156147244,4]},"sizeMeters":[8,0.26,8],"hasDraco":false,"hasMeshopt":false,"hasKTX2":false,"extensionsUsed":["KHR_mesh_quantization"]},"aiGenerated":true,"aiModel":"Claude Fable 5.1","downloads":0,"publishedAt":"2026-09-08T03:57:03.347Z","updatedAt":"2026-09-08T03:57:03.461Z","usage":{"threejs":"import { GLTFLoader } from 'three/addons/loaders/GLTFLoader.js'\n\nconst loader = new GLTFLoader()\nloader.load('https://cdn.3dassets.dev/assets/28731/v1/model.glb', (gltf) => {\n  scene.add(gltf.scene)\n})","r3f":"import { useGLTF } from '@react-three/drei'\n\nexport function PlazaPavingTileMedievalMMOStarterRealm(props) {\n  const { scene } = useGLTF('https://cdn.3dassets.dev/assets/28731/v1/model.glb')\n  return <primitive object={scene} {...props} />\n}\nuseGLTF.preload('https://cdn.3dassets.dev/assets/28731/v1/model.glb')","modelViewer":"<model-viewer src=\"https://cdn.3dassets.dev/assets/28731/v1/model.glb\" alt=\"Plaza Paving Tile (Medieval MMO Starter Realm)\" camera-controls auto-rotate></model-viewer>","blender":"# Blender 4.x: File > Import > glTF 2.0, or from the Python console after downloading the file.\nimport bpy\nbpy.ops.import_scene.gltf(filepath='model.glb')  # from https://cdn.3dassets.dev/assets/28731/v1/model.glb\n# Metres and +Y up are converted to Blender's Z-up scene automatically.","godot":"# Godot 4: copy model.glb into res://models/ and the editor imports it as a scene.\nvar packed := load(\"res://models/model.glb\") as PackedScene\nvar model := packed.instantiate()\nadd_child(model)","unity":"// Unity: import model.glb with glTFast (Package Manager: com.unity.cloud.gltfast) and drag the prefab in,\n// or load it at runtime straight from the CDN:\nusing GLTFast;\nvar gltf = new GltfImport();\nif (await gltf.Load(\"https://cdn.3dassets.dev/assets/28731/v1/model.glb\")) await gltf.InstantiateMainSceneAsync(transform);"}}}