{"data":{"id":"28799","slug":"medieval-mmo-starter-realm-barrel-35a62ed3","title":"Barrel (Medieval MMO Starter Realm)","summary":"Bulged oak barrel just under a metre tall with two iron hoops, a fitted lid and a small bung plate, for ale, salt fish or oil. Low poly medieval fantasy MMO and RPG game asset.","description":"Bulged oak barrel just under a metre tall with two iron hoops, a fitted lid and a small bung plate, for ale, salt fish or oil. Dimensions 0.73 x 1.00 x 0.73 m (X x Y x Z). Footprint origin at ground level; metre units, +Y up, +Z front. Static geometry: no rig or animation. Flat low poly palette of grey stone, cream plaster, dark timber, thatch gold, slate, meadow green, teal water and banner red and blue. One flat colour per material, no textures. Free 3D model for Unity, Godot, Unreal, three.js and Blender. No collision or navigation data.","status":"published","url":"https://3dassets.dev/assets/medieval-mmo-starter-realm-barrel-35a62ed3","cdnUrl":"https://cdn.3dassets.dev/assets/28799/v1/model.glb","downloadUrl":"https://3dassets.dev/download/medieval-mmo-starter-realm-barrel-35a62ed3","thumbnailUrl":"https://cdn.3dassets.dev/assets/28799/v1/thumb.webp","posterUrl":"https://cdn.3dassets.dev/assets/28799/v1/poster.webp","blurhash":"U6Db=%^*000L~oj[9aoL02Io?F%Lf5oJoga#","category":{"slug":"props","title":"Props & Furniture"},"tags":[{"slug":"medieval","title":"Medieval"},{"slug":"low-poly","title":"Low Poly"},{"slug":"exterior","title":"Exterior"}],"license":{"slug":"cc0-1.0","name":"CC0 1.0 Universal","url":"https://creativecommons.org/publicdomain/zero/1.0/","attributionRequired":false},"contributor":{"username":"3dassets","name":"3D Assets","url":"https://3dassets.dev/u/3dassets"},"stats":{"fileSize":14524,"triangles":268,"vertices":684,"meshes":2,"materials":2,"textures":0,"animations":[],"boundingBox":{"min":[-0.36720465152576226,0,-0.36720465152576226],"max":[0.36720465152576226,1,0.36720465152576226]},"sizeMeters":[0.734,1,0.734],"hasDraco":false,"hasMeshopt":false,"hasKTX2":false,"extensionsUsed":["KHR_mesh_quantization"]},"aiGenerated":true,"aiModel":"Claude Fable 5.1","downloads":0,"publishedAt":"2026-09-08T03:57:18.618Z","updatedAt":"2026-09-08T03:57:18.718Z","usage":{"threejs":"import { GLTFLoader } from 'three/addons/loaders/GLTFLoader.js'\n\nconst loader = new GLTFLoader()\nloader.load('https://cdn.3dassets.dev/assets/28799/v1/model.glb', (gltf) => {\n  scene.add(gltf.scene)\n})","r3f":"import { useGLTF } from '@react-three/drei'\n\nexport function BarrelMedievalMMOStarterRealm(props) {\n  const { scene } = useGLTF('https://cdn.3dassets.dev/assets/28799/v1/model.glb')\n  return <primitive object={scene} {...props} />\n}\nuseGLTF.preload('https://cdn.3dassets.dev/assets/28799/v1/model.glb')","modelViewer":"<model-viewer src=\"https://cdn.3dassets.dev/assets/28799/v1/model.glb\" alt=\"Barrel (Medieval MMO Starter Realm)\" camera-controls auto-rotate></model-viewer>","blender":"# Blender 4.x: File > Import > glTF 2.0, or from the Python console after downloading the file.\nimport bpy\nbpy.ops.import_scene.gltf(filepath='model.glb')  # from https://cdn.3dassets.dev/assets/28799/v1/model.glb\n# Metres and +Y up are converted to Blender's Z-up scene automatically.","godot":"# Godot 4: copy model.glb into res://models/ and the editor imports it as a scene.\nvar packed := load(\"res://models/model.glb\") as PackedScene\nvar model := packed.instantiate()\nadd_child(model)","unity":"// Unity: import model.glb with glTFast (Package Manager: com.unity.cloud.gltfast) and drag the prefab in,\n// or load it at runtime straight from the CDN:\nusing GLTFast;\nvar gltf = new GltfImport();\nif (await gltf.Load(\"https://cdn.3dassets.dev/assets/28799/v1/model.glb\")) await gltf.InstantiateMainSceneAsync(transform);"}}}