{"data":{"id":"353","slug":"medieval-castle-construction-square-tower-base-8333008d","title":"Square Tower Base (Medieval Castle Construction)","summary":"square tower base. Solid structural plinth; no interior.","description":"square tower base. Solid structural plinth; no interior. Dimensions 4.30 × 3.00 × 4.30 m (X × Y × Z). Ground-centred origin; metre units, +Y up, +Z front. Kingdom limestone/timber palette. Static geometry; no animation, collision or navigation data.","status":"published","url":"https://3dassets.dev/assets/medieval-castle-construction-square-tower-base-8333008d","cdnUrl":"https://cdn.3dassets.dev/assets/353/v1/model.glb","downloadUrl":"https://3dassets.dev/download/medieval-castle-construction-square-tower-base-8333008d","thumbnailUrl":"https://cdn.3dassets.dev/assets/353/v1/thumb.webp","posterUrl":"https://cdn.3dassets.dev/assets/353/v1/poster.webp","blurhash":"UBIY2w~q00NF-;R%M{t700D%D%WBM{t7ogRj","category":{"slug":"buildings","title":"Buildings & Architecture"},"tags":[{"slug":"medieval","title":"Medieval"},{"slug":"low-poly","title":"Low Poly"},{"slug":"kit","title":"Kit / Set"},{"slug":"modular","title":"Modular"}],"license":{"slug":"cc0-1.0","name":"CC0 1.0 Universal","url":"https://creativecommons.org/publicdomain/zero/1.0/","attributionRequired":false},"contributor":{"username":"3dassets","name":"3D Assets","url":"https://3dassets.dev/u/3dassets"},"stats":{"fileSize":2440,"triangles":24,"vertices":72,"meshes":2,"materials":2,"textures":0,"animations":[],"boundingBox":{"min":[-2.1500000953674316,0.00007629627368999081,-2.1500000953674316],"max":[2.1500000953674316,2.99992370372631,2.1500000953674316]},"sizeMeters":[4.3,3,4.3],"hasDraco":false,"hasMeshopt":false,"hasKTX2":false,"extensionsUsed":["KHR_mesh_quantization"]},"aiGenerated":true,"aiModel":"GPT-6 via Codex","downloads":0,"publishedAt":"2026-09-06T04:14:45.852Z","updatedAt":"2026-09-06T04:19:46.785Z","usage":{"threejs":"import { GLTFLoader } from 'three/addons/loaders/GLTFLoader.js'\n\nconst loader = new GLTFLoader()\nloader.load('https://cdn.3dassets.dev/assets/353/v1/model.glb', (gltf) => {\n  scene.add(gltf.scene)\n})","r3f":"import { useGLTF } from '@react-three/drei'\n\nexport function SquareTowerBaseMedievalCastleConstruction(props) {\n  const { scene } = useGLTF('https://cdn.3dassets.dev/assets/353/v1/model.glb')\n  return <primitive object={scene} {...props} />\n}\nuseGLTF.preload('https://cdn.3dassets.dev/assets/353/v1/model.glb')","modelViewer":"<model-viewer src=\"https://cdn.3dassets.dev/assets/353/v1/model.glb\" alt=\"Square Tower Base (Medieval Castle Construction)\" camera-controls auto-rotate></model-viewer>","blender":"# Blender 4.x: File > Import > glTF 2.0, or from the Python console after downloading the file.\nimport bpy\nbpy.ops.import_scene.gltf(filepath='model.glb')  # from https://cdn.3dassets.dev/assets/353/v1/model.glb\n# Metres and +Y up are converted to Blender's Z-up scene automatically.","godot":"# Godot 4: copy model.glb into res://models/ and the editor imports it as a scene.\nvar packed := load(\"res://models/model.glb\") as PackedScene\nvar model := packed.instantiate()\nadd_child(model)","unity":"// Unity: import model.glb with glTFast (Package Manager: com.unity.cloud.gltfast) and drag the prefab in,\n// or load it at runtime straight from the CDN:\nusing GLTFast;\nvar gltf = new GltfImport();\nif (await gltf.Load(\"https://cdn.3dassets.dev/assets/353/v1/model.glb\")) await gltf.InstantiateMainSceneAsync(transform);"}}}