{"data":{"id":"26789","slug":"mech-hangar-and-battle-frames-scout-torso-bd3da726","title":"Scout Torso (Mech Robots and Battle Hangar)","summary":"Light scout-frame torso: slim angled chest, sensor visor strip, narrow yoke with rear-swept fins.","description":"Light scout-frame torso: slim angled chest, sensor visor strip, narrow yoke with rear-swept fins. Dimensions 2.35 by 1.62 by 0.79 m (X by Y by Z). Origin at the ground centre; metres, +Y up, +Z forward. Weight class light: 0.4 m socket pads. Connectors: shoulder-left (socket-arm) at -0.80, 0.95, 0.00 facing 0, -1, 0; shoulder-right (socket-arm) at 0.80, 0.95, 0.00 facing 0, -1, 0; hip (socket-legs) at 0.00, 0.00, 0.00 facing 0, -1, 0; head (socket-head) at 0.00, 1.25, 0.00 facing 0, 1, 0; back (socket-back) at 0.00, 0.65, -0.40 facing 0, 0, -1. Frame palette: gunmetal, olive and orange accent, flat shaded. Static geometry; no rig, collision or navigation data. Original design.","status":"published","url":"https://3dassets.dev/assets/mech-hangar-and-battle-frames-scout-torso-bd3da726","cdnUrl":"https://cdn.3dassets.dev/assets/26789/v1/model.glb","downloadUrl":"https://3dassets.dev/download/mech-hangar-and-battle-frames-scout-torso-bd3da726","thumbnailUrl":"https://cdn.3dassets.dev/assets/26789/v1/thumb.webp","posterUrl":"https://cdn.3dassets.dev/assets/26789/v1/poster.webp","blurhash":"U9Ac}4b{0002~UogfhE300-Q?uXl57?DIbIV","category":{"slug":"vehicles","title":"Vehicles"},"tags":[{"slug":"sci-fi","title":"Sci-Fi"},{"slug":"low-poly","title":"Low Poly"},{"slug":"modular","title":"Modular"},{"slug":"kit","title":"Kit / Set"}],"license":{"slug":"cc0-1.0","name":"CC0 1.0 Universal","url":"https://creativecommons.org/publicdomain/zero/1.0/","attributionRequired":false},"contributor":{"username":"3dassets","name":"3D Assets","url":"https://3dassets.dev/u/3dassets"},"stats":{"fileSize":13736,"triangles":208,"vertices":624,"meshes":5,"materials":5,"textures":0,"animations":[],"boundingBox":{"min":[-1.1744346618652344,-0.00003984811253832099,-0.41203118001541195],"max":[1.1744346618652344,1.6224097694533022,0.380009769499311]},"sizeMeters":[2.349,1.622,0.792],"hasDraco":false,"hasMeshopt":false,"hasKTX2":false,"extensionsUsed":["KHR_mesh_quantization"]},"aiGenerated":true,"aiModel":"Claude Fable 5.1","downloads":0,"publishedAt":"2026-09-07T20:52:49.566Z","updatedAt":"2026-09-07T20:52:49.680Z","usage":{"threejs":"import { GLTFLoader } from 'three/addons/loaders/GLTFLoader.js'\n\nconst loader = new GLTFLoader()\nloader.load('https://cdn.3dassets.dev/assets/26789/v1/model.glb', (gltf) => {\n  scene.add(gltf.scene)\n})","r3f":"import { useGLTF } from '@react-three/drei'\n\nexport function ScoutTorsoMechRobotsAndBattleHangar(props) {\n  const { scene } = useGLTF('https://cdn.3dassets.dev/assets/26789/v1/model.glb')\n  return <primitive object={scene} {...props} />\n}\nuseGLTF.preload('https://cdn.3dassets.dev/assets/26789/v1/model.glb')","modelViewer":"<model-viewer src=\"https://cdn.3dassets.dev/assets/26789/v1/model.glb\" alt=\"Scout Torso (Mech Robots and Battle Hangar)\" camera-controls auto-rotate></model-viewer>","blender":"# Blender 4.x: File > Import > glTF 2.0, or from the Python console after downloading the file.\nimport bpy\nbpy.ops.import_scene.gltf(filepath='model.glb')  # from https://cdn.3dassets.dev/assets/26789/v1/model.glb\n# Metres and +Y up are converted to Blender's Z-up scene automatically.","godot":"# Godot 4: copy model.glb into res://models/ and the editor imports it as a scene.\nvar packed := load(\"res://models/model.glb\") as PackedScene\nvar model := packed.instantiate()\nadd_child(model)","unity":"// Unity: import model.glb with glTFast (Package Manager: com.unity.cloud.gltfast) and drag the prefab in,\n// or load it at runtime straight from the CDN:\nusing GLTFast;\nvar gltf = new GltfImport();\nif (await gltf.Load(\"https://cdn.3dassets.dev/assets/26789/v1/model.glb\")) await gltf.InstantiateMainSceneAsync(transform);"}}}