{"data":{"id":"26927","slug":"mech-hangar-and-battle-frames-gantry-stair-97a75b2c","title":"Gantry Stair (Mech Robots and Battle Hangar)","summary":"Ten-step steel service stair with diagonal handrails.","description":"Ten-step steel service stair with diagonal handrails. Dimensions 1.30 by 3.55 by 3.56 m (X by Y by Z). Origin at the ground centre; metres, +Y up, +Z forward. Frame palette: gunmetal, olive and orange accent, flat shaded. Static geometry; no rig, collision or navigation data. Original design.","status":"published","url":"https://3dassets.dev/assets/mech-hangar-and-battle-frames-gantry-stair-97a75b2c","cdnUrl":"https://cdn.3dassets.dev/assets/26927/v1/model.glb","downloadUrl":"https://3dassets.dev/download/mech-hangar-and-battle-frames-gantry-stair-97a75b2c","thumbnailUrl":"https://cdn.3dassets.dev/assets/26927/v1/thumb.webp","posterUrl":"https://cdn.3dassets.dev/assets/26927/v1/poster.webp","blurhash":"U37UI:Rj01Rj?C?aIWD*00%0~pIr0601^$_2","category":{"slug":"buildings","title":"Buildings & Architecture"},"tags":[{"slug":"sci-fi","title":"Sci-Fi"},{"slug":"low-poly","title":"Low Poly"},{"slug":"kit","title":"Kit / Set"},{"slug":"modular","title":"Modular"}],"license":{"slug":"cc0-1.0","name":"CC0 1.0 Universal","url":"https://creativecommons.org/publicdomain/zero/1.0/","attributionRequired":false},"contributor":{"username":"3dassets","name":"3D Assets","url":"https://3dassets.dev/u/3dassets"},"stats":{"fileSize":16228,"triangles":288,"vertices":864,"meshes":3,"materials":3,"textures":0,"animations":[],"boundingBox":{"min":[-0.6500658678005099,-0.00006047949987553203,-1.7790619134902954],"max":[0.6500658678005099,3.554881790335732,1.7790619134902954]},"sizeMeters":[1.3,3.555,3.558],"hasDraco":false,"hasMeshopt":false,"hasKTX2":false,"extensionsUsed":["KHR_mesh_quantization"]},"aiGenerated":true,"aiModel":"Claude Fable 5.1","downloads":0,"publishedAt":"2026-09-07T20:53:24.707Z","updatedAt":"2026-09-07T20:53:24.839Z","usage":{"threejs":"import { GLTFLoader } from 'three/addons/loaders/GLTFLoader.js'\n\nconst loader = new GLTFLoader()\nloader.load('https://cdn.3dassets.dev/assets/26927/v1/model.glb', (gltf) => {\n  scene.add(gltf.scene)\n})","r3f":"import { useGLTF } from '@react-three/drei'\n\nexport function GantryStairMechRobotsAndBattleHangar(props) {\n  const { scene } = useGLTF('https://cdn.3dassets.dev/assets/26927/v1/model.glb')\n  return <primitive object={scene} {...props} />\n}\nuseGLTF.preload('https://cdn.3dassets.dev/assets/26927/v1/model.glb')","modelViewer":"<model-viewer src=\"https://cdn.3dassets.dev/assets/26927/v1/model.glb\" alt=\"Gantry Stair (Mech Robots and Battle Hangar)\" camera-controls auto-rotate></model-viewer>","blender":"# Blender 4.x: File > Import > glTF 2.0, or from the Python console after downloading the file.\nimport bpy\nbpy.ops.import_scene.gltf(filepath='model.glb')  # from https://cdn.3dassets.dev/assets/26927/v1/model.glb\n# Metres and +Y up are converted to Blender's Z-up scene automatically.","godot":"# Godot 4: copy model.glb into res://models/ and the editor imports it as a scene.\nvar packed := load(\"res://models/model.glb\") as PackedScene\nvar model := packed.instantiate()\nadd_child(model)","unity":"// Unity: import model.glb with glTFast (Package Manager: com.unity.cloud.gltfast) and drag the prefab in,\n// or load it at runtime straight from the CDN:\nusing GLTFast;\nvar gltf = new GltfImport();\nif (await gltf.Load(\"https://cdn.3dassets.dev/assets/26927/v1/model.glb\")) await gltf.InstantiateMainSceneAsync(transform);"}}}