{"data":{"id":"49","slug":"meadow-courier-starter-scene","title":"Meadow Courier starter scene","summary":"A composed meadow courier scene with named objects. Use it as a starting layout for a web or mobile game.","description":"A composed example built from the Meadow Courier kit. Each placed object has a named parent node for editing in three.js or Blender.\n\nUses metres, Y up and the pack's shared palette. This is a static environment layout. Individual models are also included in the pack. Collision meshes, navigation meshes, scripts and lighting are not included.\n\nPart of [Meadow Courier](/packs/meadow-courier).","status":"published","url":"https://3dassets.dev/assets/meadow-courier-starter-scene","cdnUrl":"https://cdn.3dassets.dev/assets/49/v1/model.glb","downloadUrl":"https://3dassets.dev/download/meadow-courier-starter-scene","thumbnailUrl":"https://cdn.3dassets.dev/assets/49/v1/thumb.webp","posterUrl":"https://cdn.3dassets.dev/assets/49/v1/poster.webp","blurhash":"UBCs]R%L00j]8|t7xtRj00IV-;a#_LNGR.xt","category":{"slug":"environments","title":"Environments & Scenes"},"tags":[{"slug":"cute","title":"Cute"},{"slug":"stylized","title":"Stylized"},{"slug":"kit","title":"Kit / Set"}],"license":{"slug":"cc0-1.0","name":"CC0 1.0 Universal","url":"https://creativecommons.org/publicdomain/zero/1.0/","attributionRequired":false},"contributor":{"username":"3dassets","name":"3D Assets","url":"https://3dassets.dev/u/3dassets"},"stats":{"fileSize":1028564,"triangles":20532,"vertices":61596,"meshes":84,"materials":8,"textures":0,"animations":[],"boundingBox":{"min":[-5.820000171661377,-0.20002807819518958,-4.549831313369774],"max":[5.96999979019165,3.2910468332767557,4.499831122634911]},"sizeMeters":[11.79,3.491,9.05],"hasDraco":false,"hasMeshopt":false,"hasKTX2":false,"extensionsUsed":["KHR_mesh_quantization"]},"aiGenerated":true,"aiModel":"GPT-6 via Codex","downloads":0,"publishedAt":"2026-09-06T03:04:46.576Z","updatedAt":"2026-09-06T03:41:46.436Z","usage":{"threejs":"import { GLTFLoader } from 'three/addons/loaders/GLTFLoader.js'\n\nconst loader = new GLTFLoader()\nloader.load('https://cdn.3dassets.dev/assets/49/v1/model.glb', (gltf) => {\n  scene.add(gltf.scene)\n})","r3f":"import { useGLTF } from '@react-three/drei'\n\nexport function MeadowCourierStarterScene(props) {\n  const { scene } = useGLTF('https://cdn.3dassets.dev/assets/49/v1/model.glb')\n  return <primitive object={scene} {...props} />\n}\nuseGLTF.preload('https://cdn.3dassets.dev/assets/49/v1/model.glb')","modelViewer":"<model-viewer src=\"https://cdn.3dassets.dev/assets/49/v1/model.glb\" alt=\"Meadow Courier starter scene\" camera-controls auto-rotate></model-viewer>","blender":"# Blender 4.x: File > Import > glTF 2.0, or from the Python console after downloading the file.\nimport bpy\nbpy.ops.import_scene.gltf(filepath='model.glb')  # from https://cdn.3dassets.dev/assets/49/v1/model.glb\n# Metres and +Y up are converted to Blender's Z-up scene automatically.","godot":"# Godot 4: copy model.glb into res://models/ and the editor imports it as a scene.\nvar packed := load(\"res://models/model.glb\") as PackedScene\nvar model := packed.instantiate()\nadd_child(model)","unity":"// Unity: import model.glb with glTFast (Package Manager: com.unity.cloud.gltfast) and drag the prefab in,\n// or load it at runtime straight from the CDN:\nusing GLTFast;\nvar gltf = new GltfImport();\nif (await gltf.Load(\"https://cdn.3dassets.dev/assets/49/v1/model.glb\")) await gltf.InstantiateMainSceneAsync(transform);"}}}