{"data":{"id":"37","slug":"meadow-courier-spotted-mushroom-clump","title":"Meadow Courier Spotted Mushroom Clump","summary":"Three teal capped woodland mushrooms at different growth stages for garden edges and fairy paths.","description":"A single scatter object containing three distinct mushroom sizes with raised cream cap spots.\n\nMeasured bounds: 0.91 × 0.55 × 0.70 m (width × height × depth). One unit is one metre. Grounded origin at y=0, +Y up and front +Z. Static unrigged geometry. Place freely at world scale. Materials are shared within the Meadow Courier kit. CC0 original procedural geometry.\n\nPart of [Meadow Courier](/packs/meadow-courier).","status":"published","url":"https://3dassets.dev/assets/meadow-courier-spotted-mushroom-clump","cdnUrl":"https://cdn.3dassets.dev/assets/37/v1/model.glb","downloadUrl":"https://3dassets.dev/download/meadow-courier-spotted-mushroom-clump","thumbnailUrl":"https://cdn.3dassets.dev/assets/37/v1/thumb.webp","posterUrl":"https://cdn.3dassets.dev/assets/37/v1/poster.webp","blurhash":"UA9av#%g00D%TJtRxFRP00RQ?^xFvgVYNHXS","category":{"slug":"nature","title":"Nature & Landscape"},"tags":[{"slug":"cute","title":"Cute"},{"slug":"stylized","title":"Stylized"},{"slug":"exterior","title":"Exterior"}],"license":{"slug":"cc0-1.0","name":"CC0 1.0 Universal","url":"https://creativecommons.org/publicdomain/zero/1.0/","attributionRequired":false},"contributor":{"username":"3dassets","name":"3D Assets","url":"https://3dassets.dev/u/3dassets"},"stats":{"fileSize":63012,"triangles":1272,"vertices":3816,"meshes":2,"materials":2,"textures":0,"animations":[],"boundingBox":{"min":[-0.4699999988079071,0.000012199268293933141,-0.3750325849304034],"max":[0.4350000023841858,0.5500044103794951,0.32503257300947447]},"sizeMeters":[0.905,0.55,0.7],"hasDraco":false,"hasMeshopt":false,"hasKTX2":false,"extensionsUsed":["KHR_mesh_quantization"]},"aiGenerated":true,"aiModel":"GPT-6 via Codex","downloads":0,"publishedAt":"2026-09-06T03:04:13.484Z","updatedAt":"2026-09-06T03:41:46.549Z","usage":{"threejs":"import { GLTFLoader } from 'three/addons/loaders/GLTFLoader.js'\n\nconst loader = new GLTFLoader()\nloader.load('https://cdn.3dassets.dev/assets/37/v1/model.glb', (gltf) => {\n  scene.add(gltf.scene)\n})","r3f":"import { useGLTF } from '@react-three/drei'\n\nexport function MeadowCourierSpottedMushroomClump(props) {\n  const { scene } = useGLTF('https://cdn.3dassets.dev/assets/37/v1/model.glb')\n  return <primitive object={scene} {...props} />\n}\nuseGLTF.preload('https://cdn.3dassets.dev/assets/37/v1/model.glb')","modelViewer":"<model-viewer src=\"https://cdn.3dassets.dev/assets/37/v1/model.glb\" alt=\"Meadow Courier Spotted Mushroom Clump\" camera-controls auto-rotate></model-viewer>","blender":"# Blender 4.x: File > Import > glTF 2.0, or from the Python console after downloading the file.\nimport bpy\nbpy.ops.import_scene.gltf(filepath='model.glb')  # from https://cdn.3dassets.dev/assets/37/v1/model.glb\n# Metres and +Y up are converted to Blender's Z-up scene automatically.","godot":"# Godot 4: copy model.glb into res://models/ and the editor imports it as a scene.\nvar packed := load(\"res://models/model.glb\") as PackedScene\nvar model := packed.instantiate()\nadd_child(model)","unity":"// Unity: import model.glb with glTFast (Package Manager: com.unity.cloud.gltfast) and drag the prefab in,\n// or load it at runtime straight from the CDN:\nusing GLTFast;\nvar gltf = new GltfImport();\nif (await gltf.Load(\"https://cdn.3dassets.dev/assets/37/v1/model.glb\")) await gltf.InstantiateMainSceneAsync(transform);"}}}