{"data":{"id":"18070","slug":"martial-arts-dojo-and-fight-stages-dojo-gate-fb12cce6","title":"Dojo Entrance Gate (Martial Arts Dojo and Fight Stages)","summary":"Two-post timber entrance gate with a tiled cap and a name board.","description":"Dojo entrance gate 3.9 m wide and 3.16 m tall on two round timber posts, with a capped lintel and a blank name board. Dimensions 4.10 x 3.16 x 0.70 m (X x Y x Z). Footprint-centred origin resting on the ground; metre units, +Y up, +Z forward. Dojo low-poly palette of tatami, timber, canvas and painted steel, no textures. Static geometry; no rig, collision or navigation data.","status":"published","url":"https://3dassets.dev/assets/martial-arts-dojo-and-fight-stages-dojo-gate-fb12cce6","cdnUrl":"https://cdn.3dassets.dev/assets/18070/v1/model.glb","downloadUrl":"https://3dassets.dev/download/martial-arts-dojo-and-fight-stages-dojo-gate-fb12cce6","thumbnailUrl":"https://cdn.3dassets.dev/assets/18070/v1/thumb.webp","posterUrl":"https://cdn.3dassets.dev/assets/18070/v1/poster.webp","blurhash":"U6BpLWxa00xu~A?H9Z0L0MVr%Ltl00-;~WIU","category":{"slug":"buildings","title":"Buildings & Architecture"},"tags":[{"slug":"modern","title":"Modern"},{"slug":"low-poly","title":"Low Poly"},{"slug":"exterior","title":"Exterior"},{"slug":"kit","title":"Kit / Set"}],"license":{"slug":"cc0-1.0","name":"CC0 1.0 Universal","url":"https://creativecommons.org/publicdomain/zero/1.0/","attributionRequired":false},"contributor":{"username":"3dassets","name":"3D Assets","url":"https://3dassets.dev/u/3dassets"},"stats":{"fileSize":9520,"triangles":148,"vertices":444,"meshes":3,"materials":3,"textures":0,"animations":[],"boundingBox":{"min":[-2.049999952316284,-0.000027081806105888617,-0.34985197709136207],"max":[2.049999952316284,3.1600271676367946,0.34985197709136207]},"sizeMeters":[4.1,3.16,0.7],"hasDraco":false,"hasMeshopt":false,"hasKTX2":false,"extensionsUsed":["KHR_mesh_quantization"]},"aiGenerated":true,"aiModel":"Claude Fable 5.1","downloads":0,"publishedAt":"2026-09-07T16:39:28.628Z","updatedAt":"2026-09-07T16:39:28.757Z","usage":{"threejs":"import { GLTFLoader } from 'three/addons/loaders/GLTFLoader.js'\n\nconst loader = new GLTFLoader()\nloader.load('https://cdn.3dassets.dev/assets/18070/v1/model.glb', (gltf) => {\n  scene.add(gltf.scene)\n})","r3f":"import { useGLTF } from '@react-three/drei'\n\nexport function DojoEntranceGateMartialArtsDojoAndFightStages(props) {\n  const { scene } = useGLTF('https://cdn.3dassets.dev/assets/18070/v1/model.glb')\n  return <primitive object={scene} {...props} />\n}\nuseGLTF.preload('https://cdn.3dassets.dev/assets/18070/v1/model.glb')","modelViewer":"<model-viewer src=\"https://cdn.3dassets.dev/assets/18070/v1/model.glb\" alt=\"Dojo Entrance Gate (Martial Arts Dojo and Fight Stages)\" camera-controls auto-rotate></model-viewer>","blender":"# Blender 4.x: File > Import > glTF 2.0, or from the Python console after downloading the file.\nimport bpy\nbpy.ops.import_scene.gltf(filepath='model.glb')  # from https://cdn.3dassets.dev/assets/18070/v1/model.glb\n# Metres and +Y up are converted to Blender's Z-up scene automatically.","godot":"# Godot 4: copy model.glb into res://models/ and the editor imports it as a scene.\nvar packed := load(\"res://models/model.glb\") as PackedScene\nvar model := packed.instantiate()\nadd_child(model)","unity":"// Unity: import model.glb with glTFast (Package Manager: com.unity.cloud.gltfast) and drag the prefab in,\n// or load it at runtime straight from the CDN:\nusing GLTFast;\nvar gltf = new GltfImport();\nif (await gltf.Load(\"https://cdn.3dassets.dev/assets/18070/v1/model.glb\")) await gltf.InstantiateMainSceneAsync(transform);"}}}