{"data":{"id":"18066","slug":"martial-arts-dojo-and-fight-stages-dojo-bell-226f1823","title":"Dojo Bell (Martial Arts Dojo and Fight Stages)","summary":"Hanging bronze bell on a timber A-frame.","description":"Dojo bell 1.3 m wide and 2.0 m tall: a gilded bell 0.76 m across hung from a timber A-frame. Dimensions 1.30 x 1.97 x 0.74 m (X x Y x Z). Footprint-centred origin resting on the ground; metre units, +Y up, +Z forward. Dojo low-poly palette of tatami, timber, canvas and painted steel, no textures. Static geometry; no rig, collision or navigation data.","status":"published","url":"https://3dassets.dev/assets/martial-arts-dojo-and-fight-stages-dojo-bell-226f1823","cdnUrl":"https://cdn.3dassets.dev/assets/18066/v1/model.glb","downloadUrl":"https://3dassets.dev/download/martial-arts-dojo-and-fight-stages-dojo-bell-226f1823","thumbnailUrl":"https://cdn.3dassets.dev/assets/18066/v1/thumb.webp","posterUrl":"https://cdn.3dassets.dev/assets/18066/v1/poster.webp","blurhash":"U4C?Jr_2004.~p?Z4o0200V]^*X3sZ-:%b9G","category":{"slug":"props","title":"Props & Furniture"},"tags":[{"slug":"modern","title":"Modern"},{"slug":"low-poly","title":"Low Poly"},{"slug":"interior","title":"Interior"},{"slug":"kit","title":"Kit / Set"}],"license":{"slug":"cc0-1.0","name":"CC0 1.0 Universal","url":"https://creativecommons.org/publicdomain/zero/1.0/","attributionRequired":false},"contributor":{"username":"3dassets","name":"3D Assets","url":"https://3dassets.dev/u/3dassets"},"stats":{"fileSize":17788,"triangles":320,"vertices":960,"meshes":3,"materials":3,"textures":0,"animations":[],"boundingBox":{"min":[-0.650002605114617,0,-0.37049042779823704],"max":[0.650002605114617,1.965000033378601,0.37049042779823704]},"sizeMeters":[1.3,1.965,0.741],"hasDraco":false,"hasMeshopt":false,"hasKTX2":false,"extensionsUsed":["KHR_mesh_quantization"]},"aiGenerated":true,"aiModel":"Claude Fable 5.1","downloads":0,"publishedAt":"2026-09-07T16:39:25.507Z","updatedAt":"2026-09-07T16:39:25.619Z","usage":{"threejs":"import { GLTFLoader } from 'three/addons/loaders/GLTFLoader.js'\n\nconst loader = new GLTFLoader()\nloader.load('https://cdn.3dassets.dev/assets/18066/v1/model.glb', (gltf) => {\n  scene.add(gltf.scene)\n})","r3f":"import { useGLTF } from '@react-three/drei'\n\nexport function DojoBellMartialArtsDojoAndFightStages(props) {\n  const { scene } = useGLTF('https://cdn.3dassets.dev/assets/18066/v1/model.glb')\n  return <primitive object={scene} {...props} />\n}\nuseGLTF.preload('https://cdn.3dassets.dev/assets/18066/v1/model.glb')","modelViewer":"<model-viewer src=\"https://cdn.3dassets.dev/assets/18066/v1/model.glb\" alt=\"Dojo Bell (Martial Arts Dojo and Fight Stages)\" camera-controls auto-rotate></model-viewer>","blender":"# Blender 4.x: File > Import > glTF 2.0, or from the Python console after downloading the file.\nimport bpy\nbpy.ops.import_scene.gltf(filepath='model.glb')  # from https://cdn.3dassets.dev/assets/18066/v1/model.glb\n# Metres and +Y up are converted to Blender's Z-up scene automatically.","godot":"# Godot 4: copy model.glb into res://models/ and the editor imports it as a scene.\nvar packed := load(\"res://models/model.glb\") as PackedScene\nvar model := packed.instantiate()\nadd_child(model)","unity":"// Unity: import model.glb with glTFast (Package Manager: com.unity.cloud.gltfast) and drag the prefab in,\n// or load it at runtime straight from the CDN:\nusing GLTFast;\nvar gltf = new GltfImport();\nif (await gltf.Load(\"https://cdn.3dassets.dev/assets/18066/v1/model.glb\")) await gltf.InstantiateMainSceneAsync(transform);"}}}