{"data":{"id":"18085","slug":"martial-arts-dojo-and-fight-stages-camera-crane-9e5c75f1","title":"Camera Crane (Martial Arts Dojo and Fight Stages)","summary":"Wheeled camera crane with a lattice boom and counterweight.","description":"Camera crane 5.4 m long and 3.2 m tall on a wheeled base, with a lattice boom carrying a camera head and a rear counterweight. Dimensions 1.36 x 3.34 x 5.52 m (X x Y x Z). Footprint-centred origin resting on the ground; metre units, +Y up, +Z forward. Dojo low-poly palette of tatami, timber, canvas and painted steel, no textures. Static geometry; no rig, collision or navigation data.","status":"published","url":"https://3dassets.dev/assets/martial-arts-dojo-and-fight-stages-camera-crane-9e5c75f1","cdnUrl":"https://cdn.3dassets.dev/assets/18085/v1/model.glb","downloadUrl":"https://3dassets.dev/download/martial-arts-dojo-and-fight-stages-camera-crane-9e5c75f1","thumbnailUrl":"https://cdn.3dassets.dev/assets/18085/v1/thumb.webp","posterUrl":"https://cdn.3dassets.dev/assets/18085/v1/poster.webp","blurhash":"U46[8b_N4mM{xa4nIT?c004n%3%MM{-=_3In","category":{"slug":"vehicles","title":"Vehicles"},"tags":[{"slug":"modern","title":"Modern"},{"slug":"low-poly","title":"Low Poly"},{"slug":"exterior","title":"Exterior"},{"slug":"kit","title":"Kit / Set"}],"license":{"slug":"cc0-1.0","name":"CC0 1.0 Universal","url":"https://creativecommons.org/publicdomain/zero/1.0/","attributionRequired":false},"contributor":{"username":"3dassets","name":"3D Assets","url":"https://3dassets.dev/u/3dassets"},"stats":{"fileSize":60604,"triangles":1196,"vertices":3588,"meshes":4,"materials":4,"textures":0,"animations":[],"boundingBox":{"min":[-0.7099951579859853,0.00001249823219139079,-4.453147888183594],"max":[0.6501385772177671,3.339889157492278,1.069974397320181]},"sizeMeters":[1.36,3.34,5.523],"hasDraco":false,"hasMeshopt":false,"hasKTX2":false,"extensionsUsed":["KHR_mesh_quantization"]},"aiGenerated":true,"aiModel":"Claude Fable 5.1","downloads":0,"publishedAt":"2026-09-07T16:39:35.139Z","updatedAt":"2026-09-07T16:39:35.231Z","usage":{"threejs":"import { GLTFLoader } from 'three/addons/loaders/GLTFLoader.js'\n\nconst loader = new GLTFLoader()\nloader.load('https://cdn.3dassets.dev/assets/18085/v1/model.glb', (gltf) => {\n  scene.add(gltf.scene)\n})","r3f":"import { useGLTF } from '@react-three/drei'\n\nexport function CameraCraneMartialArtsDojoAndFightStages(props) {\n  const { scene } = useGLTF('https://cdn.3dassets.dev/assets/18085/v1/model.glb')\n  return <primitive object={scene} {...props} />\n}\nuseGLTF.preload('https://cdn.3dassets.dev/assets/18085/v1/model.glb')","modelViewer":"<model-viewer src=\"https://cdn.3dassets.dev/assets/18085/v1/model.glb\" alt=\"Camera Crane (Martial Arts Dojo and Fight Stages)\" camera-controls auto-rotate></model-viewer>","blender":"# Blender 4.x: File > Import > glTF 2.0, or from the Python console after downloading the file.\nimport bpy\nbpy.ops.import_scene.gltf(filepath='model.glb')  # from https://cdn.3dassets.dev/assets/18085/v1/model.glb\n# Metres and +Y up are converted to Blender's Z-up scene automatically.","godot":"# Godot 4: copy model.glb into res://models/ and the editor imports it as a scene.\nvar packed := load(\"res://models/model.glb\") as PackedScene\nvar model := packed.instantiate()\nadd_child(model)","unity":"// Unity: import model.glb with glTFast (Package Manager: com.unity.cloud.gltfast) and drag the prefab in,\n// or load it at runtime straight from the CDN:\nusing GLTFast;\nvar gltf = new GltfImport();\nif (await gltf.Load(\"https://cdn.3dassets.dev/assets/18085/v1/model.glb\")) await gltf.InstantiateMainSceneAsync(transform);"}}}