{"data":{"id":"39115","slug":"marquetry-and-veneer-inlay-workshop-shaded-veneer-cool-6852fd18","title":"Shaded Veneer Cooling Mesh (Marquetry and Veneer Inlay Workshop)","summary":"Open cooling mesh with genuine woven wires in a low walnut frame; air passes through.","description":"Open cooling mesh with genuine woven wires in a low walnut frame; air passes through. Dimensions 0.54 × 0.15 × 0.40 m (X × Y × Z). Metre units, +Y up, +Z front; origin on the ground at the footprint centre unless stated. Original walnut, maple, ivory, graphite and brass palette. Static geometry; no rig, animation, collision or navigation data. Static staged equipment only; no heat, vacuum or adhesive simulation, craft recipes or certification.","status":"published","url":"https://3dassets.dev/assets/marquetry-and-veneer-inlay-workshop-shaded-veneer-cool-6852fd18","cdnUrl":"https://cdn.3dassets.dev/assets/39115/v1/model.glb","downloadUrl":"https://3dassets.dev/download/marquetry-and-veneer-inlay-workshop-shaded-veneer-cool-6852fd18","thumbnailUrl":"https://cdn.3dassets.dev/assets/39115/v1/thumb.webp","posterUrl":"https://cdn.3dassets.dev/assets/39115/v1/poster.webp","blurhash":"UBA,E]of0Loe~B%0IoNH01t6-:NG01Ipxus:","category":{"slug":"props","title":"Props & Furniture"},"tags":[{"slug":"kit","title":"Kit / Set"},{"slug":"modern","title":"Modern"},{"slug":"realistic","title":"Realistic"}],"license":{"slug":"cc0-1.0","name":"CC0 1.0 Universal","url":"https://creativecommons.org/publicdomain/zero/1.0/","attributionRequired":false},"contributor":{"username":"3dassets","name":"3D Assets","url":"https://3dassets.dev/u/3dassets"},"stats":{"fileSize":77328,"triangles":4740,"vertices":2924,"meshes":2,"materials":2,"textures":0,"animations":[],"boundingBox":{"min":[-0.27000001072883606,0.000007774769645016444,-0.19998474869194163],"max":[0.27000001072883606,0.15249885411110914,0.19998474869194163]},"sizeMeters":[0.54,0.152,0.4],"hasDraco":false,"hasMeshopt":false,"hasKTX2":false,"extensionsUsed":["KHR_mesh_quantization"]},"aiGenerated":true,"aiModel":"Muse Spark","downloads":7,"publishedAt":"2026-09-23T14:37:10.537Z","updatedAt":"2026-10-02T13:27:24.334Z","usage":{"threejs":"import { GLTFLoader } from 'three/addons/loaders/GLTFLoader.js'\n\nconst loader = new GLTFLoader()\nloader.load('https://cdn.3dassets.dev/assets/39115/v1/model.glb', (gltf) => {\n  scene.add(gltf.scene)\n})","r3f":"import { useGLTF } from '@react-three/drei'\n\nexport function ShadedVeneerCoolingMeshMarquetryAndVeneerInlayWorkshop(props) {\n  const { scene } = useGLTF('https://cdn.3dassets.dev/assets/39115/v1/model.glb')\n  return <primitive object={scene} {...props} />\n}\nuseGLTF.preload('https://cdn.3dassets.dev/assets/39115/v1/model.glb')","modelViewer":"<model-viewer src=\"https://cdn.3dassets.dev/assets/39115/v1/model.glb\" alt=\"Shaded Veneer Cooling Mesh (Marquetry and Veneer Inlay Workshop)\" camera-controls auto-rotate></model-viewer>","blender":"# Blender 4.x: File > Import > glTF 2.0, or from the Python console after downloading the file.\nimport bpy\nbpy.ops.import_scene.gltf(filepath='model.glb')  # from https://cdn.3dassets.dev/assets/39115/v1/model.glb\n# Metres and +Y up are converted to Blender's Z-up scene automatically.","godot":"# Godot 4: copy model.glb into res://models/ and the editor imports it as a scene.\nvar packed := load(\"res://models/model.glb\") as PackedScene\nvar model := packed.instantiate()\nadd_child(model)","unity":"// Unity: import model.glb with glTFast (Package Manager: com.unity.cloud.gltfast) and drag the prefab in,\n// or load it at runtime straight from the CDN:\nusing GLTFast;\nvar gltf = new GltfImport();\nif (await gltf.Load(\"https://cdn.3dassets.dev/assets/39115/v1/model.glb\")) await gltf.InstantiateMainSceneAsync(transform);"}}}