{"data":{"id":"39112","slug":"marquetry-and-veneer-inlay-workshop-hot-sand-shading-p-24432e84","title":"Hot Sand Shading Pan On Guarded Stand (Marquetry and Veneer Inlay Workshop)","summary":"Shading pan with hot sand charge on a guarded stand with brass guard rail; sand genuinely heaped, static and cool.","description":"Shading pan with hot sand charge on a guarded stand with brass guard rail; sand genuinely heaped, static and cool. Dimensions 0.50 × 0.69 × 0.45 m (X × Y × Z). Metre units, +Y up, +Z front; origin on the ground at the footprint centre unless stated. Original walnut, maple, ivory, graphite and brass palette. Static geometry; no rig, animation, collision or navigation data. Static staged equipment only; no heat, vacuum or adhesive simulation, craft recipes or certification.","status":"published","url":"https://3dassets.dev/assets/marquetry-and-veneer-inlay-workshop-hot-sand-shading-p-24432e84","cdnUrl":"https://cdn.3dassets.dev/assets/39112/v1/model.glb","downloadUrl":"https://3dassets.dev/download/marquetry-and-veneer-inlay-workshop-hot-sand-shading-p-24432e84","thumbnailUrl":"https://cdn.3dassets.dev/assets/39112/v1/thumb.webp","posterUrl":"https://cdn.3dassets.dev/assets/39112/v1/poster.webp","blurhash":"U58qQp?b009F~qV@4nbHIURkafxsD%X9ozt5","category":{"slug":"props","title":"Props & Furniture"},"tags":[{"slug":"kit","title":"Kit / Set"},{"slug":"modern","title":"Modern"},{"slug":"realistic","title":"Realistic"}],"license":{"slug":"cc0-1.0","name":"CC0 1.0 Universal","url":"https://creativecommons.org/publicdomain/zero/1.0/","attributionRequired":false},"contributor":{"username":"3dassets","name":"3D Assets","url":"https://3dassets.dev/u/3dassets"},"stats":{"fileSize":51364,"triangles":2580,"vertices":2005,"meshes":4,"materials":4,"textures":0,"animations":[],"boundingBox":{"min":[-0.25,0,-0.2250106725376199],"max":[0.25,0.6900117484340553,0.2249935926028715]},"sizeMeters":[0.5,0.69,0.45],"hasDraco":false,"hasMeshopt":false,"hasKTX2":false,"extensionsUsed":["KHR_mesh_quantization"]},"aiGenerated":true,"aiModel":"Muse Spark","downloads":6,"publishedAt":"2026-09-23T14:37:07.329Z","updatedAt":"2026-10-02T13:27:24.329Z","usage":{"threejs":"import { GLTFLoader } from 'three/addons/loaders/GLTFLoader.js'\n\nconst loader = new GLTFLoader()\nloader.load('https://cdn.3dassets.dev/assets/39112/v1/model.glb', (gltf) => {\n  scene.add(gltf.scene)\n})","r3f":"import { useGLTF } from '@react-three/drei'\n\nexport function HotSandShadingPanOnGuardedStandMarquetryAndVeneerInlayWorkshop(props) {\n  const { scene } = useGLTF('https://cdn.3dassets.dev/assets/39112/v1/model.glb')\n  return <primitive object={scene} {...props} />\n}\nuseGLTF.preload('https://cdn.3dassets.dev/assets/39112/v1/model.glb')","modelViewer":"<model-viewer src=\"https://cdn.3dassets.dev/assets/39112/v1/model.glb\" alt=\"Hot Sand Shading Pan On Guarded Stand (Marquetry and Veneer Inlay Workshop)\" camera-controls auto-rotate></model-viewer>","blender":"# Blender 4.x: File > Import > glTF 2.0, or from the Python console after downloading the file.\nimport bpy\nbpy.ops.import_scene.gltf(filepath='model.glb')  # from https://cdn.3dassets.dev/assets/39112/v1/model.glb\n# Metres and +Y up are converted to Blender's Z-up scene automatically.","godot":"# Godot 4: copy model.glb into res://models/ and the editor imports it as a scene.\nvar packed := load(\"res://models/model.glb\") as PackedScene\nvar model := packed.instantiate()\nadd_child(model)","unity":"// Unity: import model.glb with glTFast (Package Manager: com.unity.cloud.gltfast) and drag the prefab in,\n// or load it at runtime straight from the CDN:\nusing GLTFast;\nvar gltf = new GltfImport();\nif (await gltf.Load(\"https://cdn.3dassets.dev/assets/39112/v1/model.glb\")) await gltf.InstantiateMainSceneAsync(transform);"}}}