{"data":{"id":"38324","slug":"marina-and-yacht-club-marina-and-yacht-club-start-line-3b6c7a68","title":"Start line gun platform (Marina and Yacht Club)","summary":"Race start platform on the quay: a raised timber deck on a steel frame with a rail, a mast carrying one blank flag with an abstract square on it, a small signal cannon on a carriage, a horn and a timing shelf, for starting a club race.","description":"Race start platform on the quay: a raised timber deck on a steel frame with a rail, a mast carrying one blank flag with an abstract square on it, a small signal cannon on a carriage, a horn and a timing shelf, for starting a club race. Overall 3.40 by 5.82 by 2.65 m (X by Y by Z). Metre units, +Y up, the working face toward +Z, resting on y=0. The origin is the centre of the platform's footprint on the ground, the line side toward +Z. Static platform: the flag and the halyards are cloth and rope, so they never fly or hoist, and the cannon does not run back or elevate. The flag carries an invented abstract square, not any national, club or class device. Static geometry; no rig, collision or navigation data. Original CC0 geometry: no marina, club, boat builder, engine maker, sailmaker or regatta is named or depicted, every hull name board, sail number, burgee, flag, sign and plate is blank or an abstract shape, and no real vessel is reproduced.","status":"published","url":"https://3dassets.dev/assets/marina-and-yacht-club-marina-and-yacht-club-start-line-3b6c7a68","cdnUrl":"https://cdn.3dassets.dev/assets/38324/v1/model.glb","downloadUrl":"https://3dassets.dev/download/marina-and-yacht-club-marina-and-yacht-club-start-line-3b6c7a68","thumbnailUrl":"https://cdn.3dassets.dev/assets/38324/v1/thumb.webp","posterUrl":"https://cdn.3dassets.dev/assets/38324/v1/poster.webp","blurhash":"UAATWRxv00M_9FM|xb%L9FRkxbs+~VxaEMRk","category":{"slug":"buildings","title":"Buildings & Architecture"},"tags":[{"slug":"modern","title":"Modern"},{"slug":"realistic","title":"Realistic"},{"slug":"exterior","title":"Exterior"},{"slug":"kit","title":"Kit / Set"}],"license":{"slug":"cc0-1.0","name":"CC0 1.0 Universal","url":"https://creativecommons.org/publicdomain/zero/1.0/","attributionRequired":false},"contributor":{"username":"3dassets","name":"3D Assets","url":"https://3dassets.dev/u/3dassets"},"stats":{"fileSize":38648,"triangles":800,"vertices":1814,"meshes":6,"materials":6,"textures":0,"animations":[],"boundingBox":{"min":[-1.7000000476837158,0,-1.3000976956970804],"max":[1.7000000476837158,5.820000171661377,1.349841974212481]},"sizeMeters":[3.4,5.82,2.65],"hasDraco":false,"hasMeshopt":false,"hasKTX2":false,"extensionsUsed":["KHR_mesh_quantization"]},"aiGenerated":true,"aiModel":"Claude Opus 5","downloads":0,"publishedAt":"2026-09-12T14:28:15.170Z","updatedAt":"2026-09-12T14:28:15.386Z","usage":{"threejs":"import { GLTFLoader } from 'three/addons/loaders/GLTFLoader.js'\n\nconst loader = new GLTFLoader()\nloader.load('https://cdn.3dassets.dev/assets/38324/v1/model.glb', (gltf) => {\n  scene.add(gltf.scene)\n})","r3f":"import { useGLTF } from '@react-three/drei'\n\nexport function StartLineGunPlatformMarinaAndYachtClub(props) {\n  const { scene } = useGLTF('https://cdn.3dassets.dev/assets/38324/v1/model.glb')\n  return <primitive object={scene} {...props} />\n}\nuseGLTF.preload('https://cdn.3dassets.dev/assets/38324/v1/model.glb')","modelViewer":"<model-viewer src=\"https://cdn.3dassets.dev/assets/38324/v1/model.glb\" alt=\"Start line gun platform (Marina and Yacht Club)\" camera-controls auto-rotate></model-viewer>","blender":"# Blender 4.x: File > Import > glTF 2.0, or from the Python console after downloading the file.\nimport bpy\nbpy.ops.import_scene.gltf(filepath='model.glb')  # from https://cdn.3dassets.dev/assets/38324/v1/model.glb\n# Metres and +Y up are converted to Blender's Z-up scene automatically.","godot":"# Godot 4: copy model.glb into res://models/ and the editor imports it as a scene.\nvar packed := load(\"res://models/model.glb\") as PackedScene\nvar model := packed.instantiate()\nadd_child(model)","unity":"// Unity: import model.glb with glTFast (Package Manager: com.unity.cloud.gltfast) and drag the prefab in,\n// or load it at runtime straight from the CDN:\nusing GLTFast;\nvar gltf = new GltfImport();\nif (await gltf.Load(\"https://cdn.3dassets.dev/assets/38324/v1/model.glb\")) await gltf.InstantiateMainSceneAsync(transform);"}}}