{"data":{"id":"38302","slug":"marina-and-yacht-club-marina-and-yacht-club-sailing-ya-91b7ffaa","title":"Sailing yacht hull, 9.6 m (Marina and Yacht Club)","summary":"Cruising sloop hull 9.6 m long with white topsides: a moulded deck, a coachroof with hatches and sliding companionway, a teak cockpit sole, guardrails, pulpit and pushpit, and a fin keel with a lead bulb below the waterline.","description":"Cruising sloop hull 9.6 m long with white topsides: a moulded deck, a coachroof with hatches and sliding companionway, a teak cockpit sole, guardrails, pulpit and pushpit, and a fin keel with a lead bulb below the waterline. Overall 2.91 by 3.44 by 9.67 m (X by Y by Z). Metre units, +Y up, the working face toward +Z, with a free origin stated below. The origin is free and sits on the waterline: the centre of the hull at y=0, bow toward +Z, so the boat is placed straight onto a water plane at y=0 and the keel hangs below it. Ashore, sit it on a cradle instead. Static hull: there is no name board, sail number, club burgee or maker mark anywhere on it, and it does not bob, heel or float because a rigid node transform cannot make a sea state. Static geometry; no rig, collision or navigation data. Original CC0 geometry: no marina, club, boat builder, engine maker, sailmaker or regatta is named or depicted, every hull name board, sail number, burgee, flag, sign and plate is blank or an abstract shape, and no real vessel is reproduced.","status":"published","url":"https://3dassets.dev/assets/marina-and-yacht-club-marina-and-yacht-club-sailing-ya-91b7ffaa","cdnUrl":"https://cdn.3dassets.dev/assets/38302/v1/model.glb","downloadUrl":"https://3dassets.dev/download/marina-and-yacht-club-marina-and-yacht-club-sailing-ya-91b7ffaa","thumbnailUrl":"https://cdn.3dassets.dev/assets/38302/v1/thumb.webp","posterUrl":"https://cdn.3dassets.dev/assets/38302/v1/poster.webp","blurhash":"U9AmuPt700xt~qD%D%%M00D%?bxu00_3?bD%","category":{"slug":"vehicles","title":"Vehicles"},"tags":[{"slug":"modern","title":"Modern"},{"slug":"realistic","title":"Realistic"},{"slug":"exterior","title":"Exterior"},{"slug":"kit","title":"Kit / Set"}],"license":{"slug":"cc0-1.0","name":"CC0 1.0 Universal","url":"https://creativecommons.org/publicdomain/zero/1.0/","attributionRequired":false},"contributor":{"username":"3dassets","name":"3D Assets","url":"https://3dassets.dev/u/3dassets"},"stats":{"fileSize":76436,"triangles":1624,"vertices":3870,"meshes":5,"materials":5,"textures":0,"animations":[],"boundingBox":{"min":[-1.4552088611042342,-1.6600898734893907,-4.816999912261963],"max":[1.4552088611042342,1.7805446533152396,4.849999904632568]},"sizeMeters":[2.91,3.441,9.667],"hasDraco":false,"hasMeshopt":false,"hasKTX2":false,"extensionsUsed":["KHR_mesh_quantization"]},"aiGenerated":true,"aiModel":"Claude Opus 5","downloads":0,"publishedAt":"2026-09-12T14:28:01.881Z","updatedAt":"2026-09-12T14:28:01.993Z","usage":{"threejs":"import { GLTFLoader } from 'three/addons/loaders/GLTFLoader.js'\n\nconst loader = new GLTFLoader()\nloader.load('https://cdn.3dassets.dev/assets/38302/v1/model.glb', (gltf) => {\n  scene.add(gltf.scene)\n})","r3f":"import { useGLTF } from '@react-three/drei'\n\nexport function SailingYachtHull96MMarinaAndYachtClub(props) {\n  const { scene } = useGLTF('https://cdn.3dassets.dev/assets/38302/v1/model.glb')\n  return <primitive object={scene} {...props} />\n}\nuseGLTF.preload('https://cdn.3dassets.dev/assets/38302/v1/model.glb')","modelViewer":"<model-viewer src=\"https://cdn.3dassets.dev/assets/38302/v1/model.glb\" alt=\"Sailing yacht hull, 9.6 m (Marina and Yacht Club)\" camera-controls auto-rotate></model-viewer>","blender":"# Blender 4.x: File > Import > glTF 2.0, or from the Python console after downloading the file.\nimport bpy\nbpy.ops.import_scene.gltf(filepath='model.glb')  # from https://cdn.3dassets.dev/assets/38302/v1/model.glb\n# Metres and +Y up are converted to Blender's Z-up scene automatically.","godot":"# Godot 4: copy model.glb into res://models/ and the editor imports it as a scene.\nvar packed := load(\"res://models/model.glb\") as PackedScene\nvar model := packed.instantiate()\nadd_child(model)","unity":"// Unity: import model.glb with glTFast (Package Manager: com.unity.cloud.gltfast) and drag the prefab in,\n// or load it at runtime straight from the CDN:\nusing GLTFast;\nvar gltf = new GltfImport();\nif (await gltf.Load(\"https://cdn.3dassets.dev/assets/38302/v1/model.glb\")) await gltf.InstantiateMainSceneAsync(transform);"}}}