{"data":{"id":"38317","slug":"marina-and-yacht-club-marina-and-yacht-club-outboard-m-8d2a8529","title":"Outboard motor on a stand (Marina and Yacht Club)","summary":"Portable outboard on a galvanised service stand: a charcoal cowling and leg with a trim bracket, propeller and skeg clamped to a padded transom board, with a fuel can and a drip tray at its foot. No maker marks anywhere.","description":"Portable outboard on a galvanised service stand: a charcoal cowling and leg with a trim bracket, propeller and skeg clamped to a padded transom board, with a fuel can and a drip tray at its foot. No maker marks anywhere. Overall 1.29 by 1.39 by 0.80 m (X by Y by Z). Metre units, +Y up, the working face toward +Z, resting on y=0. The origin is the centre of the stand's footprint on the ground, the cowling facing +Z. Static display: the outboard does not tilt, steer or turn its propeller on this stand. Static geometry; no rig, collision or navigation data. Original CC0 geometry: no marina, club, boat builder, engine maker, sailmaker or regatta is named or depicted, every hull name board, sail number, burgee, flag, sign and plate is blank or an abstract shape, and no real vessel is reproduced.","status":"published","url":"https://3dassets.dev/assets/marina-and-yacht-club-marina-and-yacht-club-outboard-m-8d2a8529","cdnUrl":"https://cdn.3dassets.dev/assets/38317/v1/model.glb","downloadUrl":"https://3dassets.dev/download/marina-and-yacht-club-marina-and-yacht-club-outboard-m-8d2a8529","thumbnailUrl":"https://cdn.3dassets.dev/assets/38317/v1/thumb.webp","posterUrl":"https://cdn.3dassets.dev/assets/38317/v1/poster.webp","blurhash":"U68;41EM00}?1Ia0+uO@VYtQOXa1xv%MbED*","category":{"slug":"weapons-tools","title":"Weapons & Tools"},"tags":[{"slug":"modern","title":"Modern"},{"slug":"realistic","title":"Realistic"},{"slug":"exterior","title":"Exterior"},{"slug":"kit","title":"Kit / Set"}],"license":{"slug":"cc0-1.0","name":"CC0 1.0 Universal","url":"https://creativecommons.org/publicdomain/zero/1.0/","attributionRequired":false},"contributor":{"username":"3dassets","name":"3D Assets","url":"https://3dassets.dev/u/3dassets"},"stats":{"fileSize":15624,"triangles":284,"vertices":627,"meshes":5,"materials":5,"textures":0,"animations":[],"boundingBox":{"min":[-0.6500370770094359,0,-0.40001252349749744],"max":[0.6400125140616021,1.3900045914108816,0.401212514008438]},"sizeMeters":[1.29,1.39,0.801],"hasDraco":false,"hasMeshopt":false,"hasKTX2":false,"extensionsUsed":["KHR_mesh_quantization"]},"aiGenerated":true,"aiModel":"Claude Opus 5","downloads":0,"publishedAt":"2026-09-12T14:28:11.709Z","updatedAt":"2026-09-12T14:28:11.807Z","usage":{"threejs":"import { GLTFLoader } from 'three/addons/loaders/GLTFLoader.js'\n\nconst loader = new GLTFLoader()\nloader.load('https://cdn.3dassets.dev/assets/38317/v1/model.glb', (gltf) => {\n  scene.add(gltf.scene)\n})","r3f":"import { useGLTF } from '@react-three/drei'\n\nexport function OutboardMotorOnAStandMarinaAndYachtClub(props) {\n  const { scene } = useGLTF('https://cdn.3dassets.dev/assets/38317/v1/model.glb')\n  return <primitive object={scene} {...props} />\n}\nuseGLTF.preload('https://cdn.3dassets.dev/assets/38317/v1/model.glb')","modelViewer":"<model-viewer src=\"https://cdn.3dassets.dev/assets/38317/v1/model.glb\" alt=\"Outboard motor on a stand (Marina and Yacht Club)\" camera-controls auto-rotate></model-viewer>","blender":"# Blender 4.x: File > Import > glTF 2.0, or from the Python console after downloading the file.\nimport bpy\nbpy.ops.import_scene.gltf(filepath='model.glb')  # from https://cdn.3dassets.dev/assets/38317/v1/model.glb\n# Metres and +Y up are converted to Blender's Z-up scene automatically.","godot":"# Godot 4: copy model.glb into res://models/ and the editor imports it as a scene.\nvar packed := load(\"res://models/model.glb\") as PackedScene\nvar model := packed.instantiate()\nadd_child(model)","unity":"// Unity: import model.glb with glTFast (Package Manager: com.unity.cloud.gltfast) and drag the prefab in,\n// or load it at runtime straight from the CDN:\nusing GLTFast;\nvar gltf = new GltfImport();\nif (await gltf.Load(\"https://cdn.3dassets.dev/assets/38317/v1/model.glb\")) await gltf.InstantiateMainSceneAsync(transform);"}}}