{"data":{"id":"38320","slug":"marina-and-yacht-club-marina-and-yacht-club-chandlery--c2aa9116","title":"Chandlery front (Marina and Yacht Club)","summary":"Marina chandlery shop front 6 m wide and 4.2 m tall: a rendered wall with a full height glazed display, a navy fascia with blank sign panels, a recessed door under a canopy, a stock rack in the window and a step. The door swings.","description":"Marina chandlery shop front 6 m wide and 4.2 m tall: a rendered wall with a full height glazed display, a navy fascia with blank sign panels, a recessed door under a canopy, a stock rack in the window and a step. The door swings. Overall 6.00 by 4.20 by 1.60 m (X by Y by Z). Metre units, +Y up, the working face toward +Z, resting on y=0. The origin is the centre of the front's footprint, the shop face toward +Z. Static building front: only the entrance door moves, and the fascia lettering is left blank. Rigid node-transform clips: open and close. No skinning. No collision or navigation data. Original CC0 geometry: no marina, club, boat builder, engine maker, sailmaker or regatta is named or depicted, every hull name board, sail number, burgee, flag, sign and plate is blank or an abstract shape, and no real vessel is reproduced.","status":"published","url":"https://3dassets.dev/assets/marina-and-yacht-club-marina-and-yacht-club-chandlery--c2aa9116","cdnUrl":"https://cdn.3dassets.dev/assets/38320/v1/model.glb","downloadUrl":"https://3dassets.dev/download/marina-and-yacht-club-marina-and-yacht-club-chandlery--c2aa9116","thumbnailUrl":"https://cdn.3dassets.dev/assets/38320/v1/thumb.webp","posterUrl":"https://cdn.3dassets.dev/assets/38320/v1/poster.webp","blurhash":"UBF$hY9F00bctn~qVrD$00x^j=s*?GozE2IT","category":{"slug":"buildings","title":"Buildings & Architecture"},"tags":[{"slug":"modern","title":"Modern"},{"slug":"realistic","title":"Realistic"},{"slug":"exterior","title":"Exterior"},{"slug":"kit","title":"Kit / Set"},{"slug":"animated","title":"Animated"}],"license":{"slug":"cc0-1.0","name":"CC0 1.0 Universal","url":"https://creativecommons.org/publicdomain/zero/1.0/","attributionRequired":false},"contributor":{"username":"3dassets","name":"3D Assets","url":"https://3dassets.dev/u/3dassets"},"stats":{"fileSize":63440,"triangles":240,"vertices":560,"meshes":9,"materials":7,"textures":1,"animations":["open","close"],"boundingBox":{"min":[-3.001199960708618,0.00004333569470838655,-0.40014723980298],"max":[3.0023999214172363,4.201308325259116,1.2000366265450637]},"sizeMeters":[6.004,4.201,1.6],"hasDraco":false,"hasMeshopt":false,"hasKTX2":false,"extensionsUsed":["KHR_materials_transmission","KHR_mesh_quantization","EXT_texture_webp"]},"aiGenerated":true,"aiModel":"Claude Opus 5","downloads":0,"publishedAt":"2026-09-12T14:28:13.248Z","updatedAt":"2026-09-12T14:28:13.358Z","usage":{"threejs":"import { GLTFLoader } from 'three/addons/loaders/GLTFLoader.js'\nimport { AnimationMixer } from 'three'\n\nlet mixer\n\nconst loader = new GLTFLoader()\nloader.load('https://cdn.3dassets.dev/assets/38320/v1/model.glb', (gltf) => {\n  scene.add(gltf.scene)\n  mixer = new AnimationMixer(gltf.scene)\n  mixer.clipAction(gltf.animations[0]).play()\n})\n\n// Call from your render loop; deltaSeconds is time since the previous frame.\nfunction updateAssetAnimation(deltaSeconds) {\n  mixer?.update(deltaSeconds)\n}","r3f":"import { useGLTF, useAnimations } from '@react-three/drei'\nimport { useEffect } from 'react'\n\nexport function ChandleryFrontMarinaAndYachtClub(props) {\n  const { scene, animations } = useGLTF('https://cdn.3dassets.dev/assets/38320/v1/model.glb')\n  const { actions, names } = useAnimations(animations, scene)\n  useEffect(() => {\n    const action = actions[names[0]]\n    action?.reset().play()\n    return () => { action?.stop() }\n  }, [actions, names])\n  return <primitive object={scene} {...props} />\n}\nuseGLTF.preload('https://cdn.3dassets.dev/assets/38320/v1/model.glb')","modelViewer":"<model-viewer src=\"https://cdn.3dassets.dev/assets/38320/v1/model.glb\" alt=\"Chandlery front (Marina and Yacht Club)\" camera-controls auto-rotate autoplay></model-viewer>","blender":"# Blender 4.x: File > Import > glTF 2.0, or from the Python console after downloading the file.\nimport bpy\nbpy.ops.import_scene.gltf(filepath='model.glb')  # from https://cdn.3dassets.dev/assets/38320/v1/model.glb\n# Metres and +Y up are converted to Blender's Z-up scene automatically.\n# Clips arrive as actions; play them from the Dope Sheet > Action Editor.","godot":"# Godot 4: copy model.glb into res://models/ and the editor imports it as a scene.\nvar packed := load(\"res://models/model.glb\") as PackedScene\nvar model := packed.instantiate()\nadd_child(model)\nvar player := model.find_child(\"AnimationPlayer\", true, false) as AnimationPlayer\nplayer.play(player.get_animation_list()[0])","unity":"// Unity: import model.glb with glTFast (Package Manager: com.unity.cloud.gltfast) and drag the prefab in,\n// or load it at runtime straight from the CDN:\nusing GLTFast;\nvar gltf = new GltfImport();\nif (await gltf.Load(\"https://cdn.3dassets.dev/assets/38320/v1/model.glb\")) await gltf.InstantiateMainSceneAsync(transform);\n// Clips import as legacy AnimationClips on the root; GetComponent<Animation>().Play() starts the first."}}}