{"data":{"id":"27742","slug":"machine-shop-and-factory-hall-machine-shop-and-factory-e36d00a7","title":"Parts washing cabinet with lift lid (Machine Shop and Factory Hall)","summary":"Solvent parts washer: an enamelled cabinet on rubber feet with a drum shelf below, a cast basin with a drain and a flexible nozzle on a gooseneck, a brush on the rim and a lid that lifts on its back edge.","description":"Solvent parts washer: an enamelled cabinet on rubber feet with a drum shelf below, a cast basin with a drain and a flexible nozzle on a gooseneck, a brush on the rim and a lid that lifts on its back edge. Free 3D model for machine shop, factory and industrial game scenes in Unity, Godot, Unreal, three.js and Blender. Overall 0.97 by 1.32 by 0.81 m (X by Y by Z). Metre units, +Y up, the operator side toward +Z, resting on y=0 with the origin on the footprint. Rigid node-transform clips: open and close. No skinning. The nozzle, the hose, the pump and the brush are solid; only the lid lifts.","status":"published","url":"https://3dassets.dev/assets/machine-shop-and-factory-hall-machine-shop-and-factory-e36d00a7","cdnUrl":"https://cdn.3dassets.dev/assets/27742/v1/model.glb","downloadUrl":"https://3dassets.dev/download/machine-shop-and-factory-hall-machine-shop-and-factory-e36d00a7","thumbnailUrl":"https://cdn.3dassets.dev/assets/27742/v1/thumb.webp","posterUrl":"https://cdn.3dassets.dev/assets/27742/v1/poster.webp","blurhash":"U6C?.T-;00D~~E.7E0Di00WC_Max00RQ?IkV","category":{"slug":"props","title":"Props & Furniture"},"tags":[{"slug":"modern","title":"Modern"},{"slug":"stylized","title":"Stylized"},{"slug":"animated","title":"Animated"}],"license":{"slug":"cc0-1.0","name":"CC0 1.0 Universal","url":"https://creativecommons.org/publicdomain/zero/1.0/","attributionRequired":false},"contributor":{"username":"3dassets","name":"3D Assets","url":"https://3dassets.dev/u/3dassets"},"stats":{"fileSize":386476,"triangles":8756,"vertices":19439,"meshes":11,"materials":9,"textures":1,"animations":["open","close"],"boundingBox":{"min":[-0.48751988970046806,0.000008011464394837298,-0.33749802526998707],"max":[0.48751988970046806,1.3200000524520874,0.46799801406431385]},"sizeMeters":[0.975,1.32,0.805],"hasDraco":false,"hasMeshopt":false,"hasKTX2":false,"extensionsUsed":["KHR_mesh_quantization","EXT_texture_webp"]},"aiGenerated":true,"aiModel":"Claude Fable 5.1","downloads":0,"publishedAt":"2026-09-08T00:45:36.250Z","updatedAt":"2026-09-08T00:45:36.354Z","usage":{"threejs":"import { GLTFLoader } from 'three/addons/loaders/GLTFLoader.js'\nimport { AnimationMixer } from 'three'\n\nlet mixer\n\nconst loader = new GLTFLoader()\nloader.load('https://cdn.3dassets.dev/assets/27742/v1/model.glb', (gltf) => {\n  scene.add(gltf.scene)\n  mixer = new AnimationMixer(gltf.scene)\n  mixer.clipAction(gltf.animations[0]).play()\n})\n\n// Call from your render loop; deltaSeconds is time since the previous frame.\nfunction updateAssetAnimation(deltaSeconds) {\n  mixer?.update(deltaSeconds)\n}","r3f":"import { useGLTF, useAnimations } from '@react-three/drei'\nimport { useEffect } from 'react'\n\nexport function PartsWashingCabinetWithLiftLidMachineShopAndFactoryHall(props) {\n  const { scene, animations } = useGLTF('https://cdn.3dassets.dev/assets/27742/v1/model.glb')\n  const { actions, names } = useAnimations(animations, scene)\n  useEffect(() => {\n    const action = actions[names[0]]\n    action?.reset().play()\n    return () => { action?.stop() }\n  }, [actions, names])\n  return <primitive object={scene} {...props} />\n}\nuseGLTF.preload('https://cdn.3dassets.dev/assets/27742/v1/model.glb')","modelViewer":"<model-viewer src=\"https://cdn.3dassets.dev/assets/27742/v1/model.glb\" alt=\"Parts washing cabinet with lift lid (Machine Shop and Factory Hall)\" camera-controls auto-rotate autoplay></model-viewer>","blender":"# Blender 4.x: File > Import > glTF 2.0, or from the Python console after downloading the file.\nimport bpy\nbpy.ops.import_scene.gltf(filepath='model.glb')  # from https://cdn.3dassets.dev/assets/27742/v1/model.glb\n# Metres and +Y up are converted to Blender's Z-up scene automatically.\n# Clips arrive as actions; play them from the Dope Sheet > Action Editor.","godot":"# Godot 4: copy model.glb into res://models/ and the editor imports it as a scene.\nvar packed := load(\"res://models/model.glb\") as PackedScene\nvar model := packed.instantiate()\nadd_child(model)\nvar player := model.find_child(\"AnimationPlayer\", true, false) as AnimationPlayer\nplayer.play(player.get_animation_list()[0])","unity":"// Unity: import model.glb with glTFast (Package Manager: com.unity.cloud.gltfast) and drag the prefab in,\n// or load it at runtime straight from the CDN:\nusing GLTFast;\nvar gltf = new GltfImport();\nif (await gltf.Load(\"https://cdn.3dassets.dev/assets/27742/v1/model.glb\")) await gltf.InstantiateMainSceneAsync(transform);\n// Clips import as legacy AnimationClips on the root; GetComponent<Animation>().Play() starts the first."}}}