{"data":{"id":"27724","slug":"machine-shop-and-factory-hall-machine-shop-and-factory-85a43bb6","title":"Engine lathe with 2.4 m bed (Machine Shop and Factory Hall)","summary":"Centre lathe on twin enamelled pedestals: a chamfered bed on bright vee ways, a three jaw chuck with modelled jaws turning a shaft, a threaded lead screw and feed rod, a saddle with apron handwheels and a four way tool post, and a tailstock with its own handwheel.","description":"Centre lathe on twin enamelled pedestals: a chamfered bed on bright vee ways, a three jaw chuck with modelled jaws turning a shaft, a threaded lead screw and feed rod, a saddle with apron handwheels and a four way tool post, and a tailstock with its own handwheel. Free 3D model for machine shop, factory and industrial game scenes in Unity, Godot, Unreal, three.js and Blender. Overall 2.51 by 2.00 by 1.04 m (X by Y by Z). Metre units, +Y up, the operator side toward +Z, resting on y=0 with the origin on the footprint. Rigid node-transform clips: chuck-spin, handwheel-spin, carriage-open and carriage-close. No skinning. The drive belts inside the headstock, the change gears, the coolant hose and the swarf tray are modelled solid and never move.","status":"published","url":"https://3dassets.dev/assets/machine-shop-and-factory-hall-machine-shop-and-factory-85a43bb6","cdnUrl":"https://cdn.3dassets.dev/assets/27724/v1/model.glb","downloadUrl":"https://3dassets.dev/download/machine-shop-and-factory-hall-machine-shop-and-factory-85a43bb6","thumbnailUrl":"https://cdn.3dassets.dev/assets/27724/v1/thumb.webp","posterUrl":"https://cdn.3dassets.dev/assets/27724/v1/poster.webp","blurhash":"U4DJknnB00Vv00_M-pD%00E0?akROR,Mb@00","category":{"slug":"props","title":"Props & Furniture"},"tags":[{"slug":"modern","title":"Modern"},{"slug":"stylized","title":"Stylized"},{"slug":"animated","title":"Animated"}],"license":{"slug":"cc0-1.0","name":"CC0 1.0 Universal","url":"https://creativecommons.org/publicdomain/zero/1.0/","attributionRequired":false},"contributor":{"username":"3dassets","name":"3D Assets","url":"https://3dassets.dev/u/3dassets"},"stats":{"fileSize":702304,"triangles":16736,"vertices":36733,"meshes":15,"materials":7,"textures":0,"animations":["chuck-spin","handwheel-spin","carriage-open","carriage-close"],"boundingBox":{"min":[-1.2799999713897705,0.000046463730997495234,-0.45993409080544956],"max":[1.2300000193715095,1.999999978542328,0.5779301939263795]},"sizeMeters":[2.51,2,1.038],"hasDraco":false,"hasMeshopt":false,"hasKTX2":false,"extensionsUsed":["KHR_mesh_quantization"]},"aiGenerated":true,"aiModel":"Claude Fable 5.1","downloads":0,"publishedAt":"2026-09-08T00:45:28.563Z","updatedAt":"2026-09-08T00:45:28.747Z","usage":{"threejs":"import { GLTFLoader } from 'three/addons/loaders/GLTFLoader.js'\nimport { AnimationMixer } from 'three'\n\nlet mixer\n\nconst loader = new GLTFLoader()\nloader.load('https://cdn.3dassets.dev/assets/27724/v1/model.glb', (gltf) => {\n  scene.add(gltf.scene)\n  mixer = new AnimationMixer(gltf.scene)\n  mixer.clipAction(gltf.animations[0]).play()\n})\n\n// Call from your render loop; deltaSeconds is time since the previous frame.\nfunction updateAssetAnimation(deltaSeconds) {\n  mixer?.update(deltaSeconds)\n}","r3f":"import { useGLTF, useAnimations } from '@react-three/drei'\nimport { useEffect } from 'react'\n\nexport function EngineLatheWith24MBedMachineShopAndFactoryHall(props) {\n  const { scene, animations } = useGLTF('https://cdn.3dassets.dev/assets/27724/v1/model.glb')\n  const { actions, names } = useAnimations(animations, scene)\n  useEffect(() => {\n    const action = actions[names[0]]\n    action?.reset().play()\n    return () => { action?.stop() }\n  }, [actions, names])\n  return <primitive object={scene} {...props} />\n}\nuseGLTF.preload('https://cdn.3dassets.dev/assets/27724/v1/model.glb')","modelViewer":"<model-viewer src=\"https://cdn.3dassets.dev/assets/27724/v1/model.glb\" alt=\"Engine lathe with 2.4 m bed (Machine Shop and Factory Hall)\" camera-controls auto-rotate autoplay></model-viewer>","blender":"# Blender 4.x: File > Import > glTF 2.0, or from the Python console after downloading the file.\nimport bpy\nbpy.ops.import_scene.gltf(filepath='model.glb')  # from https://cdn.3dassets.dev/assets/27724/v1/model.glb\n# Metres and +Y up are converted to Blender's Z-up scene automatically.\n# Clips arrive as actions; play them from the Dope Sheet > Action Editor.","godot":"# Godot 4: copy model.glb into res://models/ and the editor imports it as a scene.\nvar packed := load(\"res://models/model.glb\") as PackedScene\nvar model := packed.instantiate()\nadd_child(model)\nvar player := model.find_child(\"AnimationPlayer\", true, false) as AnimationPlayer\nplayer.play(player.get_animation_list()[0])","unity":"// Unity: import model.glb with glTFast (Package Manager: com.unity.cloud.gltfast) and drag the prefab in,\n// or load it at runtime straight from the CDN:\nusing GLTFast;\nvar gltf = new GltfImport();\nif (await gltf.Load(\"https://cdn.3dassets.dev/assets/27724/v1/model.glb\")) await gltf.InstantiateMainSceneAsync(transform);\n// Clips import as legacy AnimationClips on the root; GetComponent<Animation>().Play() starts the first."}}}