{"data":{"id":"36369","slug":"low-poly-character-figures-soldier-prone-43943856","title":"Low Poly Soldier Prone (Low Poly Character Figures)","summary":"Generic soldier lying prone on the elbows with a long arm forward, 0.4 m tall and 1.9 m long.","description":"A generic soldier lying prone, propped on the elbows with the chest raised, the head up and a long arm forward. The origin is under the pelvis and the figure runs along +Z, so it drops onto flat ground and faces the way the placement rotation says. Overall 0.674 x 0.615 x 2.147 m (X x Y x Z), metre units, +Y up, facing +Z, resting on y=0 with the origin under the figure's own footprint. Static geometry in a baked pose: no rig, no skinning, no animation, no collision and no navigation data. The library pipeline carries rigid node transforms only, so a posed figure is modelled rather than rigged.","status":"published","url":"https://3dassets.dev/assets/low-poly-character-figures-soldier-prone-43943856","cdnUrl":"https://cdn.3dassets.dev/assets/36369/v1/model.glb","downloadUrl":"https://3dassets.dev/download/low-poly-character-figures-soldier-prone-43943856","thumbnailUrl":"https://cdn.3dassets.dev/assets/36369/v1/thumb.webp","posterUrl":"https://cdn.3dassets.dev/assets/36369/v1/poster.webp","blurhash":"U471WYIp00TKobInsooz00t7~WwbR;?INuaJ","category":{"slug":"characters","title":"Characters & Creatures"},"tags":[{"slug":"modern","title":"Modern"},{"slug":"low-poly","title":"Low Poly"},{"slug":"exterior","title":"Exterior"}],"license":{"slug":"cc0-1.0","name":"CC0 1.0 Universal","url":"https://creativecommons.org/publicdomain/zero/1.0/","attributionRequired":false},"contributor":{"username":"3dassets","name":"3D Assets","url":"https://3dassets.dev/u/3dassets"},"stats":{"fileSize":67108,"triangles":1330,"vertices":3990,"meshes":4,"materials":4,"textures":0,"animations":[],"boundingBox":{"min":[-0.33466223425574054,0.00001719532745433905,-0.9160468578338623],"max":[0.33983105964369525,0.6149378508401244,1.2306374311447144]},"sizeMeters":[0.674,0.615,2.147],"hasDraco":false,"hasMeshopt":false,"hasKTX2":false,"extensionsUsed":["KHR_mesh_quantization"]},"aiGenerated":true,"aiModel":"Claude Opus 5","downloads":0,"publishedAt":"2026-09-11T20:38:40.079Z","updatedAt":"2026-09-11T20:38:40.185Z","usage":{"threejs":"import { GLTFLoader } from 'three/addons/loaders/GLTFLoader.js'\n\nconst loader = new GLTFLoader()\nloader.load('https://cdn.3dassets.dev/assets/36369/v1/model.glb', (gltf) => {\n  scene.add(gltf.scene)\n})","r3f":"import { useGLTF } from '@react-three/drei'\n\nexport function LowPolySoldierProneLowPolyCharacterFigures(props) {\n  const { scene } = useGLTF('https://cdn.3dassets.dev/assets/36369/v1/model.glb')\n  return <primitive object={scene} {...props} />\n}\nuseGLTF.preload('https://cdn.3dassets.dev/assets/36369/v1/model.glb')","modelViewer":"<model-viewer src=\"https://cdn.3dassets.dev/assets/36369/v1/model.glb\" alt=\"Low Poly Soldier Prone (Low Poly Character Figures)\" camera-controls auto-rotate></model-viewer>","blender":"# Blender 4.x: File > Import > glTF 2.0, or from the Python console after downloading the file.\nimport bpy\nbpy.ops.import_scene.gltf(filepath='model.glb')  # from https://cdn.3dassets.dev/assets/36369/v1/model.glb\n# Metres and +Y up are converted to Blender's Z-up scene automatically.","godot":"# Godot 4: copy model.glb into res://models/ and the editor imports it as a scene.\nvar packed := load(\"res://models/model.glb\") as PackedScene\nvar model := packed.instantiate()\nadd_child(model)","unity":"// Unity: import model.glb with glTFast (Package Manager: com.unity.cloud.gltfast) and drag the prefab in,\n// or load it at runtime straight from the CDN:\nusing GLTFast;\nvar gltf = new GltfImport();\nif (await gltf.Load(\"https://cdn.3dassets.dev/assets/36369/v1/model.glb\")) await gltf.InstantiateMainSceneAsync(transform);"}}}