{"data":{"id":"36368","slug":"low-poly-character-figures-soldier-kneeling-eaf4b0bb","title":"Low Poly Soldier Kneeling (Low Poly Character Figures)","summary":"Generic soldier down on one knee with a long arm shouldered, a firing position for cover and set pieces.","description":"A generic soldier down on one knee with a long arm shouldered, the forward shin upright and the rear knee on the ground. Kit and weapon are the same invented set as the rest of the uniformed figures. Overall 0.916 x 1.352 x 1.207 m (X x Y x Z), metre units, +Y up, facing +Z, resting on y=0 with the origin under the figure's own footprint. Static geometry in a baked pose: no rig, no skinning, no animation, no collision and no navigation data. The library pipeline carries rigid node transforms only, so a posed figure is modelled rather than rigged.","status":"published","url":"https://3dassets.dev/assets/low-poly-character-figures-soldier-kneeling-eaf4b0bb","cdnUrl":"https://cdn.3dassets.dev/assets/36368/v1/model.glb","downloadUrl":"https://3dassets.dev/download/low-poly-character-figures-soldier-kneeling-eaf4b0bb","thumbnailUrl":"https://cdn.3dassets.dev/assets/36368/v1/thumb.webp","posterUrl":"https://cdn.3dassets.dev/assets/36368/v1/poster.webp","blurhash":"U47A}Fxu00VrxtbbNGsm00Ri~WXA9ZM{-oxu","category":{"slug":"characters","title":"Characters & Creatures"},"tags":[{"slug":"modern","title":"Modern"},{"slug":"low-poly","title":"Low Poly"},{"slug":"exterior","title":"Exterior"}],"license":{"slug":"cc0-1.0","name":"CC0 1.0 Universal","url":"https://creativecommons.org/publicdomain/zero/1.0/","attributionRequired":false},"contributor":{"username":"3dassets","name":"3D Assets","url":"https://3dassets.dev/u/3dassets"},"stats":{"fileSize":67188,"triangles":1330,"vertices":3990,"meshes":4,"materials":4,"textures":0,"animations":[],"boundingBox":{"min":[-0.5583091198723118,0,-0.5142772314860786],"max":[0.3578785478393834,1.3516566753387451,0.6929079174590997]},"sizeMeters":[0.916,1.352,1.207],"hasDraco":false,"hasMeshopt":false,"hasKTX2":false,"extensionsUsed":["KHR_mesh_quantization"]},"aiGenerated":true,"aiModel":"Claude Opus 5","downloads":0,"publishedAt":"2026-09-11T20:38:39.798Z","updatedAt":"2026-09-11T20:38:39.898Z","usage":{"threejs":"import { GLTFLoader } from 'three/addons/loaders/GLTFLoader.js'\n\nconst loader = new GLTFLoader()\nloader.load('https://cdn.3dassets.dev/assets/36368/v1/model.glb', (gltf) => {\n  scene.add(gltf.scene)\n})","r3f":"import { useGLTF } from '@react-three/drei'\n\nexport function LowPolySoldierKneelingLowPolyCharacterFigures(props) {\n  const { scene } = useGLTF('https://cdn.3dassets.dev/assets/36368/v1/model.glb')\n  return <primitive object={scene} {...props} />\n}\nuseGLTF.preload('https://cdn.3dassets.dev/assets/36368/v1/model.glb')","modelViewer":"<model-viewer src=\"https://cdn.3dassets.dev/assets/36368/v1/model.glb\" alt=\"Low Poly Soldier Kneeling (Low Poly Character Figures)\" camera-controls auto-rotate></model-viewer>","blender":"# Blender 4.x: File > Import > glTF 2.0, or from the Python console after downloading the file.\nimport bpy\nbpy.ops.import_scene.gltf(filepath='model.glb')  # from https://cdn.3dassets.dev/assets/36368/v1/model.glb\n# Metres and +Y up are converted to Blender's Z-up scene automatically.","godot":"# Godot 4: copy model.glb into res://models/ and the editor imports it as a scene.\nvar packed := load(\"res://models/model.glb\") as PackedScene\nvar model := packed.instantiate()\nadd_child(model)","unity":"// Unity: import model.glb with glTFast (Package Manager: com.unity.cloud.gltfast) and drag the prefab in,\n// or load it at runtime straight from the CDN:\nusing GLTFast;\nvar gltf = new GltfImport();\nif (await gltf.Load(\"https://cdn.3dassets.dev/assets/36368/v1/model.glb\")) await gltf.InstantiateMainSceneAsync(transform);"}}}