{"data":{"id":"5580","slug":"liminal-spaces-kit-hotel-door-7d6a189a","title":"Hotel corridor door (Liminal Spaces Kit)","summary":"Inset hotel door has a blank number plaque and pivoted leaf.","description":"Inset hotel door has a blank number plaque and pivoted leaf. Dimensions 2.00 × 2.70 × 0.25 m (X × Y × Z). Metre units, +Y up, +Z front; origin on the ground at the footprint centre unless stated. Muted wallpaper, ceramic, worn concrete and restrained metal finishes. Static geometry; no rig, animation, collision or navigation data. Separate named door, barrier and cabinet nodes have authored pivots where present. Wall fixtures export grounded for placement.","status":"published","url":"https://3dassets.dev/assets/liminal-spaces-kit-hotel-door-7d6a189a","cdnUrl":"https://cdn.3dassets.dev/assets/5580/v1/model.glb","downloadUrl":"https://3dassets.dev/download/liminal-spaces-kit-hotel-door-7d6a189a","thumbnailUrl":"https://cdn.3dassets.dev/assets/5580/v1/thumb.webp","posterUrl":"https://cdn.3dassets.dev/assets/5580/v1/poster.webp","blurhash":"U7DSzR~W00I:~q?bDj4o4:M{R4RPoLxuf+D%","category":{"slug":"roads-infrastructure","title":"Roads & Infrastructure"},"tags":[{"slug":"horror","title":"Horror"},{"slug":"realistic","title":"Realistic"},{"slug":"interior","title":"Interior"},{"slug":"modular","title":"Modular"}],"license":{"slug":"cc0-1.0","name":"CC0 1.0 Universal","url":"https://creativecommons.org/publicdomain/zero/1.0/","attributionRequired":false},"contributor":{"username":"3dassets","name":"3D Assets","url":"https://3dassets.dev/u/3dassets"},"stats":{"fileSize":167160,"triangles":2696,"vertices":8088,"meshes":6,"materials":4,"textures":3,"animations":[],"boundingBox":{"min":[-0.9999237143218824,0,-0.11494491658175975],"max":[0.9999237143218824,2.700000047683716,0.13229089168798225]},"sizeMeters":[2,2.7,0.247],"hasDraco":false,"hasMeshopt":false,"hasKTX2":false,"extensionsUsed":["KHR_mesh_quantization","EXT_texture_webp"]},"aiGenerated":true,"aiModel":"GPT-6 via Codex","downloads":0,"publishedAt":"2026-09-06T06:09:55.405Z","updatedAt":"2026-09-06T06:09:56.199Z","usage":{"threejs":"import { GLTFLoader } from 'three/addons/loaders/GLTFLoader.js'\n\nconst loader = new GLTFLoader()\nloader.load('https://cdn.3dassets.dev/assets/5580/v1/model.glb', (gltf) => {\n  scene.add(gltf.scene)\n})","r3f":"import { useGLTF } from '@react-three/drei'\n\nexport function HotelCorridorDoorLiminalSpacesKit(props) {\n  const { scene } = useGLTF('https://cdn.3dassets.dev/assets/5580/v1/model.glb')\n  return <primitive object={scene} {...props} />\n}\nuseGLTF.preload('https://cdn.3dassets.dev/assets/5580/v1/model.glb')","modelViewer":"<model-viewer src=\"https://cdn.3dassets.dev/assets/5580/v1/model.glb\" alt=\"Hotel corridor door (Liminal Spaces Kit)\" camera-controls auto-rotate></model-viewer>","blender":"# Blender 4.x: File > Import > glTF 2.0, or from the Python console after downloading the file.\nimport bpy\nbpy.ops.import_scene.gltf(filepath='model.glb')  # from https://cdn.3dassets.dev/assets/5580/v1/model.glb\n# Metres and +Y up are converted to Blender's Z-up scene automatically.","godot":"# Godot 4: copy model.glb into res://models/ and the editor imports it as a scene.\nvar packed := load(\"res://models/model.glb\") as PackedScene\nvar model := packed.instantiate()\nadd_child(model)","unity":"// Unity: import model.glb with glTFast (Package Manager: com.unity.cloud.gltfast) and drag the prefab in,\n// or load it at runtime straight from the CDN:\nusing GLTFast;\nvar gltf = new GltfImport();\nif (await gltf.Load(\"https://cdn.3dassets.dev/assets/5580/v1/model.glb\")) await gltf.InstantiateMainSceneAsync(transform);"}}}