{"data":{"id":"5559","slug":"liminal-spaces-kit-exit-sign-d3858ede","title":"Exit direction light (Liminal Spaces Kit)","summary":"Green emissive direction panel uses a simple original arrow-shaped marker.","description":"Green emissive direction panel uses a simple original arrow-shaped marker. Dimensions 0.45 × 0.15 × 0.14 m (X × Y × Z). Metre units, +Y up, +Z front; origin on the ground at the footprint centre unless stated. Muted wallpaper, ceramic, worn concrete and restrained metal finishes. Static geometry; no rig, animation, collision or navigation data. Separate named door, barrier and cabinet nodes have authored pivots where present. Wall fixtures export grounded for placement.","status":"published","url":"https://3dassets.dev/assets/liminal-spaces-kit-exit-sign-d3858ede","cdnUrl":"https://cdn.3dassets.dev/assets/5559/v1/model.glb","downloadUrl":"https://3dassets.dev/download/liminal-spaces-kit-exit-sign-d3858ede","thumbnailUrl":"https://cdn.3dassets.dev/assets/5559/v1/thumb.webp","posterUrl":"https://cdn.3dassets.dev/assets/5559/v1/poster.webp","blurhash":"U8AKjeS}00-q?]%zMyR600x]?]D%00Me.QS^","category":{"slug":"props","title":"Props & Furniture"},"tags":[{"slug":"horror","title":"Horror"},{"slug":"realistic","title":"Realistic"},{"slug":"interior","title":"Interior"}],"license":{"slug":"cc0-1.0","name":"CC0 1.0 Universal","url":"https://creativecommons.org/publicdomain/zero/1.0/","attributionRequired":false},"contributor":{"username":"3dassets","name":"3D Assets","url":"https://3dassets.dev/u/3dassets"},"stats":{"fileSize":70420,"triangles":1224,"vertices":3672,"meshes":4,"materials":4,"textures":1,"animations":[],"boundingBox":{"min":[-0.22499999403953552,0.00001175093382781156,-0.06999191074083637],"max":[0.22499999403953552,0.14599344120369578,0.06999191074083637]},"sizeMeters":[0.45,0.146,0.14],"hasDraco":false,"hasMeshopt":false,"hasKTX2":false,"extensionsUsed":["KHR_mesh_quantization","EXT_texture_webp"]},"aiGenerated":true,"aiModel":"GPT-6 via Codex","downloads":0,"publishedAt":"2026-09-06T06:09:48.063Z","updatedAt":"2026-09-06T06:09:48.853Z","usage":{"threejs":"import { GLTFLoader } from 'three/addons/loaders/GLTFLoader.js'\n\nconst loader = new GLTFLoader()\nloader.load('https://cdn.3dassets.dev/assets/5559/v1/model.glb', (gltf) => {\n  scene.add(gltf.scene)\n})","r3f":"import { useGLTF } from '@react-three/drei'\n\nexport function ExitDirectionLightLiminalSpacesKit(props) {\n  const { scene } = useGLTF('https://cdn.3dassets.dev/assets/5559/v1/model.glb')\n  return <primitive object={scene} {...props} />\n}\nuseGLTF.preload('https://cdn.3dassets.dev/assets/5559/v1/model.glb')","modelViewer":"<model-viewer src=\"https://cdn.3dassets.dev/assets/5559/v1/model.glb\" alt=\"Exit direction light (Liminal Spaces Kit)\" camera-controls auto-rotate></model-viewer>","blender":"# Blender 4.x: File > Import > glTF 2.0, or from the Python console after downloading the file.\nimport bpy\nbpy.ops.import_scene.gltf(filepath='model.glb')  # from https://cdn.3dassets.dev/assets/5559/v1/model.glb\n# Metres and +Y up are converted to Blender's Z-up scene automatically.","godot":"# Godot 4: copy model.glb into res://models/ and the editor imports it as a scene.\nvar packed := load(\"res://models/model.glb\") as PackedScene\nvar model := packed.instantiate()\nadd_child(model)","unity":"// Unity: import model.glb with glTFast (Package Manager: com.unity.cloud.gltfast) and drag the prefab in,\n// or load it at runtime straight from the CDN:\nusing GLTFast;\nvar gltf = new GltfImport();\nif (await gltf.Load(\"https://cdn.3dassets.dev/assets/5559/v1/model.glb\")) await gltf.InstantiateMainSceneAsync(transform);"}}}