{"data":{"id":"36607","slug":"lighthouse-and-rocky-coast-shingle-beach-module-948ae502","title":"Shingle Beach Module (Lighthouse and Rocky Coast)","summary":"Shingle module for the strand line: a 6 m square of pale pebble bank 1.5 m thick with twenty two graded cobbles and two rock outcrops loose on the surface. Tiles with the rock shelf and the water plane on its edge ports.","description":"Shingle module for the strand line: a 6 m square of pale pebble bank 1.5 m thick with twenty two graded cobbles and two rock outcrops loose on the surface. Tiles with the rock shelf and the water plane on its edge ports. Dimensions 6.00 by 1.90 by 6.00 m (X by Y by Z). Metre units, +Y up, +Z front, origin on the footprint at ground level. Connectors: north (ground) at (0.00, 0.00, -3.00) facing (0, 0, -1); south (ground) at (0.00, 0.00, 3.00) facing (0, 0, 1); west (ground) at (-3.00, 0.00, 0.00) facing (-1, 0, 0); east (ground) at (3.00, 0.00, 0.00) facing (1, 0, 0). Coast low-poly palette: lighthouse white, signal red, granite, wet shore rock, clifftop grass, timber, iron and sea. Flat shaded, no textures. Static geometry; no rig, animation, collision or navigation data.","status":"published","url":"https://3dassets.dev/assets/lighthouse-and-rocky-coast-shingle-beach-module-948ae502","cdnUrl":"https://cdn.3dassets.dev/assets/36607/v1/model.glb","downloadUrl":"https://3dassets.dev/download/lighthouse-and-rocky-coast-shingle-beach-module-948ae502","thumbnailUrl":"https://cdn.3dassets.dev/assets/36607/v1/thumb.webp","posterUrl":"https://cdn.3dassets.dev/assets/36607/v1/poster.webp","blurhash":"U6FYx=~q00RjxvRjRkt7009F?bRjD$%LofM{","category":{"slug":"environments","title":"Environments & Scenes"},"tags":[{"slug":"historical","title":"Historical"},{"slug":"low-poly","title":"Low Poly"},{"slug":"exterior","title":"Exterior"},{"slug":"modular","title":"Modular"},{"slug":"kit","title":"Kit / Set"}],"license":{"slug":"cc0-1.0","name":"CC0 1.0 Universal","url":"https://creativecommons.org/publicdomain/zero/1.0/","attributionRequired":false},"contributor":{"username":"3dassets","name":"3D Assets","url":"https://3dassets.dev/u/3dassets"},"stats":{"fileSize":31112,"triangles":612,"vertices":1836,"meshes":2,"materials":2,"textures":0,"animations":[],"boundingBox":{"min":[-3,0.00006531567999501497,-3],"max":[3,1.8961662641376922,3]},"sizeMeters":[6,1.896,6],"hasDraco":false,"hasMeshopt":false,"hasKTX2":false,"extensionsUsed":["KHR_mesh_quantization"]},"aiGenerated":true,"aiModel":"Claude Opus 5","downloads":0,"publishedAt":"2026-09-11T22:10:11.670Z","updatedAt":"2026-09-11T22:10:11.796Z","usage":{"threejs":"import { GLTFLoader } from 'three/addons/loaders/GLTFLoader.js'\n\nconst loader = new GLTFLoader()\nloader.load('https://cdn.3dassets.dev/assets/36607/v1/model.glb', (gltf) => {\n  scene.add(gltf.scene)\n})","r3f":"import { useGLTF } from '@react-three/drei'\n\nexport function ShingleBeachModuleLighthouseAndRockyCoast(props) {\n  const { scene } = useGLTF('https://cdn.3dassets.dev/assets/36607/v1/model.glb')\n  return <primitive object={scene} {...props} />\n}\nuseGLTF.preload('https://cdn.3dassets.dev/assets/36607/v1/model.glb')","modelViewer":"<model-viewer src=\"https://cdn.3dassets.dev/assets/36607/v1/model.glb\" alt=\"Shingle Beach Module (Lighthouse and Rocky Coast)\" camera-controls auto-rotate></model-viewer>","blender":"# Blender 4.x: File > Import > glTF 2.0, or from the Python console after downloading the file.\nimport bpy\nbpy.ops.import_scene.gltf(filepath='model.glb')  # from https://cdn.3dassets.dev/assets/36607/v1/model.glb\n# Metres and +Y up are converted to Blender's Z-up scene automatically.","godot":"# Godot 4: copy model.glb into res://models/ and the editor imports it as a scene.\nvar packed := load(\"res://models/model.glb\") as PackedScene\nvar model := packed.instantiate()\nadd_child(model)","unity":"// Unity: import model.glb with glTFast (Package Manager: com.unity.cloud.gltfast) and drag the prefab in,\n// or load it at runtime straight from the CDN:\nusing GLTFast;\nvar gltf = new GltfImport();\nif (await gltf.Load(\"https://cdn.3dassets.dev/assets/36607/v1/model.glb\")) await gltf.InstantiateMainSceneAsync(transform);"}}}