{"data":{"id":"34508","slug":"laser-tag-arena-and-activity-centre-queue-marking-tile-fe313f8f","title":"Queue Marking Tile (Laser Tag Arena and Activity Centre)","summary":"A 1 m queue marking tile: a thin dark plate with three amber chevrons pointing the way and a pale pair of footprints to stand on, for the line to the briefing room or the prize counter.","description":"A 1 m queue marking tile: a thin dark plate with three amber chevrons pointing the way and a pale pair of footprints to stand on, for the line to the briefing room or the prize counter. Only 14 mm thick, so it lies flat on a floor tile. No ports: it is a marking, not a module. Metre units, +Y up, the player side toward +Z, resting on y=0. Static geometry; no rig, collision or navigation data.","status":"published","url":"https://3dassets.dev/assets/laser-tag-arena-and-activity-centre-queue-marking-tile-fe313f8f","cdnUrl":"https://cdn.3dassets.dev/assets/34508/v1/model.glb","downloadUrl":"https://3dassets.dev/download/laser-tag-arena-and-activity-centre-queue-marking-tile-fe313f8f","thumbnailUrl":"https://cdn.3dassets.dev/assets/34508/v1/thumb.webp","posterUrl":"https://cdn.3dassets.dev/assets/34508/v1/poster.webp","blurhash":"U59H63xc00skt6R+WBt500Ri~pWZN1xst7M}","category":{"slug":"buildings","title":"Buildings & Architecture"},"tags":[{"slug":"modern","title":"Modern"},{"slug":"realistic","title":"Realistic"},{"slug":"interior","title":"Interior"}],"license":{"slug":"cc0-1.0","name":"CC0 1.0 Universal","url":"https://creativecommons.org/publicdomain/zero/1.0/","attributionRequired":false},"contributor":{"username":"3dassets","name":"3D Assets","url":"https://3dassets.dev/u/3dassets"},"stats":{"fileSize":15416,"triangles":316,"vertices":668,"meshes":3,"materials":3,"textures":0,"animations":[],"boundingBox":{"min":[-0.5,0.000007690909855334604,-0.5],"max":[0.5,0.12399230706358674,0.5]},"sizeMeters":[1,0.124,1],"hasDraco":false,"hasMeshopt":false,"hasKTX2":false,"extensionsUsed":["KHR_mesh_quantization"]},"aiGenerated":true,"aiModel":"Claude Opus 5","downloads":0,"publishedAt":"2026-09-11T08:51:25.652Z","updatedAt":"2026-09-11T08:51:25.755Z","usage":{"threejs":"import { GLTFLoader } from 'three/addons/loaders/GLTFLoader.js'\n\nconst loader = new GLTFLoader()\nloader.load('https://cdn.3dassets.dev/assets/34508/v1/model.glb', (gltf) => {\n  scene.add(gltf.scene)\n})","r3f":"import { useGLTF } from '@react-three/drei'\n\nexport function QueueMarkingTileLaserTagArenaAndActivityCentre(props) {\n  const { scene } = useGLTF('https://cdn.3dassets.dev/assets/34508/v1/model.glb')\n  return <primitive object={scene} {...props} />\n}\nuseGLTF.preload('https://cdn.3dassets.dev/assets/34508/v1/model.glb')","modelViewer":"<model-viewer src=\"https://cdn.3dassets.dev/assets/34508/v1/model.glb\" alt=\"Queue Marking Tile (Laser Tag Arena and Activity Centre)\" camera-controls auto-rotate></model-viewer>","blender":"# Blender 4.x: File > Import > glTF 2.0, or from the Python console after downloading the file.\nimport bpy\nbpy.ops.import_scene.gltf(filepath='model.glb')  # from https://cdn.3dassets.dev/assets/34508/v1/model.glb\n# Metres and +Y up are converted to Blender's Z-up scene automatically.","godot":"# Godot 4: copy model.glb into res://models/ and the editor imports it as a scene.\nvar packed := load(\"res://models/model.glb\") as PackedScene\nvar model := packed.instantiate()\nadd_child(model)","unity":"// Unity: import model.glb with glTFast (Package Manager: com.unity.cloud.gltfast) and drag the prefab in,\n// or load it at runtime straight from the CDN:\nusing GLTFast;\nvar gltf = new GltfImport();\nif (await gltf.Load(\"https://cdn.3dassets.dev/assets/34508/v1/model.glb\")) await gltf.InstantiateMainSceneAsync(transform);"}}}