{"data":{"id":"38038","slug":"korean-hanok-village-and-street-hanok-maru-floor-modul-1be3f4e4","title":"Hanok Maru Floor Module (Korean Hanok Village and Street)","summary":"A 3 m square of raised maru floor: three joists carrying twelve hardwood boards with an open gap between each. Sits on the plinth module.","description":"A 3 m square of raised maru floor: three joists carrying twelve hardwood boards with an open gap between each. Sits on the plinth module. Overall 3.00 by 0.14 by 2.99 m (X by Y by Z). Metre units, +Y up, the side a visitor approaches from toward +Z, resting on y=0. Overall 0.14 m thick. Place at y = 0.5 on a plinth module for a deck at 0.64 m. No surface carries hangul, hanja or characters of any other script, and nothing here copies a real building or place. Static geometry; no rig, collision or navigation data.","status":"published","url":"https://3dassets.dev/assets/korean-hanok-village-and-street-hanok-maru-floor-modul-1be3f4e4","cdnUrl":"https://cdn.3dassets.dev/assets/38038/v1/model.glb","downloadUrl":"https://3dassets.dev/download/korean-hanok-village-and-street-hanok-maru-floor-modul-1be3f4e4","thumbnailUrl":"https://cdn.3dassets.dev/assets/38038/v1/thumb.webp","posterUrl":"https://cdn.3dassets.dev/assets/38038/v1/poster.webp","blurhash":"U8CPhR%K00W.?GjsM|j?00M|~UV[0LflxYWD","category":{"slug":"buildings","title":"Buildings & Architecture"},"tags":[{"slug":"historical","title":"Historical"},{"slug":"realistic","title":"Realistic"},{"slug":"modular","title":"Modular"},{"slug":"kit","title":"Kit / Set"}],"license":{"slug":"cc0-1.0","name":"CC0 1.0 Universal","url":"https://creativecommons.org/publicdomain/zero/1.0/","attributionRequired":false},"contributor":{"username":"3dassets","name":"3D Assets","url":"https://3dassets.dev/u/3dassets"},"stats":{"fileSize":9772,"triangles":180,"vertices":420,"meshes":2,"materials":2,"textures":0,"animations":[],"boundingBox":{"min":[-1.5,0.00001068222337465008,-1.4939573351237525],"max":[1.5,0.13995910624038344,1.4939573351237525]},"sizeMeters":[3,0.14,2.988],"hasDraco":false,"hasMeshopt":false,"hasKTX2":false,"extensionsUsed":["KHR_mesh_quantization"]},"aiGenerated":true,"aiModel":"Claude Opus 5","downloads":0,"publishedAt":"2026-09-12T13:56:58.177Z","updatedAt":"2026-09-12T13:56:58.356Z","usage":{"threejs":"import { GLTFLoader } from 'three/addons/loaders/GLTFLoader.js'\n\nconst loader = new GLTFLoader()\nloader.load('https://cdn.3dassets.dev/assets/38038/v1/model.glb', (gltf) => {\n  scene.add(gltf.scene)\n})","r3f":"import { useGLTF } from '@react-three/drei'\n\nexport function HanokMaruFloorModuleKoreanHanokVillageAndStreet(props) {\n  const { scene } = useGLTF('https://cdn.3dassets.dev/assets/38038/v1/model.glb')\n  return <primitive object={scene} {...props} />\n}\nuseGLTF.preload('https://cdn.3dassets.dev/assets/38038/v1/model.glb')","modelViewer":"<model-viewer src=\"https://cdn.3dassets.dev/assets/38038/v1/model.glb\" alt=\"Hanok Maru Floor Module (Korean Hanok Village and Street)\" camera-controls auto-rotate></model-viewer>","blender":"# Blender 4.x: File > Import > glTF 2.0, or from the Python console after downloading the file.\nimport bpy\nbpy.ops.import_scene.gltf(filepath='model.glb')  # from https://cdn.3dassets.dev/assets/38038/v1/model.glb\n# Metres and +Y up are converted to Blender's Z-up scene automatically.","godot":"# Godot 4: copy model.glb into res://models/ and the editor imports it as a scene.\nvar packed := load(\"res://models/model.glb\") as PackedScene\nvar model := packed.instantiate()\nadd_child(model)","unity":"// Unity: import model.glb with glTFast (Package Manager: com.unity.cloud.gltfast) and drag the prefab in,\n// or load it at runtime straight from the CDN:\nusing GLTFast;\nvar gltf = new GltfImport();\nif (await gltf.Load(\"https://cdn.3dassets.dev/assets/38038/v1/model.glb\")) await gltf.InstantiateMainSceneAsync(transform);"}}}